// // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #include "Pch.h" #include "Recast/Include/Recast.h" #include "Shared/Include/SharedAssert.h" #include "Detour/Include/DetourNavMesh.h" #include "Detour/Include/DetourNavMeshQuery.h" #include "DetourCrowd/Include/DetourCrowd.h" #include "DebugUtils/Include/RecastDebugDraw.h" #include "DebugUtils/Include/DetourDebugDraw.h" #include "NavEditor/Include/FileTypes.h" #include "NavEditor/Include/GameUtils.h" #include "NavEditor/Include/InputGeom.h" #include "NavEditor/Include/Editor.h" unsigned int EditorDebugDraw::areaToCol(unsigned int area) { switch(area) { // Ground (0) : light blue case EDITOR_POLYAREA_GROUND: return duRGBA(0, 135, 255, 255); // Water : blue case EDITOR_POLYAREA_WATER: return duRGBA(0, 0, 255, 255); // Road : brown case EDITOR_POLYAREA_ROAD: return duRGBA(50, 20, 12, 255); // Door : cyan case EDITOR_POLYAREA_DOOR: return duRGBA(0, 255, 255, 255); // Grass : green case EDITOR_POLYAREA_GRASS: return duRGBA(0, 255, 0, 255); // Jump : yellow case EDITOR_POLYAREA_JUMP: return duRGBA(255, 255, 0, 255); // Unexpected : red default: return duRGBA(255, 0, 0, 255); } } Editor::Editor() : m_geom(0), m_navMesh(0), m_navQuery(0), m_crowd(0), m_navMeshDrawFlags(DU_DRAWNAVMESH_OFFMESHCONS|DU_DRAWNAVMESH_CLOSEDLIST), m_filterLowHangingObstacles(true), m_filterLedgeSpans(true), m_filterWalkableLowHeightSpans(true), m_tool(0), m_ctx(0) { resetCommonSettings(); m_navQuery = rdAllocNavMeshQuery(); m_crowd = rdAllocCrowd(); for (int i = 0; i < MAX_TOOLS; i++) m_toolStates[i] = 0; } Editor::~Editor() { rdFreeNavMeshQuery(m_navQuery); rdFreeNavMesh(m_navMesh); rdFreeCrowd(m_crowd); delete m_tool; for (int i = 0; i < MAX_TOOLS; i++) delete m_toolStates[i]; } void Editor::setTool(EditorTool* tool) { delete m_tool; m_tool = tool; if (tool) m_tool->init(this); } void Editor::handleSettings() { } void Editor::handleTools() { } void Editor::handleDebugMode() { } void Editor::handleRender() { if (!m_geom) return; // Draw mesh duDebugDrawTriMesh(&m_dd, m_geom->getMesh()->getVerts(), m_geom->getMesh()->getVertCount(), m_geom->getMesh()->getTris(), m_geom->getMesh()->getNormals(), m_geom->getMesh()->getTriCount(), 0, 1.0f); // Draw bounds const float* bmin = m_geom->getMeshBoundsMin(); const float* bmax = m_geom->getMeshBoundsMax(); duDebugDrawBoxWire(&m_dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], duRGBA(255,255,255,128), 1.0f); } void Editor::handleRenderOverlay(double* /*proj*/, double* /*model*/, int* /*view*/) { } void Editor::handleMeshChanged(InputGeom* geom) { m_geom = geom; const BuildSettings* buildSettings = geom->getBuildSettings(); if (buildSettings) { m_cellSize = buildSettings->cellSize; m_cellHeight = buildSettings->cellHeight; m_agentHeight = buildSettings->agentHeight; m_agentRadius = buildSettings->agentRadius; m_agentMaxClimb = buildSettings->agentMaxClimb; m_agentMaxSlope = buildSettings->agentMaxSlope; m_regionMinSize = buildSettings->regionMinSize; m_regionMergeSize = buildSettings->regionMergeSize; m_edgeMaxLen = buildSettings->edgeMaxLen; m_edgeMaxError = buildSettings->edgeMaxError; m_vertsPerPoly = buildSettings->vertsPerPoly; m_detailSampleDist = buildSettings->detailSampleDist; m_detailSampleMaxError = buildSettings->detailSampleMaxError; m_partitionType = buildSettings->partitionType; } } void Editor::collectSettings(BuildSettings& settings) { settings.cellSize = m_cellSize; settings.cellHeight = m_cellHeight; settings.agentHeight = m_agentHeight; settings.agentRadius = m_agentRadius; settings.agentMaxClimb = m_agentMaxClimb; settings.agentMaxSlope = m_agentMaxSlope; settings.regionMinSize = m_regionMinSize; settings.regionMergeSize = m_regionMergeSize; settings.edgeMaxLen = m_edgeMaxLen; settings.edgeMaxError = m_edgeMaxError; settings.vertsPerPoly = m_vertsPerPoly; settings.detailSampleDist = m_detailSampleDist; settings.detailSampleMaxError = m_detailSampleMaxError; settings.partitionType = m_partitionType; } void Editor::resetCommonSettings() { m_cellSize = 16.0f; m_cellHeight = 5.85f; m_agentHeight = 2.0f; m_agentRadius = 0.6f; m_agentMaxClimb = 0.9f; m_agentMaxSlope = 45.0f; m_regionMinSize = 8; m_regionMergeSize = 20; m_edgeMaxLen = 12.0f; m_edgeMaxError = 1.3f; m_vertsPerPoly = 6.0f; m_detailSampleDist = 6.0f; m_detailSampleMaxError = 1.0f; m_partitionType = EDITOR_PARTITION_WATERSHED; } void Editor::handleCommonSettings() { imguiLabel("Rasterization"); imguiSlider("Cell Size", &m_cellSize, 0.1f, 100.0f, 0.01f); imguiSlider("Cell Height", &m_cellHeight, 0.1f, 100.0f, 0.01f); if (m_geom) { const float* bmin = m_geom->getNavMeshBoundsMin(); const float* bmax = m_geom->getNavMeshBoundsMax(); int gw = 0, gh = 0; rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh); char text[64]; snprintf(text, 64, "Voxels %d x %d", gw, gh); imguiValue(text); } imguiSeparator(); imguiLabel("Agent"); imguiSlider("Height", &m_agentHeight, 0.1f, 500.0f, 0.1f); imguiSlider("Radius", &m_agentRadius, 0.0f, 500.0f, 0.1f); imguiSlider("Max Climb", &m_agentMaxClimb, 0.1f, 120.0f, 0.1f); imguiSlider("Max Slope", &m_agentMaxSlope, 0.0f, 90.0f, 1.0f); imguiSeparator(); imguiLabel("Region"); imguiSlider("Min Region Size", &m_regionMinSize, 0.0f, 750.0f, 1.0f); imguiSlider("Merged Region Size", &m_regionMergeSize, 0.0f, 750.0f, 1.0f); imguiSeparator(); imguiLabel("Partitioning"); if (imguiCheck("Watershed", m_partitionType == EDITOR_PARTITION_WATERSHED)) m_partitionType = EDITOR_PARTITION_WATERSHED; if (imguiCheck("Monotone", m_partitionType == EDITOR_PARTITION_MONOTONE)) m_partitionType = EDITOR_PARTITION_MONOTONE; if (imguiCheck("Layers", m_partitionType == EDITOR_PARTITION_LAYERS)) m_partitionType = EDITOR_PARTITION_LAYERS; imguiSeparator(); imguiLabel("Filtering"); if (imguiCheck("Low Hanging Obstacles", m_filterLowHangingObstacles)) m_filterLowHangingObstacles = !m_filterLowHangingObstacles; if (imguiCheck("Ledge Spans", m_filterLedgeSpans)) m_filterLedgeSpans= !m_filterLedgeSpans; if (imguiCheck("Walkable Low Height Spans", m_filterWalkableLowHeightSpans)) m_filterWalkableLowHeightSpans = !m_filterWalkableLowHeightSpans; imguiSeparator(); imguiLabel("Polygonization"); imguiSlider("Max Edge Length", &m_edgeMaxLen, 0.0f, 50.0f, 1.0f); imguiSlider("Max Edge Error", &m_edgeMaxError, 0.1f, 3.0f, 0.1f); imguiSlider("Verts Per Poly", &m_vertsPerPoly, 3.0f, 6.0f, 1.0f); imguiSeparator(); imguiLabel("Detail Mesh"); imguiSlider("Sample Distance", &m_detailSampleDist, 0.0f, 16.0f, 1.0f); imguiSlider("Max Sample Error", &m_detailSampleMaxError, 0.0f, 16.0f, 1.0f); imguiSeparator(); } void Editor::handleClick(const float* s, const float* p, bool shift) { if (m_tool) m_tool->handleClick(s, p, shift); } void Editor::handleToggle() { if (m_tool) m_tool->handleToggle(); } void Editor::handleStep() { if (m_tool) m_tool->handleStep(); } bool Editor::handleBuild() { return true; } void Editor::handleUpdate(const float dt) { if (m_tool) m_tool->handleUpdate(dt); updateToolStates(dt); } void Editor::updateToolStates(const float dt) { for (int i = 0; i < MAX_TOOLS; i++) { if (m_toolStates[i]) m_toolStates[i]->handleUpdate(dt); } } void Editor::initToolStates(Editor* editor) { for (int i = 0; i < MAX_TOOLS; i++) { if (m_toolStates[i]) m_toolStates[i]->init(editor); } } void Editor::resetToolStates() { for (int i = 0; i < MAX_TOOLS; i++) { if (m_toolStates[i]) m_toolStates[i]->reset(); } } void Editor::renderToolStates() { for (int i = 0; i < MAX_TOOLS; i++) { if (m_toolStates[i]) m_toolStates[i]->handleRender(); } } void Editor::renderOverlayToolStates(double* proj, double* model, int* view) { for (int i = 0; i < MAX_TOOLS; i++) { if (m_toolStates[i]) m_toolStates[i]->handleRenderOverlay(proj, model, view); } } dtNavMesh* Editor::loadAll(std::string path) { fs::path p = "..\\maps\\navmesh\\"; if (fs::is_directory(p)) { path.insert(0, p.string()); } char buffer[256]; sprintf(buffer, "%s_%s.nm", path.c_str(), m_navmeshName); FILE* fp = fopen(buffer, "rb"); if (!fp) return 0; // Read header. NavMeshSetHeader header; size_t readLen = fread(&header, sizeof(NavMeshSetHeader), 1, fp); if (readLen != 1) { fclose(fp); return 0; } if (header.magic != NAVMESHSET_MAGIC) { fclose(fp); return 0; } if (header.version != NAVMESHSET_VERSION) { fclose(fp); return 0; } dtNavMesh* mesh = rdAllocNavMesh(); if (!mesh) { fclose(fp); return 0; } dtStatus status = mesh->init(&header.params); if (dtStatusFailed(status)) { fclose(fp); return 0; } // Read tiles. for (int i = 0; i < header.numTiles; ++i) { NavMeshTileHeader tileHeader; readLen = fread(&tileHeader, sizeof(tileHeader), 1, fp); if (readLen != 1) { fclose(fp); return 0; } if (!tileHeader.tileRef || !tileHeader.dataSize) break; unsigned char* data = (unsigned char*)rdAlloc(tileHeader.dataSize, RD_ALLOC_PERM); if (!data) break; memset(data, 0, tileHeader.dataSize); readLen = fread(data, tileHeader.dataSize, 1, fp); if (readLen != 1) { rdFree(data); fclose(fp); return 0; } mesh->addTile(data, tileHeader.dataSize, DT_TILE_FREE_DATA, tileHeader.tileRef, NULL); } // Read read static pathing data. if (header.params.polyGroupCount >= DT_MIN_POLY_GROUP_COUNT) { for (int i = 0; i < header.params.traversalTableCount; i++) { int* traversalTable = (int*)rdAlloc(header.params.traversalTableSize, RD_ALLOC_PERM); if (!traversalTable) break; memset(traversalTable, 0, header.params.traversalTableSize); readLen = fread(traversalTable, header.params.traversalTableSize, 1, fp); if (readLen != 1) { rdFree(traversalTable); fclose(fp); return 0; } mesh->m_traversalTables[i] = traversalTable; } } fclose(fp); return mesh; } void Editor::saveAll(std::string path, const dtNavMesh* mesh) { if (!mesh) return; fs::path p = "..\\maps\\navmesh\\"; if (fs::is_directory(p)) { path.insert(0, p.string()); } char buffer[256]; sprintf(buffer, "%s_%s.nm", path.c_str(), m_navmeshName); FILE* fp = fopen(buffer, "wb"); if (!fp) return; // Store header. NavMeshSetHeader header; header.magic = NAVMESHSET_MAGIC; header.version = NAVMESHSET_VERSION; header.numTiles = 0; for (int i = 0; i < mesh->getMaxTiles(); ++i) { const dtMeshTile* tile = mesh->getTile(i); if (!tile || !tile->header || !tile->dataSize) continue; header.numTiles++; } memcpy(&header.params, mesh->getParams(), sizeof(dtNavMeshParams)); fwrite(&header, sizeof(NavMeshSetHeader), 1, fp); // Store tiles. for (int i = 0; i < mesh->getMaxTiles(); ++i) { const dtMeshTile* tile = mesh->getTile(i); if (!tile || !tile->header || !tile->dataSize) continue; NavMeshTileHeader tileHeader; tileHeader.tileRef = mesh->getTileRef(tile); tileHeader.dataSize = tile->dataSize; fwrite(&tileHeader, sizeof(tileHeader), 1, fp); fwrite(tile->data, tile->dataSize, 1, fp); } // Only store if we have 3 or more poly groups. if (mesh->m_params.polyGroupCount >= DT_MIN_POLY_GROUP_COUNT) { rdAssert(mesh->m_traversalTables); for (int i = 0; i < header.params.traversalTableCount; i++) { const int* const tableData = mesh->m_traversalTables[i]; rdAssert(tableData); fwrite(tableData, sizeof(int), (header.params.traversalTableSize/4), fp); } } fclose(fp); }