#ifndef JOBTHREAD_H #define JOBTHREAD_H inline CMemory p_JT_HelpWithAnything; inline auto JT_HelpWithAnything = p_JT_HelpWithAnything.RCast(); inline CMemory p_JT_AcquireFifoLock; inline auto JT_AcquireFifoLock = p_JT_AcquireFifoLock.RCast(); void JT_Attach(); void JT_Detach(); /////////////////////////////////////////////////////////////////////////////// class HJobThread : public IDetour { virtual void GetAdr(void) const { std::cout << "| FUN: JT_HelpWithAnything : 0x" << std::hex << std::uppercase << p_JT_HelpWithAnything.GetPtr() << std::setw(nPad) << " |" << std::endl; std::cout << "| FUN: JT_AcquireFifoLock : 0x" << std::hex << std::uppercase << p_JT_AcquireFifoLock.GetPtr() << std::setw(nPad) << " |" << std::endl; std::cout << "+----------------------------------------------------------------+" << std::endl; } virtual void GetFun(void) const { #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) p_JT_HelpWithAnything = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x41\x56\x48\x83\xEC\x30\x80\x3D\x00\x00\x00\x00\x00"), "xxxx?xxxx?xxxx?xxxx?xxxxxxxx?????"); #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) p_JT_HelpWithAnything = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xEC\x30\x80\x3D\x00\x00\x00\x00\x00"), "xxxx?xxxx?xxxxxxx?????"); #endif p_JT_AcquireFifoLock = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x40\x55\x48\x83\xEC\x30\x33\xED"), "xxxxxxxx"); JT_HelpWithAnything = p_JT_HelpWithAnything.RCast(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 80 3D ?? ?? ?? ?? ??*/ JT_AcquireFifoLock = p_JT_AcquireFifoLock.RCast(); /*40 55 48 83 EC 30 33 ED*/ } virtual void GetVar(void) const { } virtual void GetCon(void) const { } virtual void Attach(void) const { } virtual void Detach(void) const { } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HJobThread); #endif // JOBTHREAD_H