#pragma once #include "squirrel.h" #include "sqvm.h" extern bool g_bSQAuxError; extern bool g_bSQAuxBadLogic; extern HSQUIRRELVM g_pErrorVM; inline SQInteger(*v_sqstd_aux_printerror)(HSQUIRRELVM v); inline SQInteger(*v_sqstd_aux_badlogic)(HSQUIRRELVM v, __m128i* a2, __m128i* a3); /////////////////////////////////////////////////////////////////////////////// class VSquirrelAUX : public IDetour { virtual void GetAdr(void) const { LogFunAdr("sqstd_aux_printerror", v_sqstd_aux_printerror); LogFunAdr("sqstd_aux_badlogic", v_sqstd_aux_badlogic); } virtual void GetFun(void) const { g_GameDll.FindPatternSIMD("40 53 56 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? FF 05 ?? ?? ?? ??").GetPtr(v_sqstd_aux_printerror); g_GameDll.FindPatternSIMD("48 8B C4 55 48 8B EC 48 83 EC 70 41 0F 10 ??").GetPtr(v_sqstd_aux_badlogic); } virtual void GetVar(void) const { } virtual void GetCon(void) const { } virtual void Detour(const bool bAttach) const; }; ///////////////////////////////////////////////////////////////////////////////