#include "adler32.h" // Mark Adler's compact Adler32 hashing algorithm // Originally from the public domain stb.h header. uint32_t adler32::update(uint32_t adler, const void* ptr, size_t buf_len) { if (!ptr) { return NULL; } const uint8_t* buffer = static_cast(ptr); const unsigned long ADLER_MOD = 65521; unsigned long s1 = adler & 0xffff, s2 = adler >> 16; size_t blocklen; unsigned long i; blocklen = buf_len % 5552; while (buf_len) { for (i = 0; i + 7 < blocklen; i += 8) { s1 += buffer[0], s2 += s1; s1 += buffer[1], s2 += s1; s1 += buffer[2], s2 += s1; s1 += buffer[3], s2 += s1; s1 += buffer[4], s2 += s1; s1 += buffer[5], s2 += s1; s1 += buffer[6], s2 += s1; s1 += buffer[7], s2 += s1; buffer += 8; } for (; i < blocklen; ++i) { s1 += *buffer++, s2 += s1; } s1 %= ADLER_MOD, s2 %= ADLER_MOD; buf_len -= blocklen; blocklen = 5552; } return (s2 << 16) + s1; }