#include "core/stdafx.h" #include "vpc/IAppSystem.h" #include "inputsystem/inputsystem.h" /////////////////////////////////////////////////////////////////////////////// CInputSystem* g_pInputSystem = reinterpret_cast(p_IAppSystem_LoadLibrary.FindPatternSelf("48 89 05", ADDRESS::Direction::DOWN, 40).ResolveRelativeAddressSelf(0x3, 0x7).GetPtr());