#pragma once #include "engine/common.h" #include "public/appframework/IAppSystem.h" #include "public/appframework/IAppSystemGroup.h" //------------------------------------------------------------------------- // //------------------------------------------------------------------------- class CSourceAppSystemGroup : public CAppSystemGroup { public: static bool StaticPreInit(CSourceAppSystemGroup* pSourceAppSystemGroup); static bool StaticCreate(CSourceAppSystemGroup* pSourceAppSystemGroup); private: CFileSystem_Stdio* m_pFileSystem; }; //------------------------------------------------------------------------- // //------------------------------------------------------------------------- class CModAppSystemGroup : public CAppSystemGroup { public: static int StaticMain(CModAppSystemGroup* pModAppSystemGroup); static bool StaticCreate(CModAppSystemGroup* pModAppSystemGroup); static void InitPluginSystem(CModAppSystemGroup* pModAppSystemGroup); inline bool IsServerOnly(void) const { return m_bServerOnly; } inline void SetServerOnly(void) { m_bServerOnly = true; } private: bool m_bServerOnly; }; /* ==== CAPPSYSTEMGROUP ================================================================================================================================================= */ inline CMemory p_CModAppSystemGroup_Main; inline int(*CModAppSystemGroup_Main)(CModAppSystemGroup* pModAppSystemGroup); inline CMemory p_CModAppSystemGroup_Create; inline bool(*CModAppSystemGroup_Create)(CModAppSystemGroup* pModAppSystemGroup); inline CMemory p_CSourceAppSystemGroup__PreInit; inline bool(*CSourceAppSystemGroup__PreInit)(CSourceAppSystemGroup* pModAppSystemGroup); inline CMemory p_CSourceAppSystemGroup__Create; inline bool(*CSourceAppSystemGroup__Create)(CSourceAppSystemGroup* pModAppSystemGroup); inline bool g_bAppSystemInit = false; /* ==== UTILITY ========================================================================================================================================================= */ inline CMemory p_Sys_Error_Internal; inline int(*Sys_Error_Internal)(char* fmt, va_list args); inline bool* gfExtendedError = nullptr; /////////////////////////////////////////////////////////////////////////////// int HSys_Error_Internal(char* fmt, va_list args); /////////////////////////////////////////////////////////////////////////////// class VSys_Dll : public IDetour { virtual void GetAdr(void) const { LogFunAdr("CModAppSystemGroup::Main", p_CModAppSystemGroup_Main.GetPtr()); LogFunAdr("CModAppSystemGroup::Create", p_CModAppSystemGroup_Create.GetPtr()); LogFunAdr("CSourceAppSystemGroup::PreInit", p_CSourceAppSystemGroup__PreInit.GetPtr()); LogFunAdr("CSourceAppSystemGroup::Create", p_CSourceAppSystemGroup__Create.GetPtr()); LogFunAdr("Sys_Error_Internal", p_Sys_Error_Internal.GetPtr()); LogVarAdr("gfExtendedError", reinterpret_cast(gfExtendedError)); } virtual void GetFun(void) const { #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) p_CModAppSystemGroup_Main = g_GameDll.FindPatternSIMD("48 83 EC 28 80 B9 ?? ?? ?? ?? ?? 48 8B 15 ?? ?? ?? ??"); p_CModAppSystemGroup_Create = g_GameDll.FindPatternSIMD("48 8B C4 57 41 54 41 55 41 56 41 57 48 83 EC 60 48 C7 40 ?? ?? ?? ?? ?? 48 89 58 08"); p_CSourceAppSystemGroup__Create = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 E8 ?? ?? ?? ?? 33 C9"); #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) p_CModAppSystemGroup_Main = g_GameDll.FindPatternSIMD("40 53 48 83 EC 20 80 B9 ?? ?? ?? ?? ?? BB ?? ?? ?? ??"); p_CModAppSystemGroup_Create = g_GameDll.FindPatternSIMD("48 8B C4 55 41 54 41 55 41 56 41 57 48 8B EC 48 83 EC 60"); p_CSourceAppSystemGroup__Create = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 E8 ?? ?? ?? ?? 33 C9"); #endif p_CSourceAppSystemGroup__PreInit = g_GameDll.FindPatternSIMD("48 89 74 24 ?? 55 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ??"); CModAppSystemGroup_Main = p_CModAppSystemGroup_Main.RCast(); CModAppSystemGroup_Create = p_CModAppSystemGroup_Create.RCast(); CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast(); CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast(); p_Sys_Error_Internal = g_GameDll.FindPatternSIMD("48 89 5C 24 08 48 89 74 24 10 57 48 81 EC 30 08 ?? ?? 48 8B DA 48 8B F9 E8 ?? ?? ?? FF 33 F6 48"); Sys_Error_Internal = p_Sys_Error_Internal.RCast(); } virtual void GetVar(void) const { gfExtendedError = p_COM_ExplainDisconnection.Offset(0x0).FindPatternSelf("C6 05", CMemory::Direction::DOWN, 300).ResolveRelativeAddressSelf(0x2, 0x7).RCast(); } virtual void GetCon(void) const { } virtual void Attach(void) const; virtual void Detach(void) const; }; ///////////////////////////////////////////////////////////////////////////////