//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // //===========================================================================// #include "core/stdafx.h" #include "util_shared.h" //----------------------------------------------------------------------------- // Purpose: returns the class name, script name, and edict of the entity // returns "<>" on NULL entity //----------------------------------------------------------------------------- const char* UTIL_GetEntityScriptInfo(CBaseEntity* pEnt) { assert(pEnt != nullptr); return v_UTIL_GetEntityScriptInfo(pEnt); } CTraceFilterSimple::CTraceFilterSimple(const IHandleEntity* pPassEntity, int collisionGroup, ShouldHitFunc_t pExtraShouldHitCheckFn) { void** pVTable = reinterpret_cast(&*this); // Assign vftable pointer to the implementation supplied by the engine. *pVTable = reinterpret_cast(g_pTraceFilterSimpleVFTable); m_collisionGroup = collisionGroup; m_pPassEntity = pPassEntity; m_traceType = 0; m_pExtraShouldHitCheckFunction = pExtraShouldHitCheckFn; }