#pragma once #include "tier1/NetAdr.h" #include "tier2/socketcreator.h" #include "protoc/sv_rcon.pb.h" #include "protoc/cl_rcon.pb.h" constexpr char s_pszNoAuthMessage[] = "This server is password protected for console access; authenticate with 'PASS ' command.\n"; constexpr char s_pszWrongPwMessage[] = "Admin password incorrect.\n"; constexpr char s_pszBannedMessage[] = "Go away.\n"; constexpr char s_pszAuthMessage[] = "Authentication successful.\n"; class CRConServer { public: CRConServer(void); ~CRConServer(void); void Init(void); void Shutdown(void); bool SetPassword(const char* pszPassword); void Think(void); void RunFrame(void); void Send(const std::string& responseMsg, const std::string& responseVal, const sv_rcon::response_t responseType, const int nMessageId = static_cast(eDLL_T::NETCON), const int nMessageType = static_cast(LogType_t::LOG_NET)); void Send(const SocketHandle_t hSocket, const std::string& responseMsg, const std::string& responseVal, const sv_rcon::response_t responseType, const int nMessageId = static_cast(eDLL_T::NETCON), const int nMessageType = static_cast(LogType_t::LOG_NET)); void Recv(void); std::string Serialize(const std::string& responseMsg, const std::string& responseVal, const sv_rcon::response_t responseType, const int nMessageId = static_cast(eDLL_T::NETCON), const int nMessageType = static_cast(LogType_t::LOG_NET)) const; cl_rcon::request Deserialize(const std::string& svBuf) const; void Authenticate(const cl_rcon::request& cl_request, CConnectedNetConsoleData* pData); bool Comparator(std::string svPassword) const; void ProcessBuffer(const char* pszIn, int nRecvLen, CConnectedNetConsoleData* pData); void ProcessMessage(const cl_rcon::request& cl_request); void Execute(const cl_rcon::request& cl_request, const bool bConVar) const; bool CheckForBan(CConnectedNetConsoleData* pData); void CloseConnection(void); void CloseNonAuthConnection(void); bool ShouldSend(const sv_rcon::response_t responseType) const; bool IsInitialized(void) const; private: void Send(const std::string& svMessage) const; void Send(const SocketHandle_t hSocket, const std::string& svMessage) const; bool m_bInitialized; int m_nConnIndex; std::vector m_BannedList; std::string m_svPasswordHash; netadr_t m_Address; CSocketCreator m_Socket; }; CRConServer* RCONServer();