#include "stdafx.h" #include "UIXProgressBar.h" #include "UIXTheme.h" #include "TextRenderer.h" namespace UIX { UIXProgressBar::UIXProgressBar() : ProgressBar() { SetStyle(ControlStyles::AllPaintingInWmPaint | ControlStyles::UserPaint | ControlStyles::DoubleBuffer, true); } void UIXProgressBar::OnPaint(const std::unique_ptr& EventArgs) { auto State = UIX::UIXRenderState::Default; auto Renderer = UIXTheme::GetRenderer(); if (!this->Enabled()) State = UIX::UIXRenderState::Disabled; Renderer->RenderControlBackground(EventArgs, this, State); Renderer->RenderControlBorder(EventArgs, this, State); Renderer->RenderControlProgressFill(EventArgs, this, State, this->Value()); } }