#pragma once #define MAKE_3_BYTES_FROM_1_AND_2( x1, x2 ) (( (( std::uint16_t )x2) << 8 ) | (std::uint8_t)(x1)) extern std::vector g_szAllPlaylists; typedef int HKeySymbol; enum KeyValuesTypes { TYPE_NONE = 0x0, TYPE_STRING = 0x1, TYPE_INT = 0x2, TYPE_FLOAT = 0x3, TYPE_PTR = 0x4, TYPE_WSTRING = 0x5, TYPE_COLOR = 0x6, TYPE_UINT64 = 0x7, TYPE_COMPILED_INT_BYTE = 0x8, TYPE_COMPILED_INT_0 = 0x9, TYPE_COMPILED_INT_1 = 0xA, TYPE_NUMTYPES = 0xB, }; namespace { /* ==== KEYVALUES ======================================================================================================================================================= */ #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) ADDRESS p_KeyValues_Init = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x53\x48\x83\xEC\x20\x48\x8B\xD9\xC7\x44\x24\x30\xFF\xFF\xFF", "xxxxxxxxxxxxxxxx"); /*40 53 48 83 EC 20 48 8B D9 C7 44 24 30 FF FF FF*/ std::int64_t(*KeyValues_Init)(std::int64_t a1, std::int64_t a2, std::int64_t a3, std::int64_t a4) = (std::int64_t(*)(std::int64_t, std::int64_t, std::int64_t, std::int64_t))p_KeyValues_Init.GetPtr(); ADDRESS p_KeyValues_FindKey = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x10\x48\x89\x6C\x24\x18\x48\x89\x74\x24\x20\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x81\xEC\x20\x01\x00\x00\x45", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); void* (*KeyValues_FindKey)(void* a1, const char* a2, bool a3) = (void* (*)(void*, const char*, bool))p_KeyValues_FindKey.GetPtr(); /*48 89 5C 24 10 48 89 6C 24 18 48 89 74 24 20 57 41 54 41 55 41 56 41 57 48 81 EC 20 01 00 00 45*/ ADDRESS p_KeyValues_GetCurrentPlaylist = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x8B\x0D\x00\x00\x00\x00\x48\x85\xC9\x75\x08\x48\x8D\x05\x00\x00\x00\x00", "xxx????xxxxxxxx????"); const char* (*KeyValues_GetCurrentPlaylist)() = (const char* (*)())p_KeyValues_GetCurrentPlaylist.GetPtr(); /*48 8B 0D ? ? ? ? 48 85 C9 75 08 48 8D 05 ? ? ? ?*/ #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) ADDRESS p_KeyValues_Init = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x53\x48\x83\xEC\x20\x48\x8B\x05\x00\x00\x00\x01\x48\x8B\xD9\x4C\x8B\xC2", "xxxxxxxxx???xxxxxxx"); /*40 53 48 83 EC 20 48 8B 05 ?? ?? ?? 01 48 8B D9 4C 8B C2*/ void* (*KeyValues_Init)(std::int64_t a1, std::int64_t a2, std::int64_t a3, std::int64_t a4) = (void* (*)(std::int64_t, std::int64_t, std::int64_t, std::int64_t))p_KeyValues_Init.GetPtr(); ADDRESS p_KeyValues_FindKey = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x56\x57\x41\x57\x48\x81\xEC\x00\x00\x00\x00\x45", "xxxxxxxx????x"); void* (*KeyValues_FindKey)(void* a1, const char* a2, bool a3) = (void* (*)(void*, const char*, bool))p_KeyValues_FindKey.GetPtr(); /*40 56 57 41 57 48 81 EC 30 01 00 00 45 0F B6 F8*/ ADDRESS p_KeyValues_GetCurrentPlaylist = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x8B\x05\x00\x00\x00\x00\x48\x85\xC0\x75\x08\x48\x8D\x05\x00\x00\x00\x00\xC3\x0F\xB7\x50\x2A", "xxx????xxxxxxxx????xxxxx"); const char* (*KeyValues_GetCurrentPlaylist)() = (const char* (*)())p_KeyValues_GetCurrentPlaylist.GetPtr(); /*48 8B 05 ? ? ? ? 48 85 C0 75 08 48 8D 05 ? ? ? ? C3 0F B7 50 2A*/ #endif ADDRESS p_KeyValues_GetMemPool = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x8B\x05\x00\x00\x00\x00\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x48\x85\xD2", "xxx????xxxxxxxxxxxx"); void* (*KeyValues_GetMemPool)() = (void* (*)())p_KeyValues_GetMemPool.GetPtr(); /*48 8B 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 85 D2*/ ADDRESS p_KeyValues_LoadPlaylist = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\xE8\x00\x00\x00\x00\x80\x3D\x00\x00\x00\x00\x00\x74\x0C", "x????xx?????xx").FollowNearCallSelf().GetPtr(); bool (*KeyValues_LoadPlaylist)(const char* source) = (bool (*)(const char*))p_KeyValues_LoadPlaylist.GetPtr(); /*E8 ?? ?? ?? ?? 80 3D ?? ?? ?? ?? ?? 74 0C*/ std::uintptr_t g_pKeyValuesMemPool = p_KeyValues_GetMemPool.ResolveRelativeAddressSelf(0x3, 0x7).GetPtr(); } class CKeyValuesSystem // VTABLE @ 0x1413AA1E8 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { public: void RegisterSizeofKeyValues(std::int64_t size) //@0x1413AA1F0 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { static int index = 0; CallVFunc(index, this, size); } void* AllocKeyValuesMemory(std::int64_t size) // @0x1413AA1F8 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { static int index = 1; return CallVFunc(index, this, size); } void FreeKeyValuesMemory(void* pMem) // @0x1413AA200 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { static int index = 2; CallVFunc(index, this, pMem); } HKeySymbol GetSymbolForString(const char* name, bool bCreate) // @0x1413AA208 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { static int index = 3; return CallVFunc(index, this, name, bCreate); } const char* GetStringForSymbol(HKeySymbol symbol) // @0x1413AA210 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { static int index = 4; return CallVFunc(index, this, symbol); } // void __fastcall CKeyValuesSystem::FreeKeyValuesMemory(CKeyValuesSystem* this_arg, void* ptr_mem_arg) // { // __int64* v2; // rax // __int64 v4; // rax // __int64* v5; // rax // // v2 = qword_14D40B538; // if (!qword_14D40B538) // { // v2 = sub_140462930(); // qword_14D40B538 = v2; // } // v4 = (*(*v2 + 48))(v2, ptr_mem_arg); // if (v4 > 0) // CKeyValuesSystem::m_pMemPool -= v4; // v5 = qword_14D40B538; // if (!qword_14D40B538) // { // v5 = sub_140462930(); // qword_14D40B538 = v5; // } // (*(*v5 + 40))(v5, ptr_mem_arg); // } // GetMemPool return a global variable called m_pMemPool it gets modified by AllocKeyValuesMemory and FreeKeyValuesMemory above you can see where the find it in FreeKeyValuesMemory. void* GetMemPool() // @0x1413AA228 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { return reinterpret_cast(g_pKeyValuesMemPool); // May need to dereference this once more not sure right now. } void SetKeyValuesExpressionSymbol(const char* name, bool bValue) // @0x1413AA230 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { static int index = 8; CallVFunc(index, this, name, bValue); } bool GetKeyValuesExpressionSymbol(const char* name) // @0x1413AA238 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { static int index = 9; return CallVFunc(index, this, name); } HKeySymbol GetSymbolForStringCaseSensitive(HKeySymbol& hCaseInsensitiveSymbol, const char* name, bool bCreate) // @0x1413AA240 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { static int index = 10; return CallVFunc(index, this, hCaseInsensitiveSymbol, name, bCreate); } // Datatypes aren't accurate. But full fill the actual byte distance. public: void* vtable; // 0x0000 std::int64_t m_iMaxKeyValuesSize; // 0x0008 private: char gap10[240]; // 0x0010 public: int m_KvConditionalSymbolTable; // 0x0100 private: char gap104[4]; // 0x0104 public: std::int64_t field_108; // 0x0108 private: char gap110[32]; // 0x0110 public: int m_mutex; // 0x0130 }; class KeyValues { public: KeyValues* FindKey(const char* keyName, bool bCreate) { static auto func = reinterpret_cast(KeyValues_FindKey); return func(this, keyName, bCreate); } const char* GetName(); int GetInt(const char* keyName, int defaultValue) { KeyValues* dat = FindKey(keyName, false); if (!dat) return defaultValue; switch (dat->m_iDataType) { case TYPE_STRING: return atoi(dat->m_sValue); case TYPE_FLOAT: return static_cast(m_flValue()); case TYPE_WSTRING: return _wtoi(dat->m_wsValue); case TYPE_UINT64: return 0; default: return dat->m_iValue(); } return defaultValue; } void SetInt(const char* keyName, int iValue) { KeyValues* dat = FindKey(keyName, true); if (dat) { dat->m_iValue() = iValue; dat->m_iDataType = TYPE_INT; } } void SetFloat(const char* keyName, float flValue) { KeyValues* dat = FindKey(keyName, true); if (dat) { dat->m_flValue() = flValue; dat->m_iDataType = TYPE_FLOAT; } } // Compiler makes it so m_Value shares the offset spot with m_flValue that why we cast it like this. MEMBER_AT_OFFSET(float, m_flValue, 0x18); MEMBER_AT_OFFSET(int, m_iValue, 0x18); public: uint32_t m_iKeyName : 24; // 0x0000 uint32_t m_iKeyNameCaseSensitive : 8; // 0x0003 char* m_sValue; // 0x0008 wchar_t* m_wsValue; // 0x0010 int m_nValue; // 0x0018 private: char gap1C[12]; // 0x0020 public: char m_iDataType; // 0x0028 uint16_t m_iKeyNameCaseSensitive2; // 0x002A KeyValues* m_pPeer; // 0x0030 KeyValues* m_pSub; // 0x0038 KeyValues* m_pChain; // 0x0040 }; /////////////////////////////////////////////////////////////////////////////// void CKeyValueSystem_InitPlaylist(); void CKeyValueSystem_Init(); bool HKeyValues_LoadPlaylist(const char* playlist); void CKeyValueSystem_Attach(); void CKeyValueSystem_Detach(); /////////////////////////////////////////////////////////////////////////////// extern CKeyValuesSystem* g_pKeyValuesSystem; extern KeyValues** g_pPlaylistKeyValues; /////////////////////////////////////////////////////////////////////////////// class HKeyValues : public IDetour { virtual void debugp() { std::cout << "| FUN: KeyValues::Init : 0x" << std::hex << std::uppercase << p_KeyValues_Init.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: KeyValues::FindKey : 0x" << std::hex << std::uppercase << p_KeyValues_FindKey.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: KeyValues::GetMemPool : 0x" << std::hex << std::uppercase << p_KeyValues_GetMemPool.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: KeyValues::LoadPlaylist : 0x" << std::hex << std::uppercase << p_KeyValues_LoadPlaylist.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: KeyValues::GetCurrentPlaylist : 0x" << std::hex << std::uppercase << p_KeyValues_GetCurrentPlaylist.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| VAR: g_pKeyValuesMemPool : 0x" << std::hex << std::uppercase << g_pKeyValuesMemPool << std::setw(npad) << " |" << std::endl; std::cout << "| VAR: g_pKeyValuesSystem : 0x" << std::hex << std::uppercase << g_pKeyValuesSystem << std::setw(0) << " |" << std::endl; std::cout << "| VAR: g_pPlaylistKeyValues : 0x" << std::hex << std::uppercase << g_pPlaylistKeyValues << std::setw(0) << " |" << std::endl; std::cout << "+----------------------------------------------------------------+" << std::endl; } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HKeyValues);