#include "core/stdafx.h" #include "tier1/cmd.h" #include "tier1/cvar.h" #include "tier1/commandbuffer.h" #include "engine/cmd.h" CCommandBuffer** s_pCommandBuffer = nullptr; // array size = ECommandTarget_t::CBUF_COUNT. LPCRITICAL_SECTION s_pCommandBufferMutex = nullptr; //============================================================================= // List of execution markers //============================================================================= CUtlVector* g_pExecutionMarkers = nullptr; //----------------------------------------------------------------------------- // Purpose: checks if there's room left for execution markers // Input : cExecutionMarkers - // Output : true if there's room for execution markers, false otherwise //----------------------------------------------------------------------------- bool Cbuf_HasRoomForExecutionMarkers(const int cExecutionMarkers) { return (g_pExecutionMarkers->Count() + cExecutionMarkers) < MAX_EXECUTION_MARKERS; } //----------------------------------------------------------------------------- // Purpose: adds command text at the end of the command buffer with execution markers // Input : *pText - // markerLeft - // markerRight - // Output : true if there's room for execution markers, false otherwise //----------------------------------------------------------------------------- bool Cbuf_AddTextWithMarkers(const char* const pText, const ECmdExecutionMarker markerLeft, const ECmdExecutionMarker markerRight) { if (Cbuf_HasRoomForExecutionMarkers(2)) { Cbuf_AddExecutionMarker(Cbuf_GetCurrentPlayer(), markerLeft); Cbuf_AddText(Cbuf_GetCurrentPlayer(), pText, cmd_source_t::kCommandSrcCode); Cbuf_AddExecutionMarker(Cbuf_GetCurrentPlayer(), markerRight); return true; } return false; } //----------------------------------------------------------------------------- // Purpose: adds command text at the end of the buffer //----------------------------------------------------------------------------- //void Cbuf_AddText(ECommandTarget_t eTarget, const char* pText, int nTickDelay) //{ // LOCK_COMMAND_BUFFER(); // if (!s_pCommandBuffer[(int)eTarget]->AddText(pText, nTickDelay, cmd_source_t::kCommandSrcInvalid)) // { // Error(eDLL_T::ENGINE, NO_ERROR, "%s: buffer overflow\n", __FUNCTION__); // } //} //----------------------------------------------------------------------------- // Purpose: Sends the entire command line over to the server // Input : *args - // Output : true on success, false otherwise //----------------------------------------------------------------------------- bool Cmd_ForwardToServer(const CCommand* args) { #ifndef DEDICATED // Client -> Server command throttling. static double flForwardedCommandQuotaStartTime = -1; static int nForwardedCommandQuotaCount = 0; // No command to forward. if (args->ArgC() == 0) return false; const double flStartTime = Plat_FloatTime(); const int nCmdQuotaLimit = cl_quota_stringCmdsPerSecond->GetInt(); const char* pszCmdString = nullptr; // Special case: "cmd whatever args..." is forwarded as "whatever args..."; // in this case we strip "cmd" from the input. if (Q_strcasecmp(args->Arg(0), "cmd") == 0) pszCmdString = args->ArgS(); else pszCmdString = args->GetCommandString(); if (nCmdQuotaLimit) { if (flStartTime - flForwardedCommandQuotaStartTime >= 1.0) { flForwardedCommandQuotaStartTime = flStartTime; nForwardedCommandQuotaCount = 0; } ++nForwardedCommandQuotaCount; if (nForwardedCommandQuotaCount > nCmdQuotaLimit) { // If we are over quota commands per second, dump this on the floor. // If we spam the server with too many commands, it will kick us. Warning(eDLL_T::CLIENT, "Command '%s' ignored (submission quota of '%d' per second exceeded!)\n", pszCmdString, nCmdQuotaLimit); return false; } } return v_Cmd_ForwardToServer(args); #else // !DEDICATED return false; // Client only. #endif // DEDICATED } /////////////////////////////////////////////////////////////////////////////// void VCmd::Detour(const bool bAttach) const { DetourSetup(&v_Cmd_ForwardToServer, &Cmd_ForwardToServer, bAttach); }