#include "core/stdafx.h" #ifndef DEDICATED #include "IDevPalette.h" //############################################################################# // ENTRYPOINT //############################################################################# CDevPalette* g_DevPalette = nullptr; void DrawDevPalette(bool* bDraw) { static CDevPalette devPalette; static bool AssignPtr = []() { g_DevPalette = &devPalette; return true; } (); if (*bDraw) devPalette.Draw(bDraw); } /////////////////////////////////////////////////////////////////////////// #endif