#include "core/stdafx.h" #include "public/include/bansystem.h" CBanSystem::CBanSystem() { Load(); } void CBanSystem::operator[](std::pair pair) { AddEntry(pair.first, pair.second); } //----------------------------------------------------------------------------- // Purpose: loads and parses the banlist //----------------------------------------------------------------------------- void CBanSystem::Load() { std::filesystem::path path = std::filesystem::current_path() /= "banlist.config"; // Get current path + banlist.config nlohmann::json jsIn; std::ifstream banFile(path, std::ios::in); // Parse ban list. int nTotalBans = 0; if (banFile.good() && banFile) // Check if it parsed. { banFile >> jsIn; // Into json. banFile.close(); // Close file. if (!jsIn.is_null()) // Check if json is valid { if (!jsIn["totalBans"].is_null()) // Is the totalBans field populated? { nTotalBans = jsIn["totalBans"].get(); // Get the totalBans field. } } for (int i = 0; i < nTotalBans; i++) // Loop through total bans. { nlohmann::json jsEntry = jsIn[std::to_string(i).c_str()]; // Get Entry for current ban. if (jsEntry.is_null()) // Check if entry is valid. { continue; } std::int64_t nOriginID = jsEntry["originID"].get(); // Get originID field from entry. std::string svIpAddress = jsEntry["ipAddress"].get(); // Get ipAddress field from entry. vsvBanList.push_back(std::make_pair(svIpAddress, nOriginID)); // Push back into vector. } } } //----------------------------------------------------------------------------- // Purpose: saves the banlist //----------------------------------------------------------------------------- void CBanSystem::Save() { nlohmann::json jsOut; for (int i = 0; i < vsvBanList.size(); i++) { jsOut["totalBans"] = vsvBanList.size(); // Populate totalBans field. jsOut[std::to_string(i).c_str()]["ipAddress"] = vsvBanList[i].first; // Populate ipAddress field for this entry. jsOut[std::to_string(i).c_str()]["originID"] = vsvBanList[i].second; // Populate originID field for this entry. } std::filesystem::path path = std::filesystem::current_path() /= "banlist.config"; // Get current path + banlist.config std::ofstream outFile(path, std::ios::out | std::ios::trunc); // Write config file.. outFile << jsOut.dump(4); // Dump it into config file.. outFile.close(); // Close the file handle. } //----------------------------------------------------------------------------- // Purpose: adds a banned player entry to the banlist //----------------------------------------------------------------------------- void CBanSystem::AddEntry(std::string svIpAddress, std::int64_t nOriginID) { if (!svIpAddress.empty() && nOriginID > 0) // Check if args are valid. { vsvBanList.push_back(std::make_pair(svIpAddress, nOriginID)); // Push it back into the vector. } } //----------------------------------------------------------------------------- // Purpose: deletes an entry in the banlist //----------------------------------------------------------------------------- void CBanSystem::DeleteEntry(std::string svIpAddress, std::int64_t nOriginID) { for (int i = 0; i < vsvBanList.size(); i++) // Loop through vector. { if (svIpAddress.compare(vsvBanList[i].first) == NULL || nOriginID == vsvBanList[i].second) // Do any entries match our vector? { vsvBanList.erase(vsvBanList.begin() + i); // If so erase that vector element. } } } //----------------------------------------------------------------------------- // Purpose: adds a connect refuse entry to the refuselist //----------------------------------------------------------------------------- void CBanSystem::AddConnectionRefuse(std::string svError, int nUserID) { if (vsvrefuseList.empty()) { vsvrefuseList.push_back(std::make_pair(svError, nUserID)); } else { for (int i = 0; i < vsvrefuseList.size(); i++) // Loop through vector. { if (vsvrefuseList[i].second != nUserID) // Do any entries match our vector? { vsvrefuseList.push_back(std::make_pair(svError, nUserID)); // Push it back into the vector. } } } } //----------------------------------------------------------------------------- // Purpose: deletes an entry in the refuselist //----------------------------------------------------------------------------- void CBanSystem::DeleteConnectionRefuse(int nUserID) { for (int i = 0; i < vsvrefuseList.size(); i++) // Loop through vector. { if (vsvrefuseList[i].second == nUserID) // Do any entries match our vector? { vsvrefuseList.erase(vsvrefuseList.begin() + i); // If so erase that vector element. } } } //----------------------------------------------------------------------------- // Purpose: checks if specified ip address or necleus id is banned // Input : svIpAddress - // nOriginID - // Output : true if banned, false if not banned //----------------------------------------------------------------------------- bool CBanSystem::IsBanned(std::string svIpAddress, std::int64_t nOriginID) { for (int i = 0; i < vsvBanList.size(); i++) { std::string ipAddress = vsvBanList[i].first; // Get first pair entry. std::int64_t originID = vsvBanList[i].second; // Get second pair entry. if (ipAddress.empty()) // Check if ip is empty. { continue; } if (originID <= 0) // Is originID below 0? { continue; } if (ipAddress.compare(svIpAddress) == NULL) // Do they match? { return true; } if (nOriginID == originID) // Do they match? { return true; } } return false; } //----------------------------------------------------------------------------- // Purpose: checks if refuselist is valid //----------------------------------------------------------------------------- bool CBanSystem::IsRefuseListValid() { return !vsvrefuseList.empty(); } //----------------------------------------------------------------------------- // Purpose: checks if banlist is valid //----------------------------------------------------------------------------- bool CBanSystem::IsBanListValid() { return !vsvBanList.empty(); } /////////////////////////////////////////////////////////////////////////////// CBanSystem* g_pBanSystem = new CBanSystem();;