Debug
x64
Release
x64
16.0
Win32Proj
{42214a91-2eef-4717-bd99-6fd7fccf2dbe}
pluginsdk
10.0
DynamicLibrary
true
v143
Unicode
Static
DynamicLibrary
false
v143
true
Unicode
Static
true
$(SolutionDir)game\bin\x64_retail\plugins\
$(SolutionDir)build\$(ProjectName)\debug\
PluginSDK
$(IncludePath);
false
$(SolutionDir)game\bin\x64_retail\plugins\
$(SolutionDir)build\$(ProjectName)\release\
PluginSDK
$(IncludePath);
Level3
true
_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
stdcpp17
Use
core\stdafx.h
/D PLUGINSDK /D _CRT_SECURE_NO_WARNINGS
$(SolutionDir)r5dev\;$(SolutionDir)r5dev\thirdparty\
Console
true
$(SolutionDir)lib\$(Configuration)\
8000000
IF EXIST "$(SolutionDir)..\..\r5apexdata.bin" del "$(SolutionDir)..\..\bin\x64_plugins\pluginsdk_x64.dll" && copy /Y "$(TargetPath)" "$(SolutionDir)..\..\bin\x64_plugins
Level3
true
true
true
NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
stdcpp17
Use
core\stdafx.h
/D PLUGINSDK /D _CRT_SECURE_NO_WARNINGS
$(SolutionDir)r5dev\;$(SolutionDir)r5dev\thirdparty\
Console
true
true
true
$(SolutionDir)lib\$(Configuration)\
8000000
IF EXIST "$(SolutionDir)..\..\r5apexdata.bin" del "$(SolutionDir)..\..\bin\x64_plugins\pluginsdk_x64.dll" && copy /Y "$(TargetPath)" "$(SolutionDir)..\..\bin\x64_plugins
Create
Create