//=============================================================================// // // Purpose: Net system utilities // //=============================================================================// #include "core/stdafx.h" #include "engine/net.h" #ifndef NETCONSOLE #include "core/logdef.h" #include "tier0/cvar.h" #include "tier0/completion.h" #include "mathlib/color.h" #include "engine/sys_utils.h" #include "engine/net.h" #include "engine/net_chan.h" #ifndef CLIENT_DLL #include "engine/baseclient.h" #endif // !CLIENT_DLL #endif // !NETCONSOLE #ifndef NETCONSOLE //----------------------------------------------------------------------------- // Purpose: shutdown netchannel //----------------------------------------------------------------------------- void NET_ShutDown(void* thisptr, const char* szReason, std::uint8_t a1, char a2) { #if !defined (GAMEDLL_S0) || !defined (GAMEDLL_S1) // !TEMP UNTIL CHOSTSTATE IS BUILD AGNOSTIC! // DownloadPlaylists_f_CompletionFunc(); // Re-load playlist from disk after getting disconnected from the server. #endif // !GAMEDLL_S0 || !GAMEDLL_S1 v_NET_Shutdown(thisptr, szReason, a1, a2); } //----------------------------------------------------------------------------- // Purpose: hook and log the receive datagram //----------------------------------------------------------------------------- bool NET_ReceiveDatagram(int iSocket, netpacket_s* pInpacket, bool bRaw) { bool result = v_NET_ReceiveDatagram(iSocket, pInpacket, bRaw); if (result) { // Log received packet data. HexDump("[+] NET_ReceiveDatagram", 0, &pInpacket->data[NULL], pInpacket->wiresize); } return result; } //----------------------------------------------------------------------------- // Purpose: hook and log the send datagram //----------------------------------------------------------------------------- void* NET_SendDatagram(SOCKET s, const char* szPayload, int iLenght, int nFlags) { void* result = v_NET_SendDatagram(s, szPayload, iLenght, nFlags); if (result) { // Log transmitted packet data. HexDump("[+] NET_SendDatagram", 0, szPayload, iLenght); } return result; } //----------------------------------------------------------------------------- // Purpose: sets the user specified encryption key //----------------------------------------------------------------------------- void NET_SetKey(std::string svNetKey) { g_szNetKey.clear(); g_szNetKey = svNetKey; DevMsg(eDLL_T::ENGINE, "______________________________________________________________\n"); DevMsg(eDLL_T::ENGINE, "] NET_KEY ----------------------------------------------------\n"); DevMsg(eDLL_T::ENGINE, "] BASE64: %s%s%s\n", g_svGreyB.c_str(), g_szNetKey.c_str(), g_svReset.c_str()); DevMsg(eDLL_T::ENGINE, "--------------------------------------------------------------\n"); v_NET_SetKey(g_pNetKey, g_szNetKey.c_str()); } //----------------------------------------------------------------------------- // Purpose: calculates and sets the encryption key //----------------------------------------------------------------------------- void NET_GenerateKey() { g_szNetKey.clear(); net_userandomkey->SetValue(1); BCRYPT_ALG_HANDLE hAlgorithm; if (BCryptOpenAlgorithmProvider(&hAlgorithm, L"RNG", 0, 0) < 0) { Error(eDLL_T::ENGINE, "Failed to open rng algorithm\n"); return; } unsigned char pBuffer[0x10u]; if (BCryptGenRandom(hAlgorithm, pBuffer, 0x10u, 0) < 0) { Error(eDLL_T::ENGINE, "Failed to generate random data\n"); return; } for (int i = 0; i < 0x10u; i++) { g_szNetKey += pBuffer[i]; } g_szNetKey = Base64Encode(g_szNetKey); DevMsg(eDLL_T::ENGINE, "______________________________________________________________\n"); DevMsg(eDLL_T::ENGINE, "] NET_KEY ----------------------------------------------------\n"); DevMsg(eDLL_T::ENGINE, "] BASE64: %s%s%s\n", g_svGreyB.c_str(), g_szNetKey.c_str(), g_svReset.c_str()); DevMsg(eDLL_T::ENGINE, "--------------------------------------------------------------\n"); v_NET_SetKey(g_pNetKey, g_szNetKey.c_str()); } //----------------------------------------------------------------------------- // Purpose: hook and log the client's signonstate to the console //----------------------------------------------------------------------------- void NET_PrintFunc(const char* fmt, ...) { static char buf[1024]; va_list args; va_start(args, fmt); vsnprintf(buf, sizeof(buf), fmt, args); buf[sizeof(buf) - 1] = 0; va_end(args); DevMsg(eDLL_T::CLIENT, "%s", buf); } //----------------------------------------------------------------------------- // Purpose: disconnect the client and shutdown netchannel //----------------------------------------------------------------------------- void NET_DisconnectClient(CBaseClient* pClient, int nIndex, const char* szReason, uint8_t unk1, char unk2) { #ifndef CLIENT_DLL if (!pClient || std::strlen(szReason) == NULL || !pClient->GetNetChan()) { return; } v_NET_Shutdown(pClient->GetNetChan(), szReason, unk1, unk2); // Shutdown netchan. pClient->SetNetChan(nullptr); // Null netchan. CBaseClient_Clear(pClient); // Reset CClient instance for client. g_bIsPersistenceVarSet[nIndex] = false; // Reset Persistence var. #endif // !CLIENT_DLL } #endif // !NETCONSOLE //----------------------------------------------------------------------------- // Purpose: returns the WSA error code //----------------------------------------------------------------------------- const char* NET_ErrorString(int iCode) { switch (iCode) { case WSAEINTR : return "WSAEINTR"; case WSAEBADF : return "WSAEBADF"; case WSAEACCES : return "WSAEACCES"; case WSAEDISCON : return "WSAEDISCON"; case WSAEFAULT : return "WSAEFAULT"; case WSAEINVAL : return "WSAEINVAL"; case WSAEMFILE : return "WSAEMFILE"; case WSAEWOULDBLOCK : return "WSAEWOULDBLOCK"; case WSAEINPROGRESS : return "WSAEINPROGRESS"; case WSAEALREADY : return "WSAEALREADY"; case WSAENOTSOCK : return "WSAENOTSOCK"; case WSAEDESTADDRREQ : return "WSAEDESTADDRREQ"; case WSAEMSGSIZE : return "WSAEMSGSIZE"; case WSAEPROTOTYPE : return "WSAEPROTOTYPE"; case WSAENOPROTOOPT : return "WSAENOPROTOOPT"; case WSAEPROTONOSUPPORT: return "WSAEPROTONOSUPPORT"; case WSAESOCKTNOSUPPORT: return "WSAESOCKTNOSUPPORT"; case WSAEOPNOTSUPP : return "WSAEOPNOTSUPP"; case WSAEPFNOSUPPORT : return "WSAEPFNOSUPPORT"; case WSAEAFNOSUPPORT : return "WSAEAFNOSUPPORT"; case WSAEADDRINUSE : return "WSAEADDRINUSE"; case WSAEADDRNOTAVAIL : return "WSAEADDRNOTAVAIL"; case WSAENETDOWN : return "WSAENETDOWN"; case WSAENETUNREACH : return "WSAENETUNREACH"; case WSAENETRESET : return "WSAENETRESET"; case WSAECONNABORTED : return "WSWSAECONNABORTEDAEINTR"; case WSAECONNRESET : return "WSAECONNRESET"; case WSAENOBUFS : return "WSAENOBUFS"; case WSAEISCONN : return "WSAEISCONN"; case WSAENOTCONN : return "WSAENOTCONN"; case WSAESHUTDOWN : return "WSAESHUTDOWN"; case WSAETOOMANYREFS : return "WSAETOOMANYREFS"; case WSAETIMEDOUT : return "WSAETIMEDOUT"; case WSAECONNREFUSED : return "WSAECONNREFUSED"; case WSAELOOP : return "WSAELOOP"; case WSAENAMETOOLONG : return "WSAENAMETOOLONG"; case WSAEHOSTDOWN : return "WSAEHOSTDOWN"; case WSAEPROCLIM : return "WSAEPROCLIM"; case WSASYSNOTREADY : return "WSASYSNOTREADY"; case WSAVERNOTSUPPORTED: return "WSAVERNOTSUPPORTED"; case WSANOTINITIALISED : return "WSANOTINITIALISED"; case WSAHOST_NOT_FOUND : return "WSAHOST_NOT_FOUND"; case WSATRY_AGAIN : return "WSATRY_AGAIN"; case WSANO_RECOVERY : return "WSANO_RECOVERY"; case WSANO_DATA : return "WSANO_DATA"; default : return "UNKNOWN_ERROR"; } } #ifndef NETCONSOLE /////////////////////////////////////////////////////////////////////////////// void NET_Attach() { DetourAttach((LPVOID*)&v_NET_PrintFunc, &NET_PrintFunc); #ifndef DEDICATED DetourAttach((LPVOID*)&v_NET_Shutdown, &NET_ShutDown); #endif } void NET_Detach() { DetourDetach((LPVOID*)&v_NET_PrintFunc, &NET_PrintFunc); #ifndef DEDICATED DetourDetach((LPVOID*)&v_NET_Shutdown, &NET_ShutDown); #endif } void NET_Trace_Attach() { DetourAttach((LPVOID*)&v_NET_ReceiveDatagram, &NET_ReceiveDatagram); DetourAttach((LPVOID*)&v_NET_SendDatagram, &NET_SendDatagram); } void NET_Trace_Detach() { DetourDetach((LPVOID*)&v_NET_ReceiveDatagram, &NET_ReceiveDatagram); DetourDetach((LPVOID*)&v_NET_SendDatagram, &NET_SendDatagram); } /////////////////////////////////////////////////////////////////////////////// std::string g_szNetKey = "WDNWLmJYQ2ZlM0VoTid3Yg=="; std::uintptr_t g_pNetKey = g_mGameDll.StringSearch("client:NetEncryption_NewKey").FindPatternSelf("48 8D ? ? ? ? ? 48 3B", ADDRESS::Direction::UP, 300).ResolveRelativeAddressSelf(0x3, 0x7).GetPtr(); #endif // !NETCONSOLE