/*H********************************************************************************/ /*! \File voippcm.h \Description Table based 16:3 ADPCM compression originally based off EAC SIMEX code, modified by Greg Schaefer. \Copyright Copyright (c) Electronic Arts 2004. ALL RIGHTS RESERVED. \Version 1.0 08/04/2004 (jbrookes) First version */ /********************************************************************************H*/ #ifndef _voippcm_h #define _voippcm_h /*** Include files ****************************************************************/ #include "DirtySDK/voip/voipcodec.h" /*** Defines **********************************************************************/ /*** Macros ***********************************************************************/ /*** Type Definitions *************************************************************/ /*** Variables ********************************************************************/ #ifdef __cplusplus extern "C" { #endif extern const VoipCodecDefT VoipPCM_CodecDef; #ifdef __cplusplus }; #endif /*** Functions ********************************************************************/ #endif // _voippcm_h