Debug x64 Release x64 16.0 Win32Proj {42214a91-2eef-4717-bd99-6fd7fccf2dbe} pluginsdk 10.0 DynamicLibrary true v143 Unicode Static DynamicLibrary false v143 true Unicode Static true $(SolutionDir)game\bin\x64_retail\plugins\ $(SolutionDir)build\$(ProjectName)\debug\ PluginSDK $(IncludePath); false $(SolutionDir)game\bin\x64_retail\plugins\ $(SolutionDir)build\$(ProjectName)\release\ PluginSDK $(IncludePath); Level3 true _DEBUG;_CONSOLE;%(PreprocessorDefinitions) true stdcpp17 Use core\stdafx.h /D PLUGINSDK /D _CRT_SECURE_NO_WARNINGS $(SolutionDir)r5dev\;$(SolutionDir)r5dev\thirdparty\ Console true $(SolutionDir)lib\$(Configuration)\ 8000000 IF EXIST "$(SolutionDir)..\..\r5apexdata.bin" del "$(SolutionDir)..\..\bin\x64_plugins\pluginsdk_x64.dll" && copy /Y "$(TargetPath)" "$(SolutionDir)..\..\bin\x64_plugins Level3 true true true NDEBUG;_CONSOLE;%(PreprocessorDefinitions) true stdcpp17 Use core\stdafx.h /D PLUGINSDK /D _CRT_SECURE_NO_WARNINGS $(SolutionDir)r5dev\;$(SolutionDir)r5dev\thirdparty\ Console true true true $(SolutionDir)lib\$(Configuration)\ 8000000 IF EXIST "$(SolutionDir)..\..\r5apexdata.bin" del "$(SolutionDir)..\..\bin\x64_plugins\pluginsdk_x64.dll" && copy /Y "$(TargetPath)" "$(SolutionDir)..\..\bin\x64_plugins Create Create