#pragma once #include "tier1/utlvector.h" #include "tier1/utlstring.h" #include "tier1/characterset.h" #include "public/iconvar.h" #include "public/iconcommand.h" //----------------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------------- class ConCommandBase; //----------------------------------------------------------------------------- // Any executable that wants to use ConVars need to implement one of // these to hook up access to console variables. //----------------------------------------------------------------------------- class IConCommandBaseAccessor { public: // Flags is a combination of FCVAR flags in cvar.h. // hOut is filled in with a handle to the variable. virtual bool RegisterConCommandBase(ConCommandBase* pVar) = 0; }; //----------------------------------------------------------------------------- // Purpose: Command buffer context //----------------------------------------------------------------------------- enum class ECommandTarget_t : int { CBUF_FIRST_PLAYER = 0, CBUF_LAST_PLAYER = MAX_SPLITSCREEN_CLIENTS - 1, CBUF_SERVER = CBUF_LAST_PLAYER + 1, CBUF_COUNT, }; //----------------------------------------------------------------------------- // Sources of console commands //----------------------------------------------------------------------------- enum class cmd_source_t : int { kCommandSrcCode, kCommandSrcClientCmd, kCommandSrcUserInput, kCommandSrcNetClient, kCommandSrcNetServer, kCommandSrcDemoFile, kCommandSrcInvalid = -1 }; //----------------------------------------------------------------------------- // Purpose: Command tokenizer //----------------------------------------------------------------------------- class CCommand { private: enum { COMMAND_MAX_ARGC = 64, COMMAND_MAX_LENGTH = 512, }; public: CCommand(); CCommand(int nArgC, const char** ppArgV, cmd_source_t source); bool Tokenize(const char* pCommand, cmd_source_t source, characterset_t* pBreakSet); int64_t ArgC(void) const; const char** ArgV(void) const; const char* ArgS(void) const; const char* GetCommandString(void) const; const char* Arg(int nIndex) const; const char* operator[](int nIndex) const; void Reset(); int MaxCommandLength(void) const; bool HasOnlyDigits(int nIndex) const; private: cmd_source_t m_nQueuedVal; int m_nArgc; int64_t m_nArgv0Size; char m_pArgSBuffer[COMMAND_MAX_LENGTH]; char m_pArgvBuffer[COMMAND_MAX_LENGTH]; const char* m_ppArgv[COMMAND_MAX_ARGC]; }; //----------------------------------------------------------------------------- // Purpose: The base console invoked command/cvar interface //----------------------------------------------------------------------------- class ConCommandBase { public: bool HasFlags(int nFlags) const; void AddFlags(int nFlags); void RemoveFlags(int nFlags); bool IsCommand(void) const; bool IsRegistered(void) const; bool IsFlagSet(int nFlags) const { return IsFlagSetInternal(this, nFlags); }; static bool IsFlagSetInternal(const ConCommandBase* pCommandBase, int nFlags); int GetFlags(void) const; ConCommandBase* GetNext(void) const; const char* GetName(void) const; const char* GetHelpText(void) const; const char* GetUsageText(void) const; char* CopyString(const char* szFrom) const; IConCommandBase* m_pConCommandBaseVFTable; //0x0000 ConCommandBase* m_pNext; //0x0008 bool m_bRegistered; //0x0010 char pad_0011[7]; //0x0011 const char* m_pszName; //0x0018 const char* m_pszHelpString; //0x0020 const char* m_pszUsageString; //0x0028 IConCommandBaseAccessor* s_pAccessor; //0x0030 <-- unused since executable is monolithic. int m_nFlags; //0x0038 char pad_003C[4]; //0x003C }; //Size: 0x0040 //----------------------------------------------------------------------------- // Purpose: The console invoked command //----------------------------------------------------------------------------- class ConCommand : public ConCommandBase { friend class CCvar; public: static ConCommand* Create(const char* szName, const char* szHelpString, const char* pszUsageString, int nFlags, FnCommandCallback_t pCallback, FnCommandCompletionCallback pCommandCompletionCallback); ConCommand(void); ~ConCommand(void); static void Init(void); static void InitShipped(void); static void PurgeShipped(void); bool IsCommand(void) const; /*virtual*/ int AutoCompleteSuggest(const char* partial, CUtlVector< CUtlString >& commands); /*virtual*/ bool CanAutoComplete(void) const; void* m_nNullCallBack; //0x0040 void* m_pSubCallback; //0x0048 // Call this function when executing the command union { FnCommandCallbackV1_t m_fnCommandCallbackV1; FnCommandCallback_t m_fnCommandCallback; ICommandCallback* m_pCommandCallback; }; union { FnCommandCompletionCallback m_fnCompletionCallback; ICommandCompletionCallback* m_pCommandCompletionCallback; }; bool m_bHasCompletionCallback : 1; bool m_bUsingNewCommandCallback : 1; bool m_bUsingCommandCallbackInterface : 1; }; /* ==== COMMAND_BUFFER ================================================================================================================================================== */ inline CMemory p_Cbuf_AddText; inline auto Cbuf_AddText = p_Cbuf_AddText.RCast(); inline CMemory p_Cbuf_Execute; inline auto Cbuf_Execute = p_Cbuf_Execute.RCast(); inline CMemory p_Cmd_ForwardToServer; inline auto v_Cmd_ForwardToServer = p_Cmd_ForwardToServer.RCast(); /* ==== CONCOMMAND ====================================================================================================================================================== */ inline CMemory p_ConCommand_AutoCompleteSuggest; inline auto ConCommand_AutoCompleteSuggest = p_ConCommand_AutoCompleteSuggest.RCast& commands)>(); inline CMemory p_ConCommandBase_IsFlagSet; inline auto ConCommandBase_IsFlagSet = p_ConCommandBase_IsFlagSet.RCast(); inline CMemory p_NullSub; inline auto NullSub = p_NullSub.RCast(); inline CMemory p_CallbackStub; inline FnCommandCompletionCallback CallbackStub = p_CallbackStub.RCast(); inline CMemory g_pConCommandVFTable; /////////////////////////////////////////////////////////////////////////////// ECommandTarget_t Cbuf_GetCurrentPlayer(void); /////////////////////////////////////////////////////////////////////////////// class VConCommand : public IDetour { virtual void GetAdr(void) const { LogConAdr("ConCommand::`vftable'", g_pConCommandVFTable.GetPtr()); LogConAdr("ConCommand::AutoCompleteSuggest", p_ConCommand_AutoCompleteSuggest.GetPtr()); LogFunAdr("ConCommandBase::IsFlagSet", p_ConCommandBase_IsFlagSet.GetPtr()); LogFunAdr("Cbuf_AddText", p_Cbuf_AddText.GetPtr()); LogFunAdr("Cbuf_Execute", p_Cbuf_Execute.GetPtr()); LogFunAdr("Cmd_ForwardToServer", p_Cmd_ForwardToServer.GetPtr()); LogFunAdr("CallbackStub", p_CallbackStub.GetPtr()); LogFunAdr("NullSub", p_NullSub.GetPtr()); } virtual void GetFun(void) const { p_ConCommand_AutoCompleteSuggest = g_GameDll.FindPatternSIMD("40 ?? B8 ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 2B E0 F6 41 60 04"); p_ConCommandBase_IsFlagSet = g_GameDll.FindPatternSIMD("85 51 38 0F 95 C0 C3"); p_Cbuf_AddText = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 63 D9 41 8B F8 48 8D 0D ?? ?? ?? ?? 48 8B F2 FF 15 ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 41 B9 ?? ?? ?? ??"); p_Cbuf_Execute = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 FF 15 ?? ?? ?? ??"); p_Cmd_ForwardToServer = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 81 EC ?? ?? ?? ?? 44 8B 59 04"); p_NullSub = g_GameDll.FindPatternSIMD("C2 ?? ?? CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53 48 83 EC 20 48 8D 05 ?? ?? ?? ??"); p_CallbackStub = g_GameDll.FindPatternSIMD("33 C0 C3 CC CC CC CC CC CC CC CC CC CC CC CC CC 80 49 68 08"); ConCommand_AutoCompleteSuggest = p_ConCommand_AutoCompleteSuggest.RCast&)>(); Cbuf_AddText = p_Cbuf_AddText.RCast(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 63 D9 41 8B F8 48 8D 0D ?? ?? ?? ?? 48 8B F2 FF 15 ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 41 B9 ?? ?? ?? ??*/ Cbuf_Execute = p_Cbuf_Execute.RCast(); /*48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 FF 15 ?? ?? ?? ??*/ v_Cmd_ForwardToServer = p_Cmd_ForwardToServer.RCast(); /*48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 81 EC ?? ?? ?? ?? 44 8B 59 04*/ ConCommandBase_IsFlagSet = p_ConCommandBase_IsFlagSet.RCast(); /*85 51 38 0F 95 C0 C3*/ NullSub = p_NullSub.RCast(); /*C2 00 00 CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53 48 83 EC 20 48 8D 05 ?? ?? ?? ??*/ CallbackStub = p_CallbackStub.RCast(); /*33 C0 C3 CC CC CC CC CC CC CC CC CC CC CC CC CC 80 49 68 08*/ /*UserMathErrorFunction*/ } virtual void GetVar(void) const { } virtual void GetCon(void) const { g_pConCommandVFTable = g_GameDll.GetVirtualMethodTable(".?AVConCommand@@"); } virtual void Attach(void) const; virtual void Detach(void) const; }; ///////////////////////////////////////////////////////////////////////////////