#include "core/stdafx.h" #include "tier0/threadtools.h" #include "tier0/frametask.h" #include "engine/server/sv_main.h" #include "networksystem/pylon.h" #include "networksystem/bansystem.h" //----------------------------------------------------------------------------- // Purpose: checks if particular client is banned on the comp server //----------------------------------------------------------------------------- void SV_IsClientBanned(const string& svIPAddr, const uint64_t nNucleusID) { string svError; bool bCompBanned = g_pMasterServer->CheckForBan(svIPAddr, nNucleusID, svError); if (bCompBanned) { if (!ThreadInMainThread()) { g_TaskScheduler->Dispatch([svError, nNucleusID] { g_pBanSystem->AddConnectionRefuse(svError, nNucleusID); // Add to the vector. }, 0); } Warning(eDLL_T::SERVER, "Added '%s' to refused list ('%llu' is banned from the master server!)\n", svIPAddr.c_str(), nNucleusID); } } ///////////////////////////////////////////////////////////////////////////////