/////////////////// server_dev configuration file. // This file is executed automatically on startup. ////////////////////////// //// SERVER //// ////////////////////////// //hostname "R5" // Determines the name of the server displayed in the server browser. sv_requireOriginToken "0" // Enables origin token verification on the server ////////////////////////// //// SIMULATION //// !!WARNING!!: CHANGING THESE CAN CAUSE SIMULATION ISSUES. DO NOT CHANGE FOR NON-DEBUG ACTIVITY! ////////////////////////// sv_updaterate_mp "20" // Sets the num delta ticks per second. base_tickinterval_mp "0.05" // Sets the num simulation frames per second. ////////////////////////// //// DEBUG DRAW //// ////////////////////////// sv_showhitboxes "1" // Send server-side hitboxes for specified entity to client (!slower!). sv_showlagcompensation "1" // Show lag compensated hitboxes whenever a player is lag compensated (!slower!). sv_visualizetraces "1" // Show native and script related debug tracing (!slower!). ////////////////////////// //// CAI //// ////////////////////////// ai_ainRebuildOnMapStart "0" // Whether to rebuild the AI Network graph on level load. ai_ainDumpOnLoad "0" // Whether to dump the parsed AI Network graph file loaded from disk. ai_ainDebugConnect "1" // Show AI Network graph connection debug.