//=============================================================================// // // Purpose: Launcher user interface implementation. // //=============================================================================// #include "core/stdafx.h" #include "sdklauncher.h" #include "basepanel.h" //----------------------------------------------------------------------------- // Purpose: creates the surface layout //----------------------------------------------------------------------------- void CSurface::Init() { // START DESIGNER CODE const INT WindowX = 800; const INT WindowY = 353; this->SuspendLayout(); this->SetAutoScaleDimensions({ 6, 13 }); this->SetAutoScaleMode(Forms::AutoScaleMode::Font); this->SetText("Dashboard"); this->SetClientSize({ WindowX, WindowY }); this->SetFormBorderStyle(Forms::FormBorderStyle::FixedSingle); this->SetStartPosition(Forms::FormStartPosition::CenterParent); this->SetMinimizeBox(true); this->SetMaximizeBox(false); this->SetBackColor(Drawing::Color(47, 54, 61)); // ######################################################################## // GAME // ######################################################################## this->m_GameGroup = new UIX::UIXGroupBox(); this->m_GameGroup->SetSize({ 458, 84 }); this->m_GameGroup->SetLocation({ 12, 12 }); this->m_GameGroup->SetTabIndex(0); this->m_GameGroup->SetText("Game"); this->m_GameGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->AddControl(this->m_GameGroup); this->m_GameGroupExt = new UIX::UIXGroupBox(); this->m_GameGroupExt->SetSize({ 458, 55 }); this->m_GameGroupExt->SetLocation({ 12, 95 }); this->m_GameGroupExt->SetTabIndex(0); this->m_GameGroupExt->SetText(""); this->m_GameGroupExt->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->AddControl(this->m_GameGroupExt); this->m_MapLabel = new UIX::UIXLabel(); this->m_MapLabel->SetSize({ 50, 25 }); this->m_MapLabel->SetLocation({ 365, 28 }); this->m_MapLabel->SetTabIndex(0); this->m_MapLabel->SetText("Map"); this->m_MapLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_MapLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft); this->m_GameGroup->AddControl(this->m_MapLabel); this->m_MapCombo = new UIX::UIXComboBox(); this->m_MapCombo->SetSize({ 347, 25 }); this->m_MapCombo->SetLocation({ 15, 25 }); this->m_MapCombo->SetTabIndex(0); this->m_MapCombo->SetSelectedIndex(0); this->m_MapCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_MapCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList); this->m_GameGroup->AddControl(this->m_MapCombo); this->m_PlaylistLabel = new UIX::UIXLabel(); this->m_PlaylistLabel->SetSize({ 50, 25 }); this->m_PlaylistLabel->SetLocation({ 365, 53 }); this->m_PlaylistLabel->SetTabIndex(0); this->m_PlaylistLabel->SetText("Playlist"); this->m_PlaylistLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_PlaylistLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft); this->m_GameGroup->AddControl(this->m_PlaylistLabel); this->m_PlaylistCombo = new UIX::UIXComboBox(); this->m_PlaylistCombo->SetSize({ 347, 25 }); this->m_PlaylistCombo->SetLocation({ 15, 50 }); this->m_PlaylistCombo->SetTabIndex(0); this->m_PlaylistCombo->SetSelectedIndex(0); this->m_PlaylistCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_PlaylistCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList); this->m_GameGroup->AddControl(this->m_PlaylistCombo); this->m_CheatsToggle = new UIX::UIXCheckBox(); this->m_CheatsToggle->SetSize({ 110, 18 }); this->m_CheatsToggle->SetLocation({ 15, 7 }); this->m_CheatsToggle->SetTabIndex(0); this->m_CheatsToggle->SetText("Enable cheats"); this->m_CheatsToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_GameGroupExt->AddControl(this->m_CheatsToggle); this->m_DeveloperToggle = new UIX::UIXCheckBox(); this->m_DeveloperToggle->SetSize({ 110, 18 }); this->m_DeveloperToggle->SetLocation({ 130, 7 }); this->m_DeveloperToggle->SetTabIndex(0); this->m_DeveloperToggle->SetText("Enable developer"); this->m_DeveloperToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_GameGroupExt->AddControl(this->m_DeveloperToggle); this->m_ConsoleToggle = new UIX::UIXCheckBox(); this->m_ConsoleToggle->SetSize({ 110, 18 }); this->m_ConsoleToggle->SetLocation({ 290, 7 }); this->m_ConsoleToggle->SetTabIndex(0); this->m_ConsoleToggle->SetText("Show console"); this->m_ConsoleToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_GameGroupExt->AddControl(this->m_ConsoleToggle); this->m_ColorConsoleToggle = new UIX::UIXCheckBox(); this->m_ColorConsoleToggle->SetSize({ 110, 18 }); this->m_ColorConsoleToggle->SetLocation({ 15, 30 }); this->m_ColorConsoleToggle->SetTabIndex(0); this->m_ColorConsoleToggle->SetChecked(true); this->m_ColorConsoleToggle->SetText("Color console"); this->m_ColorConsoleToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_GameGroupExt->AddControl(this->m_ColorConsoleToggle); this->m_PlaylistFileTextBox = new UIX::UIXTextBox(); this->m_PlaylistFileTextBox->SetSize({ 178, 18 }); this->m_PlaylistFileTextBox->SetLocation({ 130, 30 }); this->m_PlaylistFileTextBox->SetTabIndex(0); this->m_PlaylistFileTextBox->SetText("playlists_r5_patch.txt"); this->m_PlaylistFileTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_PlaylistFileTextBox->LostFocus += &ReloadPlaylists; this->m_GameGroupExt->AddControl(this->m_PlaylistFileTextBox); this->m_PlaylistFileLabel = new UIX::UIXLabel(); this->m_PlaylistFileLabel->SetSize({ 60, 18 }); this->m_PlaylistFileLabel->SetLocation({ 311, 32 }); this->m_PlaylistFileLabel->SetTabIndex(0); this->m_PlaylistFileLabel->SetText("Playlists file"); this->m_PlaylistFileLabel->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left); this->m_GameGroupExt->AddControl(this->m_PlaylistFileLabel); // ######################################################################## // MAIN // ######################################################################## this->m_MainGroup = new UIX::UIXGroupBox(); this->m_MainGroup->SetSize({ 308, 84 }); this->m_MainGroup->SetLocation({ 480, 12 }); this->m_MainGroup->SetTabIndex(0); this->m_MainGroup->SetText("Main"); this->m_MainGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->AddControl(this->m_MainGroup); this->m_MainGroupExt = new UIX::UIXGroupBox(); this->m_MainGroupExt->SetSize({ 308, 55 }); this->m_MainGroupExt->SetLocation({ 480, 95 }); this->m_MainGroupExt->SetTabIndex(0); this->m_MainGroupExt->SetText(""); this->m_MainGroupExt->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->AddControl(this->m_MainGroupExt); this->m_ModeCombo = new UIX::UIXComboBox(); this->m_ModeCombo->SetSize({ 82, 25 }); this->m_ModeCombo->SetLocation({ 15, 25 }); this->m_ModeCombo->SetTabIndex(0); this->m_ModeCombo->SetSelectedIndex(0); this->m_ModeCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_ModeCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList); this->m_MainGroup->AddControl(this->m_ModeCombo); this->m_ModeLabel = new UIX::UIXLabel(); this->m_ModeLabel->SetSize({ 50, 25 }); this->m_ModeLabel->SetLocation({ 100, 28 }); this->m_ModeLabel->SetTabIndex(0); this->m_ModeLabel->SetText("Mode"); this->m_ModeLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_ModeLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft); this->m_MainGroup->AddControl(this->m_ModeLabel); this->m_HostNameTextBox = new UIX::UIXTextBox(); this->m_HostNameTextBox->SetSize({ 80, 21 }); this->m_HostNameTextBox->SetLocation({ 150, 25 }); this->m_HostNameTextBox->SetTabIndex(0); this->m_HostNameTextBox->SetText(""); this->m_HostNameTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_MainGroup->AddControl(this->m_HostNameTextBox); this->m_HostNameLabel = new UIX::UIXLabel(); this->m_HostNameLabel->SetSize({ 70, 21 }); this->m_HostNameLabel->SetLocation({ 233, 28 }); this->m_HostNameLabel->SetTabIndex(0); this->m_HostNameLabel->SetText("Host name"); this->m_HostNameLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_MainGroup->AddControl(this->m_HostNameLabel); this->m_VisibilityCombo = new UIX::UIXComboBox(); this->m_VisibilityCombo->SetSize({ 82, 25 }); this->m_VisibilityCombo->SetLocation({ 15, 50 }); this->m_VisibilityCombo->SetTabIndex(0); this->m_VisibilityCombo->SetSelectedIndex(0); this->m_VisibilityCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_VisibilityCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList); this->m_MainGroup->AddControl(this->m_VisibilityCombo); this->m_VisibilityLabel = new UIX::UIXLabel(); this->m_VisibilityLabel->SetSize({ 70, 21 }); this->m_VisibilityLabel->SetLocation({ 100, 53 }); this->m_VisibilityLabel->SetTabIndex(0); this->m_VisibilityLabel->SetText("Visibility"); this->m_VisibilityLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_MainGroup->AddControl(this->m_VisibilityLabel); this->m_LaunchArgsTextBox = new UIX::UIXTextBox(); this->m_LaunchArgsTextBox->SetSize({ 80, 21 }); this->m_LaunchArgsTextBox->SetLocation({ 150, 50 }); this->m_LaunchArgsTextBox->SetTabIndex(0); this->m_LaunchArgsTextBox->SetText(""); this->m_LaunchArgsTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_MainGroup->AddControl(this->m_LaunchArgsTextBox); this->m_LaunchArgsLabel = new UIX::UIXLabel(); this->m_LaunchArgsLabel->SetSize({ 70, 21 }); this->m_LaunchArgsLabel->SetLocation({ 233, 53 }); this->m_LaunchArgsLabel->SetTabIndex(0); this->m_LaunchArgsLabel->SetText("Command line"); this->m_LaunchArgsLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_MainGroup->AddControl(this->m_LaunchArgsLabel); this->m_CleanSDK = new UIX::UIXButton(); this->m_CleanSDK->SetSize({ 111, 18 }); this->m_CleanSDK->SetLocation({ 15, 7 }); this->m_CleanSDK->SetTabIndex(0); this->m_CleanSDK->SetText("Clean SDK"); this->m_CleanSDK->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_CleanSDK->Click += &CleanSDK; this->m_MainGroupExt->AddControl(this->m_CleanSDK); this->m_UpdateSDK = new UIX::UIXButton(); this->m_UpdateSDK->SetSize({ 111, 18 }); this->m_UpdateSDK->SetLocation({ 15, 30 }); this->m_UpdateSDK->SetTabIndex(0); this->m_UpdateSDK->SetEnabled(true); // !TODO: Implement updater this->m_UpdateSDK->SetText("Update SDK"); this->m_UpdateSDK->Click += &UpdateSDK; this->m_UpdateSDK->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_MainGroupExt->AddControl(this->m_UpdateSDK); this->m_LaunchSDK = new UIX::UIXButton(); this->m_LaunchSDK->SetSize({ 170, 41 }); this->m_LaunchSDK->SetLocation({ 131, 7 }); this->m_LaunchSDK->SetTabIndex(0); this->m_LaunchSDK->SetText("Launch game"); this->m_LaunchSDK->SetBackColor(Drawing::Color(3, 102, 214)); this->m_LaunchSDK->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_LaunchSDK->Click += &LaunchGame; this->m_MainGroupExt->AddControl(this->m_LaunchSDK); // ######################################################################## // ENGINE // ######################################################################## this->m_EngineBaseGroup = new UIX::UIXGroupBox(); this->m_EngineBaseGroup->SetSize({ 337, 73 }); this->m_EngineBaseGroup->SetLocation({ 12, 160 }); this->m_EngineBaseGroup->SetTabIndex(0); this->m_EngineBaseGroup->SetText("Engine"); this->m_EngineBaseGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->AddControl(this->m_EngineBaseGroup); this->m_EngineNetworkGroup = new UIX::UIXGroupBox(); this->m_EngineNetworkGroup->SetSize({ 337, 55 }); this->m_EngineNetworkGroup->SetLocation({ 12, 232 }); this->m_EngineNetworkGroup->SetTabIndex(0); this->m_EngineNetworkGroup->SetText(""); this->m_EngineNetworkGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->AddControl(this->m_EngineNetworkGroup); this->m_EngineVideoGroup = new UIX::UIXGroupBox(); this->m_EngineVideoGroup->SetSize({ 337, 55 }); this->m_EngineVideoGroup->SetLocation({ 12, 286 }); this->m_EngineVideoGroup->SetTabIndex(0); this->m_EngineVideoGroup->SetText(""); this->m_EngineVideoGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->AddControl(this->m_EngineVideoGroup); this->m_ReservedCoresTextBox = new UIX::UIXTextBox(); this->m_ReservedCoresTextBox->SetSize({ 18, 18 }); this->m_ReservedCoresTextBox->SetLocation({ 15, 25 }); this->m_ReservedCoresTextBox->SetTabIndex(0); this->m_ReservedCoresTextBox->SetReadOnly(false); this->m_ReservedCoresTextBox->SetText("-1"); this->m_ReservedCoresTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineBaseGroup->AddControl(this->m_ReservedCoresTextBox); this->m_ReservedCoresLabel = new UIX::UIXLabel(); this->m_ReservedCoresLabel->SetSize({ 125, 18 }); this->m_ReservedCoresLabel->SetLocation({ 36, 27 }); this->m_ReservedCoresLabel->SetTabIndex(0); this->m_ReservedCoresLabel->SetText("Reserved cores"); this->m_ReservedCoresLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_ReservedCoresLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft); this->m_EngineBaseGroup->AddControl(this->m_ReservedCoresLabel); this->m_WorkerThreadsTextBox = new UIX::UIXTextBox(); this->m_WorkerThreadsTextBox->SetSize({ 18, 18 }); this->m_WorkerThreadsTextBox->SetLocation({ 155, 25 }); this->m_WorkerThreadsTextBox->SetTabIndex(0); this->m_WorkerThreadsTextBox->SetReadOnly(false); this->m_WorkerThreadsTextBox->SetText("28"); this->m_WorkerThreadsTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineBaseGroup->AddControl(this->m_WorkerThreadsTextBox); this->m_WorkerThreadsLabel = new UIX::UIXLabel(); this->m_WorkerThreadsLabel->SetSize({ 125, 18 }); this->m_WorkerThreadsLabel->SetLocation({ 176, 27 }); this->m_WorkerThreadsLabel->SetTabIndex(0); this->m_WorkerThreadsLabel->SetText("Worker threads"); this->m_WorkerThreadsLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_WorkerThreadsLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft); this->m_EngineBaseGroup->AddControl(this->m_WorkerThreadsLabel); this->m_SingleCoreDediToggle = new UIX::UIXCheckBox(); this->m_SingleCoreDediToggle->SetSize({ 125, 18 }); this->m_SingleCoreDediToggle->SetLocation({ 15, 48 }); this->m_SingleCoreDediToggle->SetTabIndex(0); this->m_SingleCoreDediToggle->SetText("Single-core server"); this->m_SingleCoreDediToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineBaseGroup->AddControl(this->m_SingleCoreDediToggle); this->m_NoAsyncJobsToggle = new UIX::UIXCheckBox(); this->m_NoAsyncJobsToggle->SetSize({ 125, 18 }); this->m_NoAsyncJobsToggle->SetLocation({ 155, 48 }); this->m_NoAsyncJobsToggle->SetTabIndex(2); this->m_NoAsyncJobsToggle->SetText("Synchronize jobs"); this->m_NoAsyncJobsToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineBaseGroup->AddControl(this->m_NoAsyncJobsToggle); this->m_NetEncryptionToggle = new UIX::UIXCheckBox(); this->m_NetEncryptionToggle->SetSize({ 125, 18 }); this->m_NetEncryptionToggle->SetLocation({ 15, 7 }); this->m_NetEncryptionToggle->SetTabIndex(0); this->m_NetEncryptionToggle->SetChecked(true); this->m_NetEncryptionToggle->SetText("Net encryption"); this->m_NetEncryptionToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineNetworkGroup->AddControl(this->m_NetEncryptionToggle); this->m_NetRandomKeyToggle = new UIX::UIXCheckBox(); this->m_NetRandomKeyToggle->SetSize({ 125, 18 }); this->m_NetRandomKeyToggle->SetLocation({ 155, 7 }); this->m_NetRandomKeyToggle->SetTabIndex(0); this->m_NetRandomKeyToggle->SetChecked(true); this->m_NetRandomKeyToggle->SetText("Net random key"); this->m_NetRandomKeyToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineNetworkGroup->AddControl(this->m_NetRandomKeyToggle); this->m_NoQueuedPacketThread = new UIX::UIXCheckBox(); this->m_NoQueuedPacketThread->SetSize({ 125, 18 }); this->m_NoQueuedPacketThread->SetLocation({ 15, 30 }); this->m_NoQueuedPacketThread->SetTabIndex(2); this->m_NoQueuedPacketThread->SetText("No queued packets"); this->m_NoQueuedPacketThread->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineNetworkGroup->AddControl(this->m_NoQueuedPacketThread); this->m_NoTimeOutToggle = new UIX::UIXCheckBox(); this->m_NoTimeOutToggle->SetSize({ 125, 18 }); this->m_NoTimeOutToggle->SetLocation({ 155, 30 }); this->m_NoTimeOutToggle->SetTabIndex(0); this->m_NoTimeOutToggle->SetText("No time out"); this->m_NoTimeOutToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineNetworkGroup->AddControl(this->m_NoTimeOutToggle); this->m_WindowedToggle = new UIX::UIXCheckBox(); this->m_WindowedToggle->SetSize({ 125, 18 }); this->m_WindowedToggle->SetLocation({ 15, 7 }); this->m_WindowedToggle->SetTabIndex(0); this->m_WindowedToggle->SetChecked(true); this->m_WindowedToggle->SetText("Windowed"); this->m_WindowedToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineVideoGroup->AddControl(this->m_WindowedToggle); this->m_NoBorderToggle = new UIX::UIXCheckBox(); this->m_NoBorderToggle->SetSize({ 125, 18 }); this->m_NoBorderToggle->SetLocation({ 155, 7 }); this->m_NoBorderToggle->SetTabIndex(0); this->m_NoBorderToggle->SetText("Borderless"); this->m_NoBorderToggle->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineVideoGroup->AddControl(this->m_NoBorderToggle); this->m_FpsTextBox = new UIX::UIXTextBox(); this->m_FpsTextBox->SetSize({ 25, 18 }); this->m_FpsTextBox->SetLocation({ 15, 30 }); this->m_FpsTextBox->SetTabIndex(0); this->m_FpsTextBox->SetReadOnly(false); this->m_FpsTextBox->SetText("-1"); this->m_FpsTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_EngineVideoGroup->AddControl(this->m_FpsTextBox); this->m_FpsLabel = new UIX::UIXLabel(); this->m_FpsLabel->SetSize({ 125, 18 }); this->m_FpsLabel->SetLocation({ 43, 32 }); this->m_FpsLabel->SetTabIndex(0); this->m_FpsLabel->SetText("Max FPS"); this->m_FpsLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_FpsLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft); this->m_EngineVideoGroup->AddControl(this->m_FpsLabel); this->m_WidthTextBox = new UIX::UIXTextBox(); this->m_WidthTextBox->SetSize({ 50, 18 }); this->m_WidthTextBox->SetLocation({ 106, 30 }); this->m_WidthTextBox->SetTabIndex(0); this->m_WidthTextBox->SetReadOnly(false); this->m_WidthTextBox->SetText(""); this->m_WidthTextBox->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Right); this->m_EngineVideoGroup->AddControl(this->m_WidthTextBox); this->m_HeightTextBox = new UIX::UIXTextBox(); this->m_HeightTextBox->SetSize({ 50, 18 }); this->m_HeightTextBox->SetLocation({ 155, 30 }); this->m_HeightTextBox->SetTabIndex(0); this->m_HeightTextBox->SetReadOnly(false); this->m_HeightTextBox->SetText(""); this->m_HeightTextBox->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Right); this->m_EngineVideoGroup->AddControl(this->m_HeightTextBox); this->m_ResolutionLabel = new UIX::UIXLabel(); this->m_ResolutionLabel->SetSize({ 125, 18 }); this->m_ResolutionLabel->SetLocation({ 208, 32 }); this->m_ResolutionLabel->SetTabIndex(0); this->m_ResolutionLabel->SetText("Resolution (width | height)"); this->m_ResolutionLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->m_ResolutionLabel->SetTextAlign(Drawing::ContentAlignment::TopLeft); this->m_EngineVideoGroup->AddControl(this->m_ResolutionLabel); // ######################################################################## // CONSOLE // ######################################################################## this->m_ConsoleGroup = new UIX::UIXGroupBox(); this->m_ConsoleGroup->SetSize({ 429, 15 }); this->m_ConsoleGroup->SetLocation({ 359, 160 }); this->m_ConsoleGroup->SetTabIndex(0); this->m_ConsoleGroup->SetText("Console"); this->m_ConsoleGroup->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left | Forms::AnchorStyles::Right); this->AddControl(this->m_ConsoleGroup); this->m_ConsoleGroupExt = new UIX::UIXGroupBox(); this->m_ConsoleGroupExt->SetSize({ 429, 167 }); this->m_ConsoleGroupExt->SetLocation({ 359, 174 }); this->m_ConsoleGroupExt->SetTabIndex(0); this->m_ConsoleGroupExt->SetText(""); this->m_ConsoleGroupExt->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left | Forms::AnchorStyles::Right); this->AddControl(this->m_ConsoleGroupExt); this->m_ConsoleListView = new UIX::UIXListView(); this->m_ConsoleListView->SetSize({ 427, 172 }); this->m_ConsoleListView->SetLocation({ 1, -23 }); // HACK: hide columns this->m_ConsoleListView->SetTabIndex(0); this->m_ConsoleListView->SetBackColor(Drawing::Color(29, 33, 37)); this->m_ConsoleListView->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left | Forms::AnchorStyles::Right); this->m_ConsoleListView->SetView(Forms::View::Details); this->m_ConsoleListView->SetVirtualMode(true); this->m_ConsoleListView->SetFullRowSelect(true); this->m_ConsoleListView->Columns.Add({ "index", 40 }); this->m_ConsoleListView->Columns.Add({ "buffer", 387 }); this->m_ConsoleListView->MouseClick += &VirtualItemToClipboard; this->m_ConsoleListView->RetrieveVirtualItem += &GetVirtualItem; this->m_ConsoleGroupExt->AddControl(this->m_ConsoleListView); this->m_ConsoleCommandTextBox = new UIX::UIXTextBox(); this->m_ConsoleCommandTextBox->SetSize({ 351, 18 }); this->m_ConsoleCommandTextBox->SetLocation({ 0, 149 }); this->m_ConsoleCommandTextBox->SetTabIndex(0); this->m_ConsoleCommandTextBox->SetReadOnly(false); this->m_ConsoleCommandTextBox->SetText(""); this->m_ConsoleCommandTextBox->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left); this->m_ConsoleGroupExt->AddControl(this->m_ConsoleCommandTextBox); this->m_ConsoleSendCommand = new UIX::UIXButton(); this->m_ConsoleSendCommand->SetSize({ 79, 18 }); this->m_ConsoleSendCommand->SetLocation({ 350, 149 }); this->m_ConsoleSendCommand->SetTabIndex(0); this->m_ConsoleSendCommand->SetText("Send"); this->m_ConsoleSendCommand->SetBackColor(Drawing::Color(3, 102, 214)); this->m_ConsoleSendCommand->SetAnchor(Forms::AnchorStyles::None); this->m_ConsoleSendCommand->Click += &ForwardCommandToGame; this->m_ConsoleGroupExt->AddControl(this->m_ConsoleSendCommand); this->ResumeLayout(false); this->PerformLayout(); // END DESIGNER CODE } //----------------------------------------------------------------------------- // Purpose: post-init surface setup //----------------------------------------------------------------------------- void CSurface::Setup() { this->ParseMaps(); this->ParsePlaylists(); this->m_ModeCombo->Items.Add("Host"); this->m_ModeCombo->Items.Add("Server"); this->m_ModeCombo->Items.Add("Client"); #ifdef DEDI_LAUNCHER this->m_ModeCombo->SetSelectedIndex(1); #endif // DEDI_LAUNCHER this->m_VisibilityCombo->Items.Add("Public"); this->m_VisibilityCombo->Items.Add("Hidden"); this->m_VisibilityCombo->Items.Add("Offline"); } //----------------------------------------------------------------------------- // Purpose: removes redundant files from the game install // Input : *pSender - //----------------------------------------------------------------------------- void CSurface::CleanSDK(Forms::Control* pSender) { CSurface* pSurface = reinterpret_cast(pSender->FindForm()); pSurface->m_LogList.push_back(LogList_t(spdlog::level::info, "Running cleaner for SDK installation\n")); pSurface->m_ConsoleListView->SetVirtualListSize(static_cast(pSurface->m_LogList.size())); std::system("platform\\clean_sdk.bat"); } //----------------------------------------------------------------------------- // Purpose: updates the SDK // Input : *pSender - //----------------------------------------------------------------------------- void CSurface::UpdateSDK(Forms::Control* pSender) { CSurface* pSurface = reinterpret_cast(pSender->FindForm()); pSurface->m_LogList.push_back(LogList_t(spdlog::level::info, "Running updater for SDK installation\n")); pSurface->m_ConsoleListView->SetVirtualListSize(static_cast(pSurface->m_LogList.size())); std::system("platform\\update_sdk.bat"); } //----------------------------------------------------------------------------- // Purpose: launches the game with the SDK // Input : *pSender - //----------------------------------------------------------------------------- void CSurface::LaunchGame(Forms::Control* pSender) { CSurface* pSurface = reinterpret_cast(pSender->FindForm()); pSurface->m_LogList.clear(); // Clear console. pSurface->m_ConsoleListView->SetVirtualListSize(0); pSurface->m_ConsoleListView->Refresh(); string svParameter; pSurface->AppendParameterInternal(svParameter, "-launcher"); eLaunchMode launchMode = g_pLauncher->GetMainSurface()->BuildParameter(svParameter); if (g_pLauncher->CreateLaunchContext(launchMode, svParameter.c_str(), "startup_launcher.cfg")) g_pLauncher->LaunchProcess(); } //----------------------------------------------------------------------------- // Purpose: parses all available maps from the main vpk directory //----------------------------------------------------------------------------- void CSurface::ParseMaps() { if (!fs::exists("vpk")) { return; } fs::directory_iterator fsDir("vpk"); std::regex rgArchiveRegex{ R"([^_]*_(.*)(.bsp.pak000_dir).*)" }; std::smatch smRegexMatches; m_MapCombo->Items.Add(""); for (const fs::directory_entry& dEntry : fsDir) { std::string svFileName = dEntry.path().u8string(); std::regex_search(svFileName, smRegexMatches, rgArchiveRegex); if (!smRegexMatches.empty()) { if (smRegexMatches[1].str().compare("frontend") == 0) { continue; } else if (smRegexMatches[1].str().compare("mp_common") == 0) { if (!this->m_MapCombo->Items.Contains("mp_lobby")) { this->m_MapCombo->Items.Add("mp_lobby"); } continue; } else if (!this->m_MapCombo->Items.Contains(smRegexMatches[1].str().c_str())) { this->m_MapCombo->Items.Add(smRegexMatches[1].str().c_str()); } } } } //----------------------------------------------------------------------------- // Purpose: parses all playlists from user selected playlist file //----------------------------------------------------------------------------- void CSurface::ParsePlaylists() { fs::path fsPlaylistPath(Format("platform\\%s", this->m_PlaylistFileTextBox->Text().ToCString())); m_PlaylistCombo->Items.Add(""); if (fs::exists(fsPlaylistPath)) { bool bOk{ }; std::ifstream iFile(fsPlaylistPath); vdf::object vRoot = vdf::read(iFile, &bOk); if (bOk) { const auto& vcPlaylists = vRoot.childs.at("Playlists"); for (auto[id, it] = std::tuplechilds.begin())> { 1, vcPlaylists->childs.begin() }; it != vcPlaylists->childs.end(); id++, it++) { if (!this->m_PlaylistCombo->Items.Contains(it->first.c_str())) { this->m_PlaylistCombo->Items.Add(it->first.c_str()); } } } } } //----------------------------------------------------------------------------- // Purpose: clears the form and reloads the playlist // Input : *pSender - //----------------------------------------------------------------------------- void CSurface::ReloadPlaylists(Forms::Control* pSender) { CSurface* pSurface = reinterpret_cast(pSender->FindForm()); pSurface->m_PlaylistCombo->Items.Clear(); pSurface->m_PlaylistCombo->OnSizeChanged(); pSurface->ParsePlaylists(); } //----------------------------------------------------------------------------- // Purpose: copies selected virtual items to clipboard // Input : &pEventArgs - // Input : *pSender - //----------------------------------------------------------------------------- void CSurface::VirtualItemToClipboard(const std::unique_ptr& pEventArgs, Forms::Control* pSender) { if (pEventArgs->Button != Forms::MouseButtons::Right) return; CSurface* pSurface = reinterpret_cast(pSender->FindForm()); List lSelected = pSurface->m_ConsoleListView->SelectedIndices(); if (!lSelected.Count()) return; string svClipBoard; for (uint32_t i = 0; i < lSelected.Count(); i++) svClipBoard.append(pSurface->m_LogList[lSelected[i]].m_svText.ToCString()); clip::set_text(svClipBoard); } //----------------------------------------------------------------------------- // Purpose: gets and handles the virtual item // Input : &pEventArgs - // *pSender - //----------------------------------------------------------------------------- void CSurface::GetVirtualItem(const std::unique_ptr& pEventArgs, Forms::Control* pSender) { CSurface* pSurface = reinterpret_cast(pSender->FindForm()); if (static_cast(pSurface->m_LogList.size()) <= 0) return; pEventArgs->Style.ForeColor = Drawing::Color::White; pEventArgs->Style.BackColor = pSender->BackColor(); pSurface->m_ConsoleListView->SetVirtualListSize(static_cast(pSurface->m_LogList.size())); static const Drawing::Color cColor[] = { Drawing::Color(255, 255, 255), // Trace Drawing::Color(0, 120, 215), // Debug Drawing::Color(92, 236, 89), // Info Drawing::Color(236, 203, 0), // Warn Drawing::Color(236, 28, 0), // Error Drawing::Color(236, 28, 0), // Critical Drawing::Color(255, 255, 255), // General }; static const String svLevel[] = { "trace", "debug", "info", "warning", "error", "critical", "general", }; switch (pEventArgs->SubItemIndex) { case 0: pEventArgs->Style.ForeColor = cColor[pSurface->m_LogList[pEventArgs->ItemIndex].m_nLevel]; pEventArgs->Text = svLevel[pSurface->m_LogList[pEventArgs->ItemIndex].m_nLevel]; break; case 1: pEventArgs->Text = pSurface->m_LogList[pEventArgs->ItemIndex].m_svText; break; } } //----------------------------------------------------------------------------- // Purpose: forward input command to all game window instances // Input : *pSender - //----------------------------------------------------------------------------- void CSurface::ForwardCommandToGame(Forms::Control* pSender) { CSurface* pSurface = reinterpret_cast(pSender->FindForm()); vector vecHandles; if (!EnumWindows(EnumWindowsProc, reinterpret_cast(&vecHandles))) return; if (vecHandles.empty()) return; const String kzCommand = pSurface->m_ConsoleCommandTextBox->Text(); const char* szCommand = kzCommand.ToCString(); bool bSuccess = false; for (const HWND hWindow : vecHandles) { char szWindowName[256]; GetWindowTextA(hWindow, szWindowName, 256); COPYDATASTRUCT cData = { 0, (DWORD)strnlen_s(szCommand, 259) + 1, (void*)szCommand }; bool bProcessingMessage = SendMessageA(hWindow, WM_COPYDATA, NULL, (LPARAM)&cData); // WM_COPYDATA will only return 0 or 1, that's why we use a boolean. if (bProcessingMessage && !bSuccess) { bSuccess = true; } } if (bSuccess) // At least one game instance received the command. { pSurface->m_LogList.push_back(LogList_t((spdlog::level::level_enum)2, kzCommand)); pSurface->m_ConsoleListView->SetVirtualListSize(static_cast(pSurface->m_LogList.size())); pSurface->m_ConsoleListView->Refresh(); pSurface->m_ConsoleCommandTextBox->SetText(""); } } //----------------------------------------------------------------------------- // Purpose: formats and appends parameters, arguments to the parameter list // Input : &svParameterList - // *szParameter - // *szArgument - //----------------------------------------------------------------------------- void CSurface::AppendParameterInternal(string& svParameterList, const char* szParameter, const char* szArgument /*= nullptr*/) { if (szArgument) svParameterList.append(Format("%s \"%s\"\n", szParameter, szArgument)); else svParameterList.append(Format("%s\n", szParameter)); } //----------------------------------------------------------------------------- // Purpose: appends the reversed core count value to the command line buffer // Input : &svParameters - //----------------------------------------------------------------------------- void CSurface::AppendReservedCoreCount(string& svParameters) { int nReservedCores = atoi(this->m_ReservedCoresTextBox->Text().ToCString()); if (nReservedCores > -1) // A reserved core count of 0 seems to crash the game on some systems. { AppendParameterInternal(svParameters, "-numreservedcores", this->m_ReservedCoresTextBox->Text().ToCString()); } } //----------------------------------------------------------------------------- // Purpose: appends the console parameters // Input : &svParameters - //----------------------------------------------------------------------------- void CSurface::AppendConsoleParameters(string& svParameters) { if (this->m_ConsoleToggle->Checked()) AppendParameterInternal(svParameters, "-wconsole"); if (this->m_ColorConsoleToggle->Checked()) AppendParameterInternal(svParameters, "-ansiclr"); if (!String::IsNullOrEmpty(this->m_PlaylistFileTextBox->Text())) AppendParameterInternal(svParameters, "-playlistfile", this->m_PlaylistFileTextBox->Text().ToCString()); } //----------------------------------------------------------------------------- // Purpose: appends the video parameters // Input : &svParameters - //----------------------------------------------------------------------------- void CSurface::AppendVideoParameters(string& svParameters) { if (this->m_WindowedToggle->Checked()) AppendParameterInternal(svParameters, "-windowed"); else AppendParameterInternal(svParameters, "-fullscreen"); if (this->m_NoBorderToggle->Checked()) AppendParameterInternal(svParameters, "-noborder"); else AppendParameterInternal(svParameters, "-forceborder"); if (StringIsDigit(this->m_FpsTextBox->Text().ToCString())) AppendParameterInternal(svParameters, "+fps_max", this->m_FpsTextBox->Text().ToCString()); if (!String::IsNullOrEmpty(this->m_WidthTextBox->Text())) AppendParameterInternal(svParameters, "-w", this->m_WidthTextBox->Text().ToCString()); if (!String::IsNullOrEmpty(this->m_HeightTextBox->Text())) AppendParameterInternal(svParameters, "-h", this->m_HeightTextBox->Text().ToCString()); } //----------------------------------------------------------------------------- // Purpose: appends the host parameters // Input : &svParameters - //----------------------------------------------------------------------------- void CSurface::AppendHostParameters(string& svParameters) { if (!String::IsNullOrEmpty(this->m_HostNameTextBox->Text())) { AppendParameterInternal(svParameters, "+hostname", this->m_HostNameTextBox->Text().ToCString()); const char* szMode = "0"; // '0' = Offline (default). switch (static_cast(this->m_VisibilityCombo->SelectedIndex())) { case eVisibility::PUBLIC: { szMode = "2"; break; } case eVisibility::HIDDEN: { szMode = "1"; break; } } AppendParameterInternal(svParameters, "+sv_pylonVisibility", szMode); } } //----------------------------------------------------------------------------- // Purpose: appends the net parameters // Input : &svParameters - //----------------------------------------------------------------------------- void CSurface::AppendNetParameters(string& svParameters) { if (this->m_NetEncryptionToggle->Checked()) AppendParameterInternal(svParameters, "+net_encryptionEnable", "1"); if (this->m_NetRandomKeyToggle->Checked()) AppendParameterInternal(svParameters, "+net_useRandomKey", "1"); if (this->m_NoQueuedPacketThread->Checked()) AppendParameterInternal(svParameters, "+net_queued_packet_thread", "0"); if (this->m_NoTimeOutToggle->Checked()) AppendParameterInternal(svParameters, "-notimeout"); } //----------------------------------------------------------------------------- // Purpose: clears the form and reloads the playlist // Input : &svParameters - // Output : eLaunchMode [HOST - SERVER - CLIENT - NONE] //----------------------------------------------------------------------------- eLaunchMode CSurface::BuildParameter(string& svParameters) { eLaunchMode results = eLaunchMode::LM_NONE; switch (static_cast(this->m_ModeCombo->SelectedIndex())) { case eMode::HOST: { // GAME ############################################################### if (!String::IsNullOrEmpty(this->m_MapCombo->Text())) { AppendParameterInternal(svParameters, "+map", this->m_MapCombo->Text().ToCString()); } if (!String::IsNullOrEmpty(this->m_PlaylistCombo->Text())) { AppendParameterInternal(svParameters, "+launchplaylist", this->m_PlaylistCombo->Text().ToCString()); } if (this->m_DeveloperToggle->Checked()) { AppendParameterInternal(svParameters, "-dev"); AppendParameterInternal(svParameters, "-devsdk"); results = eLaunchMode::LM_GAME_DEV; } else results = eLaunchMode::LM_GAME; if (this->m_CheatsToggle->Checked()) { AppendParameterInternal(svParameters, "-dev"); AppendParameterInternal(svParameters, "-showdevmenu"); } this->AppendConsoleParameters(svParameters); // ENGINE ############################################################### this->AppendReservedCoreCount(svParameters); if (this->m_SingleCoreDediToggle->Checked()) AppendParameterInternal(svParameters, "+sv_single_core_dedi", "1"); if (this->m_NoAsyncJobsToggle->Checked()) { AppendParameterInternal(svParameters, "-noasync"); AppendParameterInternal(svParameters, "+async_serialize", "0"); AppendParameterInternal(svParameters, "+buildcubemaps_async", "0"); AppendParameterInternal(svParameters, "+sv_asyncAIInit", "0"); AppendParameterInternal(svParameters, "+sv_asyncSendSnapshot", "0"); AppendParameterInternal(svParameters, "+sv_scriptCompileAsync", "0"); AppendParameterInternal(svParameters, "+cl_scriptCompileAsync", "0"); AppendParameterInternal(svParameters, "+cl_async_bone_setup", "0"); AppendParameterInternal(svParameters, "+cl_updatedirty_async", "0"); AppendParameterInternal(svParameters, "+mat_syncGPU", "1"); AppendParameterInternal(svParameters, "+mat_sync_rt", "1"); AppendParameterInternal(svParameters, "+mat_sync_rt_flushes_gpu", "1"); AppendParameterInternal(svParameters, "+net_async_sendto", "0"); AppendParameterInternal(svParameters, "+physics_async_sv", "0"); AppendParameterInternal(svParameters, "+physics_async_cl", "0"); } this->AppendHostParameters(svParameters); this->AppendNetParameters(svParameters); this->AppendVideoParameters(svParameters); if (!String::IsNullOrEmpty(this->m_LaunchArgsTextBox->Text())) AppendParameterInternal(svParameters, this->m_LaunchArgsTextBox->Text().ToCString()); return results; } case eMode::SERVER: { // GAME ############################################################### if (!String::IsNullOrEmpty(this->m_MapCombo->Text())) { AppendParameterInternal(svParameters, "+map", this->m_MapCombo->Text().ToCString()); } if (!String::IsNullOrEmpty(this->m_PlaylistCombo->Text())) { AppendParameterInternal(svParameters, "+launchplaylist", this->m_PlaylistCombo->Text().ToCString()); } if (this->m_DeveloperToggle->Checked()) { AppendParameterInternal(svParameters, "-dev"); AppendParameterInternal(svParameters, "-devsdk"); results = eLaunchMode::LM_SERVER_DEV; } else results = eLaunchMode::LM_SERVER; if (this->m_CheatsToggle->Checked()) AppendParameterInternal(svParameters, "+sv_cheats", "1"); this->AppendConsoleParameters(svParameters); // ENGINE ############################################################### this->AppendReservedCoreCount(svParameters); if (this->m_SingleCoreDediToggle->Checked()) AppendParameterInternal(svParameters, "+sv_single_core_dedi", "1"); if (this->m_NoAsyncJobsToggle->Checked()) { AppendParameterInternal(svParameters, "-noasync"); AppendParameterInternal(svParameters, "+async_serialize", "0"); AppendParameterInternal(svParameters, "+sv_asyncAIInit", "0"); AppendParameterInternal(svParameters, "+sv_asyncSendSnapshot", "0"); AppendParameterInternal(svParameters, "+sv_scriptCompileAsync", "0"); AppendParameterInternal(svParameters, "+physics_async_sv", "0"); } this->AppendHostParameters(svParameters); this->AppendNetParameters(svParameters); if (!String::IsNullOrEmpty(this->m_LaunchArgsTextBox->Text())) AppendParameterInternal(svParameters, this->m_LaunchArgsTextBox->Text().ToCString()); return results; } case eMode::CLIENT: { AppendParameterInternal(svParameters, "-noworkerdll"); // This prevents init of worker dll //(this dll is always imported, but we want client.dll to do the work instead). // GAME ############################################################### if (this->m_DeveloperToggle->Checked()) { AppendParameterInternal(svParameters, "-dev"); AppendParameterInternal(svParameters, "-devsdk"); results = eLaunchMode::LM_CLIENT_DEV; } else results = eLaunchMode::LM_CLIENT; if (this->m_CheatsToggle->Checked()) { AppendParameterInternal(svParameters, "-dev"); AppendParameterInternal(svParameters, "-showdevmenu"); } this->AppendConsoleParameters(svParameters); // ENGINE ############################################################### this->AppendReservedCoreCount(svParameters); if (this->m_SingleCoreDediToggle->Checked()) AppendParameterInternal(svParameters, "+sv_single_core_dedi", "1"); if (this->m_NoAsyncJobsToggle->Checked()) { AppendParameterInternal(svParameters, "-noasync"); AppendParameterInternal(svParameters, "+async_serialize", "0"); AppendParameterInternal(svParameters, "+buildcubemaps_async", "0"); AppendParameterInternal(svParameters, "+cl_scriptCompileAsync", "0"); AppendParameterInternal(svParameters, "+cl_async_bone_setup", "0"); AppendParameterInternal(svParameters, "+cl_updatedirty_async", "0"); AppendParameterInternal(svParameters, "+mat_syncGPU", "1"); AppendParameterInternal(svParameters, "+mat_sync_rt", "1"); AppendParameterInternal(svParameters, "+mat_sync_rt_flushes_gpu", "1"); AppendParameterInternal(svParameters, "+net_async_sendto", "0"); AppendParameterInternal(svParameters, "+physics_async_cl", "0"); } this->AppendNetParameters(svParameters); this->AppendVideoParameters(svParameters); // MAIN ############################################################### if (!String::IsNullOrEmpty(this->m_LaunchArgsTextBox->Text())) AppendParameterInternal(svParameters, this->m_LaunchArgsTextBox->Text().ToCString()); return results; } default: return results; } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CSurface::CSurface() : Forms::Form() { this->Init(); this->Setup(); } CSurface* g_pMainUI;