#pragma once inline CMemory p_BuildPropStaticFrustumCullMap; inline auto v_BuildPropStaticFrustumCullMap = p_BuildPropStaticFrustumCullMap.RCast(); //inline void** (*sub_1404365A0)(__m128*, const __m128i*, __m128i*, double) = nullptr; //inline __m128 (*sub_140270130)(__m128*) = nullptr; //inline const __m128i* (*sub_14028F170)(__int64, __int64, __m128*, const __m128i*, const __m128i*) = nullptr; //inline int64_t(*sub_140257F20)(void*, __int64, __m128i*, __int8*) = nullptr; // //inline int32_t* dword_1696A9D20 = nullptr; //inline int32_t* dword_141744EBC = nullptr; //inline int32_t* dword_141744EE8 = nullptr; // //inline int64_t* qword_141744EA8 = nullptr; //inline int64_t* qword_141744EA0 = nullptr; //inline int64_t* qword_141744E88 = nullptr; // //inline __m128* xmmword_1415BD270 = nullptr; // //inline void* off_141744E70 = nullptr; //inline void* off_141731448 = nullptr; void* __fastcall BuildPropStaticFrustumCullMap(int64_t a1, int64_t a2, unsigned int a3, unsigned int a4, int64_t a5, int64_t a6, int64_t a7); void BspLib_Attach(); void BspLib_Detach(); /////////////////////////////////////////////////////////////////////////////// class VBspLib : public IDetour { virtual void GetAdr(void) const { spdlog::debug("| FUN: BuildPropStaticFrustumCullMap : {:#18x} |\n", p_BuildPropStaticFrustumCullMap.GetPtr()); //spdlog::debug("| FUN: sub_1404365A0 : {:#18x} |\n", reinterpret_cast(sub_1404365A0)); //spdlog::debug("| FUN: sub_140270130 : {:#18x} |\n", reinterpret_cast(sub_140270130)); //spdlog::debug("| FUN: sub_14028F170 : {:#18x} |\n", reinterpret_cast(sub_14028F170)); //spdlog::debug("| FUN: sub_140257F20 : {:#18x} |\n", reinterpret_cast(sub_140257F20)); //spdlog::debug("| VAR: dword_1696A9D20 : {:#18x} |\n", reinterpret_cast(dword_1696A9D20)); //spdlog::debug("| VAR: dword_141744EBC : {:#18x} |\n", reinterpret_cast(dword_141744EBC)); //spdlog::debug("| VAR: dword_141744EE8 : {:#18x} |\n", reinterpret_cast(dword_141744EE8)); //spdlog::debug("| VAR: qword_141744EA8 : {:#18x} |\n", reinterpret_cast(qword_141744EA8)); //spdlog::debug("| VAR: qword_141744EA0 : {:#18x} |\n", reinterpret_cast(qword_141744EA0)); //spdlog::debug("| VAR: qword_141744E88 : {:#18x} |\n", reinterpret_cast(qword_141744E88)); //spdlog::debug("| VAR: xmmword_1415BD270 : {:#18x} |\n", reinterpret_cast(xmmword_1415BD270)); //spdlog::debug("| VAR: off_141744E70 : {:#18x} |\n", reinterpret_cast(off_141744E70)); //spdlog::debug("| VAR: off_141731448 : {:#18x} |\n", reinterpret_cast(off_141731448)); spdlog::debug("+----------------------------------------------------------------+\n"); } virtual void GetFun(void) const { p_BuildPropStaticFrustumCullMap = g_GameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\xC4\x44\x89\x40\x18\x48\x89\x50\x10\x55"), "xxxxxxxxxxxx"); /*48 8B C4 44 89 40 18 48 89 50 10 55*/ v_BuildPropStaticFrustumCullMap = p_BuildPropStaticFrustumCullMap.RCast(); //sub_1404365A0 = g_GameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\xC4\x48\x83\xEC\x78\xF3\x41\x0F\x10\x48\x00"), "xxxxxxxxxxxx?").RCast(); //sub_140270130 = g_GameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x28\x66\x0F\x6F\x15\x00\x00\x00\x00"), "xxxxxxxx????").RCast<__m128(*)(__m128*)>(); //sub_14028F170 = g_GameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x58\xF3\x41\x0F\x7E\x11"), "xxxxxxxxx").RCast(); //sub_140257F20 = g_GameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x00\x57\x48\x83\xEC\x20\x49\x8B\xD9\x49\x8B\xF8\x48\x85\xD2"), "xxxx?xxxxxxxxxxxxxx").RCast<__int64(*)(void*, __int64, __m128i*, __int8*)>(); } virtual void GetVar(void) const { // dword_1696A9D20 = p_BuildPropStaticFrustumCullMap.FindPattern("89 0D").ResolveRelativeAddressSelf(0x2, 0x6).RCast(); // dword_141744EBC = p_BuildPropStaticFrustumCullMap.Offset(0x200).FindPattern("44 8B").ResolveRelativeAddressSelf(0x3, 0x7).RCast(); // dword_141744EE8 = p_BuildPropStaticFrustumCullMap.Offset(0x550).FindPattern("8B 15").ResolveRelativeAddressSelf(0x2, 0x6).RCast(); // // qword_141744EA8 = p_BuildPropStaticFrustumCullMap.Offset(0x150).FindPattern("48 8B").ResolveRelativeAddressSelf(0x3, 0x7).RCast(); // qword_141744EA0 = p_BuildPropStaticFrustumCullMap.Offset(0x220).FindPattern("48 8B").ResolveRelativeAddressSelf(0x3, 0x7).RCast(); // qword_141744E88 = p_BuildPropStaticFrustumCullMap.Offset(0x4E0).FindPattern("48 8B").ResolveRelativeAddressSelf(0x3, 0x7).RCast(); // // xmmword_1415BD270 = p_BuildPropStaticFrustumCullMap.Offset(0x1A0).FindPattern("0F 59").ResolveRelativeAddressSelf(0x3, 0x7).RCast<__m128*>(); // // off_141744E70 = p_BuildPropStaticFrustumCullMap.Offset(0x550).FindPattern("4C 8D").ResolveRelativeAddressSelf(0x3, 0x7).RCast(); //#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) // off_141731448 = p_CalcPropStaticFrustumCulling.Offset(0x1F0).FindPattern("48 ?? ?? ?? ?? ?? 01").ResolveRelativeAddressSelf(0x3, 0x7).RCast(); //#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) // off_141731448 = p_BuildPropStaticFrustumCullMap.Offset(0x200).FindPattern("48 ?? ?? ?? ?? ?? 01").ResolveRelativeAddressSelf(0x3, 0x7).RCast(); //#endif } virtual void GetCon(void) const { } virtual void Attach(void) const { } virtual void Detach(void) const { } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(VBspLib);