#pragma once inline CMemory p_EbisuSDK_Tier0_Init; inline void(*EbisuSDK_Tier0_Init)(void); inline CMemory p_EbisuSDK_CVar_Init; inline void(*EbisuSDK_CVar_Init)(void); inline CMemory p_EbisuSDK_SetState; inline void(*EbisuSDK_SetState)(void); inline uint64_t* g_NucleusID = nullptr; inline char* g_NucleusToken = nullptr; /*SIZE = 1024*/ inline char* g_OriginAuthCode = nullptr; /*SIZE = 256*/ inline int* g_OriginErrorLevel = nullptr; inline bool* g_EbisuSDKInit = nullptr; inline bool* g_EbisuProfileInit = nullptr; /////////////////////////////////////////////////////////////////////////////// void HEbisuSDK_Init(); bool IsOriginInitialized(); bool IsValidPersonaName(const char* pszName, int nMinLen, int nMaxLen); /////////////////////////////////////////////////////////////////////////////// class VEbisuSDK : public IDetour { virtual void GetAdr(void) const { LogFunAdr("EbisuSDK_Tier0_Init", p_EbisuSDK_Tier0_Init.GetPtr()); LogFunAdr("EbisuSDK_CVar_Init", p_EbisuSDK_CVar_Init.GetPtr()); LogFunAdr("EbisuSDK_SetState", p_EbisuSDK_SetState.GetPtr()); LogVarAdr("g_NucleusID", reinterpret_cast(g_NucleusID)); LogVarAdr("g_NucleusToken", reinterpret_cast(g_NucleusToken)); LogVarAdr("g_OriginAuthCode", reinterpret_cast(g_OriginAuthCode)); LogVarAdr("g_OriginErrorLevel", reinterpret_cast(g_OriginErrorLevel)); LogVarAdr("g_EbisuProfileInit", reinterpret_cast(g_EbisuProfileInit)); LogVarAdr("g_EbisuSDKInit", reinterpret_cast(g_EbisuSDKInit)); } virtual void GetFun(void) const { p_EbisuSDK_Tier0_Init = g_GameDll.FindPatternSIMD("48 83 EC 28 80 3D ?? ?? ?? ?? ?? 0F 85 ?? 02 ?? ?? 48 89 5C 24 20"); EbisuSDK_Tier0_Init = p_EbisuSDK_Tier0_Init.RCast(); /*48 83 EC 28 80 3D ?? ?? ?? ?? 00 0F 85 ?? 02 00 00 48 89 5C 24 20*/ p_EbisuSDK_CVar_Init = g_GameDll.FindPatternSIMD("40 57 48 83 EC 40 83 3D"); EbisuSDK_CVar_Init = p_EbisuSDK_CVar_Init.RCast(); /*40 57 48 83 EC 40 83 3D*/ p_EbisuSDK_SetState = g_GameDll.FindPatternSIMD("48 81 EC ?? ?? ?? ?? 80 3D ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 80 3D ?? ?? ?? ?? ?? 74 5B"); EbisuSDK_SetState = p_EbisuSDK_SetState.RCast(); /*48 81 EC ?? ?? ?? ?? 80 3D ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 80 3D ?? ?? ?? ?? ?? 74 5B*/ } virtual void GetVar(void) const { g_NucleusID = p_EbisuSDK_CVar_Init.Offset(0x20).FindPatternSelf("4C 89 05", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x3, 0x7).RCast(); #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) g_NucleusToken = p_EbisuSDK_SetState.Offset(0x1EF).FindPatternSelf("38 1D", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x6).RCast(); // !TODO: TEST! #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) g_NucleusToken = p_EbisuSDK_SetState.Offset(0x1EF).FindPatternSelf("80 3D", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x7).RCast(); #endif g_OriginAuthCode = p_EbisuSDK_SetState.Offset(0x1BF).FindPatternSelf("0F B6", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x3, 0x7).RCast(); g_OriginErrorLevel = p_EbisuSDK_SetState.Offset(0x20).FindPatternSelf("89 05", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x6).RCast(); g_EbisuProfileInit = p_EbisuSDK_CVar_Init.Offset(0x12A).FindPatternSelf("C6 05", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x7).RCast(); g_EbisuSDKInit = p_EbisuSDK_Tier0_Init.Offset(0x0).FindPatternSelf("80 3D", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x7).RCast(); } virtual void GetCon(void) const { } virtual void Attach(void) const { } virtual void Detach(void) const { } }; ///////////////////////////////////////////////////////////////////////////////