#pragma once #include "squirrel/sqtype.h" #ifndef DEDICATED #include "client/cdll_engine_int.h" #endif // !DEDICATED /* ==== SQUIRREL ======================================================================================================================================================== */ inline CMemory p_SQVM_PrintFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\xC4\x48\x89\x50\x10\x4C\x89\x40\x18\x4C\x89\x48\x20\x53\x56\x57\x48\x81\xEC\x30\x08\x00\x00\x48\x8B\xDA\x48\x8D\x70\x18\x48\x8B\xF9\xE8\x00\x00\x00\xFF\x48\x89\x74\x24\x28\x48\x8D\x54\x24\x30\x33"), "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx???xxxxxxxxxxxx"); inline auto SQVM_PrintFunc = p_SQVM_PrintFunc.RCast(); /*48 8B C4 48 89 50 10 4C 89 40 18 4C 89 48 20 53 56 57 48 81 EC 30 08 00 00 48 8B DA 48 8D 70 18 48 8B F9 E8 ?? ?? ?? FF 48 89 74 24 28 48 8D 54 24 30 33*/ inline CMemory p_SQVM_WarningFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x4C\x89\x4C\x24\x20\x44\x89\x44\x24\x18\x89\x54\x24\x10\x53\x55\x56\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x83\xEC\x00\x48\x8B"), "xxxxxxxxxxxxxxxxxxxxxxxxxxxxx?xx"); inline auto SQVM_WarningFunc = p_SQVM_WarningFunc.RCast(); /*4C 89 4C 24 20 44 89 44 24 18 89 54 24 10 53 55 56 57 41 54 41 55 41 56 41 57 48 83 EC ?? 48 8B*/ #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) inline CMemory p_SQVM_GetErrorLine = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x00\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x55\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8D\xAC\x24\x00\x00\x00\x00\x48\x81\xEC\x00\x00\x00\x00\x83\x65\x90\xFC"), "xxxx?xxxx?xxxx?xxxxxxxxxxxxx????xxx????xxxx"); inline auto SQVM_GetErrorLine = p_SQVM_GetErrorLine.RCast(); /*48 89 5C 24 ? 48 89 74 24 ? 48 89 7C 24 ? 55 41 54 41 55 41 56 41 57 48 8D AC 24 ? ? ? ? 48 81 EC ? ? ? ? 83 65 90 FC*/ inline CMemory p_SQVM_LoadScript = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x10\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x48\x89\x4C\x24\x08\x55\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8D\x6C"), "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); inline auto SQVM_LoadScript = p_SQVM_LoadScript.RCast(); /*48 89 5C 24 10 48 89 74 24 18 48 89 7C 24 20 48 89 4C 24 08 55 41 54 41 55 41 56 41 57 48 8D 6C*/ #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) inline CMemory p_SQVM_GetErrorLine = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\xC4\x55\x56\x48\x8D\xA8\x00\x00\x00\x00\x48\x81\xEC\x00\x00\x00\x00\x83\x65\x90\xFC"), "xxxxxxxx????xxx????xxxx"); inline auto SQVM_GetErrorLine = p_SQVM_GetErrorLine.RCast(); /*48 8B C4 55 56 48 8D A8 ? ? ? ? 48 81 EC ? ? ? ? 83 65 90 FC*/ inline CMemory p_SQVM_LoadScript = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\xC4\x48\x89\x48\x08\x55\x41\x56\x48\x8D\x68"), "xxxxxxxxxxxxx"); inline auto SQVM_LoadScript = p_SQVM_LoadScript.RCast(); /*48 8B C4 48 89 48 08 55 41 56 48 8D 68*/ #endif inline CMemory p_SQVM_LoadRson = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x4C\x8B\xDC\x49\x89\x5B\x08\x57\x48\x81\xEC\xA0\x00\x00\x00\x33"), "xxxxxxxxxxxxxxxx"); inline auto SQVM_LoadRson = p_SQVM_LoadRson.RCast(); /*4C 8B DC 49 89 5B 08 57 48 81 EC A0 00 00 00 33*/ inline CMemory p_SQVM_WarningCmd = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x40\x53\x48\x83\xEC\x30\x33\xDB\x48\x8D\x44\x24\x00\x4C\x8D\x4C\x24\x00"), "xxxxxxxxxxxx?xxxx?"); inline auto SQVM_WarningCmd = p_SQVM_WarningCmd.RCast(); /*40 53 48 83 EC 30 33 DB 48 8D 44 24 ?? 4C 8D 4C 24 ??*/ inline CMemory p_SQVM_RegisterFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x38\x45\x0F\xB6\xC8"), "xxxxxxxx"); inline auto SQVM_RegisterFunc = p_SQVM_RegisterFunc.RCast(); /*48 83 EC 38 45 0F B6 C8*/ inline CMemory p_SQVM_CompileError = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x41\x56\x48\x81\xEC\x00\x00\x00\x00\x48\x8B\xD9\x4C\x8B\xF2"), "xxxx?xxxx?xxxx?xxxx?xxxxx????xxxxxx"); inline auto SQVM_CompileError = p_SQVM_CompileError.RCast(); /*48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 48 89 7C 24 ? 41 56 48 81 EC ? ? ? ? 48 8B D9 4C 8B F2*/ #if !defined (CLIENT_DLL) inline CMemory p_SQVM_InitializeSVGlobalScriptStructs = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x74\x24\x00\x57\x48\x83\xEC\x30\x48\x8B\x3D\x00\x00\x00\x00\x48\x8B\xF1"), "xxxx?xxxxxxxx????xxx"); inline auto SQVM_InitializeSVGlobalScriptStructs = p_SQVM_InitializeSVGlobalScriptStructs.RCast(); /*48 89 74 24 ? 57 48 83 EC 30 48 8B 3D ? ? ? ? 48 8B F1*/ #endif // !CLIENT_DLL #if !defined (DEDICATED) inline CMemory p_SQVM_InitializeCLGlobalScriptStructs = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x41\x56\x48\x83\xEC\x30\x48\x63\xC2\x48\x8D\x3D\x00\x00\x00\x00"), "xxxx?xxxx?xxxxxxxxxxxx????"); inline auto SQVM_InitializeCLGlobalScriptStructs = p_SQVM_InitializeCLGlobalScriptStructs.RCast(); /*48 89 74 24 ? 48 89 7C 24 ? 41 56 48 83 EC 30 48 63 C2 48 8D 3D ? ? ? ?*/ #endif // !DEDICATED #if !defined (CLIENT_DLL) && defined (GAMEDLL_S0) || defined (GAMEDLL_S1) inline CMemory p_SQVM_CreateServerVM = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x40\x53\x48\x83\xEC\x50\x48\x8D\x0D\x00\x00\x00\x00"), "xxxxxxxxx????"); inline auto SQVM_CreateServerVM = p_SQVM_CreateServerVM.RCast(); /*40 53 48 83 EC 50 48 8D 0D ? ? ? ?*/ #elif !defined (CLIENT_DLL) && defined (GAMEDLL_S3) || defined (GAMEDLL_S2) inline CMemory p_SQVM_CreateServerVM = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x40\x53\x56\x48\x83\xEC\x48\x48\x8D\x0D\x00\x00\x00\x00"), "xxxxxxxxxx????"); inline auto SQVM_CreateServerVM = p_SQVM_CreateServerVM.RCast(); /*40 53 56 48 83 EC 48 48 8D 0D ? ? ? ?*/ #endif #if !defined (DEDICATED) && defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2) inline CMemory p_SQVM_CreateClientVM = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x58\x48\x83\x3D\x00\x00\x00\x00\x00\x74\x05"), "xxxxxxx?????xx"); inline auto SQVM_CreateClientVM = p_SQVM_CreateClientVM.RCast(); /*48 83 EC 58 48 83 3D ? ? ? ? ? 74 05*/ #elif !defined (DEDICATED) && defined (GAMEDLL_S3) inline CMemory p_SQVM_CreateClientVM = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x40\x53\x41\x57\x48\x83\xEC\x68\x48\x83\x3D\x00\x00\x00\x00\x00"), "xxxxxxxxxxx?????"); inline auto SQVM_CreateClientVM = p_SQVM_CreateClientVM.RCast(); /*40 53 41 57 48 83 EC 68 48 83 3D ? ? ? ? ?*/ #endif #if !defined (DEDICATED) inline CMemory p_SQVM_CreateUIVM = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x40\x53\x48\x83\xEC\x20\x48\x8B\x1D\x00\x00\x00\x00\xC6\x05\x00\x00\x00\x00\x00"), "xxxxxxxxx????xx?????"); inline auto SQVM_CreateUIVM = p_SQVM_CreateUIVM.RCast(); /*40 53 48 83 EC 20 48 8B 1D ? ? ? ? C6 05 ? ? ? ? ?*/ #endif // !DEDICATED #if !defined (CLIENT_DLL) inline CMemory g_pServerVM = p_SQVM_CreateServerVM.FindPatternSelf("48 89 1D", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x3, 0x7); #endif // !CLIENT_DLL #if !defined (DEDICATED) inline CMemory g_pClientVM = p_SQVM_CreateClientVM.FindPatternSelf("48 83 3D", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x3, 0x8); inline CMemory g_pUIVM = p_SQVM_CreateUIVM.FindPatternSelf("48 8B 1D", CMemory::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x3, 0x7); #endif // !DEDICATED SQRESULT HSQVM_PrintFunc(HSQUIRRELVM v, SQChar* fmt, ...); SQRESULT HSQVM_WarningFunc(HSQUIRRELVM v, SQInteger a2, SQInteger a3, SQInteger* nStringSize, SQChar** ppString); void HSQVM_CompileError(HSQUIRRELVM v, const SQChar* pszError, const SQChar* pszFile, SQUnsignedInteger nLine, SQInteger nColumn); SQInteger HSQVM_LoadRson(const SQChar* szRsonName); SQBool HSQVM_LoadScript(HSQUIRRELVM v, const SQChar* szScriptPath, const SQChar* szScriptName, SQInteger nFlag); SQRESULT HSQVM_RegisterFunction(HSQUIRRELVM v, const SQChar* szName, const SQChar* szHelpString, const SQChar* szRetValType, const SQChar* szArgTypes, void* pFunction); void SQVM_RegisterServerScriptFunctions(HSQUIRRELVM v); void SQVM_RegisterClientScriptFunctions(HSQUIRRELVM v); void SQVM_RegisterUIScriptFunctions(HSQUIRRELVM v); SQInteger HSQVM_InitializeCLGlobalScriptStructs(SQVM* sqvm, SQCONTEXT context); void HSQVM_InitializeSVGlobalScriptStructs(SQVM* sqvm); SQBool HSQVM_CreateServerVM(); #ifndef DEDICATED SQBool HSQVM_CreateClientVM(CHLClient* hlclient); #endif // !DEDICATED SQBool HSQVM_CreateUIVM(); const SQChar* SQVM_GetContextName(SQCONTEXT context); HSQUIRRELVM SQVM_GetVM(SQCONTEXT context); void SQVM_Execute(const SQChar* code, SQCONTEXT context); void SQVM_Attach(); void SQVM_Detach(); /////////////////////////////////////////////////////////////////////////////// class HSQVM : public IDetour { virtual void debugp() { std::cout << "| FUN: SQVM_PrintFunc : 0x" << std::hex << std::uppercase << p_SQVM_PrintFunc.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: SQVM_WarningFunc : 0x" << std::hex << std::uppercase << p_SQVM_WarningFunc.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: SQVM_GetErrorLine : 0x" << std::hex << std::uppercase << p_SQVM_GetErrorLine.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: SQVM_LoadScript : 0x" << std::hex << std::uppercase << p_SQVM_LoadScript.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: SQVM_LoadRson : 0x" << std::hex << std::uppercase << p_SQVM_LoadRson.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: SQVM_WarningCmd : 0x" << std::hex << std::uppercase << p_SQVM_WarningCmd.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: SQVM_RegisterFunc : 0x" << std::hex << std::uppercase << p_SQVM_RegisterFunc.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: SQVM_CompileError : 0x" << std::hex << std::uppercase << p_SQVM_CompileError.GetPtr() << std::setw(npad) << " |" << std::endl; #ifndef CLIENT_DLL std::cout << "| FUN: SQVM_InitializeSVGlobalScriptStructs : 0x" << std::hex << std::uppercase << p_SQVM_InitializeSVGlobalScriptStructs.GetPtr() << std::setw(npad) << " |" << std::endl; #endif // !CLIENT_DLL #ifndef DEDICATED std::cout << "| FUN: SQVM_InitializeCLGlobalScriptStructs : 0x" << std::hex << std::uppercase << p_SQVM_InitializeCLGlobalScriptStructs.GetPtr() << std::setw(npad) << " |" << std::endl; #endif // !DEDICATED #ifndef CLIENT_DLL std::cout << "| FUN: SQVM_CreateServerVM : 0x" << std::hex << std::uppercase << p_SQVM_CreateServerVM.GetPtr() << std::setw(npad) << " |" << std::endl; #endif // !CLIENT_DLL #ifndef DEDICATED std::cout << "| FUN: SQVM_CreateClientVM : 0x" << std::hex << std::uppercase << p_SQVM_CreateClientVM.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: SQVM_CreateUIVM : 0x" << std::hex << std::uppercase << p_SQVM_CreateUIVM.GetPtr() << std::setw(npad) << " |" << std::endl; #endif // !DEDICATED #ifndef CLIENT_DLL std::cout << "| VAR: g_pServerVM : 0x" << std::hex << std::uppercase << g_pServerVM.GetPtr() << std::setw(npad) << " |" << std::endl; #endif // !CLIENT_DLL #ifndef DEDICATED std::cout << "| VAR: g_pClientVM : 0x" << std::hex << std::uppercase << g_pClientVM.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| VAR: g_pUIVM : 0x" << std::hex << std::uppercase << g_pUIVM.GetPtr() << std::setw(npad) << " |" << std::endl; #endif // !DEDICATED std::cout << "+----------------------------------------------------------------+" << std::endl; } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HSQVM);