#pragma once #include "appframework/iappsystem.h" //----------------------------------------------------------------------------- // Return values from the initialization stage of the application framework //----------------------------------------------------------------------------- enum { INIT_RESTART = INIT_LAST_VAL, RUN_FIRST_VAL, }; //----------------------------------------------------------------------------- // Return values from IEngineAPI::Run. //----------------------------------------------------------------------------- enum { RUN_OK = RUN_FIRST_VAL, RUN_RESTART, }; class CModAppSystemGroup { public: static int Main(CModAppSystemGroup* pModAppSystemGroup); static bool Create(CModAppSystemGroup* pModAppSystemGroup); bool IsServerOnly(void) const { return m_bServerOnly; } void SetServerOnly(void) { m_bServerOnly = true; } private: char pad[0xA8]; bool m_bServerOnly; }; //------------------------------------------------------------------------- // Methods of IApplication //------------------------------------------------------------------------- /* ==== CAPPSYSTEMGROUP ================================================================================================================================================= */ inline CMemory p_CModAppSystemGroup_Main; inline auto CModAppSystemGroup_Main = p_CModAppSystemGroup_Main.RCast(); inline CMemory p_CModAppSystemGroup_Create; inline auto CModAppSystemGroup_Create = p_CModAppSystemGroup_Create.RCast(); inline CMemory p_CSourceAppSystemGroup__PreInit; inline auto CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast(); inline CMemory p_CSourceAppSystemGroup__Create; inline auto CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast(); /////////////////////////////////////////////////////////////////////////////// void IApplication_Attach(); void IApplication_Detach(); inline bool g_bAppSystemInit = false; /////////////////////////////////////////////////////////////////////////////// class VApplication : public IDetour { virtual void GetAdr(void) const { spdlog::debug("| FUN: CModAppSystemGroup::Main : {:#18x} |\n", p_CModAppSystemGroup_Main.GetPtr()); spdlog::debug("| FUN: CModAppSystemGroup::Create : {:#18x} |\n", p_CModAppSystemGroup_Create.GetPtr()); spdlog::debug("| FUN: CSourceAppSystemGroup::Create : {:#18x} |\n", p_CSourceAppSystemGroup__Create.GetPtr()); spdlog::debug("| FUN: CSourceAppSystemGroup::PreInit : {:#18x} |\n", p_CSourceAppSystemGroup__PreInit.GetPtr()); spdlog::debug("+----------------------------------------------------------------+\n"); } virtual void GetFun(void) const { #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) p_CModAppSystemGroup_Main = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x28\x80\xB9\x00\x00\x00\x00\x00\x48\x8B\x15\x00\x00\x00\x00"), "xxxxxx?????xxx????"); p_CModAppSystemGroup_Create = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\xC4\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x83\xEC\x60\x48\xC7\x40\x00\x00\x00\x00\x00\x48\x89\x58\x08"), "xxxxxxxxxxxxxxxxxxx?????xxxx"); p_CSourceAppSystemGroup__Create = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xEC\x20\x48\x8B\xF9\xE8\x00\x00\x00\x00\x33\xC9"), "xxxx?xxxx?xxxx?xxxxxxxxx????xx"); #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) p_CModAppSystemGroup_Main = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x40\x53\x48\x83\xEC\x20\x80\xB9\x00\x00\x00\x00\x00\xBB\x00\x00\x00\x00"), "xxxxxxxx?????x????"); p_CModAppSystemGroup_Create = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\xC4\x55\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8B\xEC\x48\x83\xEC\x60"), "xxxxxxxxxxxxxxxxxxx"); p_CSourceAppSystemGroup__Create = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xEC\x20\x48\x8B\xF9\xE8\x00\x00\x00\x00\x33\xC9"), "xxxx?xxxx?xxxxxxxxx????xx"); #endif p_CSourceAppSystemGroup__PreInit = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x74\x24\x00\x55\x48\x8D\xAC\x24\x00\x00\x00\x00\x48\x81\xEC\x00\x00\x00\x00\x48\x8B\x05\x00\x00\x00\x00"), "xxxx?xxxxx????xxx????xxx????"); CModAppSystemGroup_Main = p_CModAppSystemGroup_Main.RCast(); /*40 53 48 83 EC 20 80 B9 ?? ?? ?? ?? ?? BB ?? ?? ?? ??*/ CModAppSystemGroup_Create = p_CModAppSystemGroup_Create.RCast(); /*48 8B C4 55 41 54 41 55 41 56 41 57 48 8B EC 48 83 EC 60*/ CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast(); /*48 89 74 24 ?? 55 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ??*/ CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 E8 ?? ?? ?? ?? 33 C9*/ } virtual void GetVar(void) const { } virtual void GetCon(void) const { } virtual void Attach(void) const { } virtual void Detach(void) const { } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(VApplication);