#pragma once #include "squirrel/sqapi.h" namespace { ADDRESS p_Script_Remote_BeginRegisteringFunctions = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x83\xEC\x28\x83\x3D\x00\x00\x00\x00\x00\x74\x10", "xxxxxx?????xx"); void* Script_Remote_BeginRegisteringFunctions = (void*)p_Script_Remote_BeginRegisteringFunctions.GetPtr(); /*48 83 EC 28 83 3D ?? ?? ?? ?? ?? 74 10*/ std::uint32_t* g_nRemoteFunctionCallsChecksum = reinterpret_cast(p_Script_Remote_BeginRegisteringFunctions.FindPatternSelf("89 05", ADDRESS::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x2, 0x6).GetPtr()); } namespace VSquirrel { namespace SHARED { SQRESULT Script_NativeTest(void* sqvm); } namespace SERVER { } #ifndef DEDICATED namespace CLIENT { } namespace UI { SQRESULT GetServerName(void* sqvm); SQRESULT GetServerPlaylist(void* sqvm); SQRESULT GetServerMap(void* sqvm); SQRESULT GetServerCount(void* sqvm); SQRESULT GetSDKVersion(void* sqvm); SQRESULT GetPromoData(void* sqvm); SQRESULT SetEncKeyAndConnect(void* sqvm); SQRESULT CreateServerFromMenu(void* sqvm); SQRESULT JoinPrivateServerFromMenu(void* sqvm); SQRESULT GetPrivateServerMessage(void* sqvm); SQRESULT ConnectToIPFromMenu(void* sqvm); SQRESULT GetAvailableMaps(void* sqvm); } #endif // !DEDICATED } /////////////////////////////////////////////////////////////////////////////// class HSqInit : public IDetour { virtual void debugp() { std::cout << "| FUN: Remote_BeginRegisteringFunctions : 0x" << std::hex << std::uppercase << p_Script_Remote_BeginRegisteringFunctions.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| VAR: g_nRemoteFunctionCallsChecksum : 0x" << std::hex << std::uppercase << g_nRemoteFunctionCallsChecksum << std::setw(0) << " |" << std::endl; std::cout << "+----------------------------------------------------------------+" << std::endl; } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HSqInit);