//=============================================================================// // // Purpose: Launcher user interface implementation. // //=============================================================================// #include "base_surface.h" #include "sdklauncher.h" #include "advanced_surface.h" #include "download_surface.h" #include "sdklauncher_utils.h" #include "tier1/xorstr.h" #include "tier1/utlmap.h" #include "tier2/curlutils.h" #include "zip/src/ZipFile.h" #define WINDOW_SIZE_X 400 #define WINDOW_SIZE_Y 224 CBaseSurface::CBaseSurface() { this->SuspendLayout(); this->SetAutoScaleDimensions({ 6, 13 }); this->SetAutoScaleMode(Forms::AutoScaleMode::Font); this->SetText(XorStr("R5Reloaded")); this->SetClientSize({ WINDOW_SIZE_X, WINDOW_SIZE_Y }); this->SetFormBorderStyle(Forms::FormBorderStyle::FixedSingle); this->SetStartPosition(Forms::FormStartPosition::CenterScreen); this->SetMinimizeBox(true); this->SetMaximizeBox(false); this->SetBackColor(Drawing::Color(47, 54, 61)); this->m_BaseGroup = new UIX::UIXGroupBox(); this->m_ManageButton = new UIX::UIXButton(); this->m_RepairButton = new UIX::UIXButton(); this->m_DonateButton = new UIX::UIXButton(); this->m_JoinButton = new UIX::UIXButton(); this->m_AdvancedButton = new UIX::UIXButton(); const INT BASE_GROUP_OFFSET = 12; this->m_BaseGroup = new UIX::UIXGroupBox(); this->m_BaseGroup->SetSize({ WINDOW_SIZE_X - (BASE_GROUP_OFFSET * 2), WINDOW_SIZE_Y - (BASE_GROUP_OFFSET * 2) }); this->m_BaseGroup->SetLocation({ BASE_GROUP_OFFSET, BASE_GROUP_OFFSET }); this->m_BaseGroup->SetTabIndex(0); this->m_BaseGroup->SetText(""); this->m_BaseGroup->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); this->AddControl(this->m_BaseGroup); m_bIsInstalled = fs::exists("r5apex.exe"); this->m_ManageButton = new UIX::UIXButton(); this->m_ManageButton->SetSize({ 168, 70 }); this->m_ManageButton->SetLocation({ 10, 10 }); this->m_ManageButton->SetTabIndex(9); this->m_ManageButton->SetText(m_bIsInstalled ? XorStr("Launch Apex") : XorStr("Install Apex")); this->m_ManageButton->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left); this->m_ManageButton->Click += m_bIsInstalled ? &OnLaunchClick : &OnInstallClick; m_BaseGroup->AddControl(this->m_ManageButton); this->m_RepairButton = new UIX::UIXButton(); this->m_RepairButton->SetSize({ 168, 70 }); this->m_RepairButton->SetLocation({ 10, 90 }); this->m_RepairButton->SetTabIndex(9); this->m_RepairButton->SetEnabled(/*m_bIsInstalled*/ false); this->m_RepairButton->SetText(XorStr("Repair Apex")); this->m_RepairButton->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left); // TODO: should hash every file against a downloaded manifest instead and // start repairing what mismatches. this->m_RepairButton->Click += &OnInstallClick; m_BaseGroup->AddControl(this->m_RepairButton); this->m_DonateButton = new UIX::UIXButton(); this->m_DonateButton->SetSize({ 178, 43 }); this->m_DonateButton->SetLocation({ 188, 10 }); this->m_DonateButton->SetTabIndex(9); this->m_DonateButton->SetText(XorStr("Support Amos (The Creator)")); this->m_DonateButton->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left); this->m_DonateButton->Click += &OnSupportClick; m_BaseGroup->AddControl(this->m_DonateButton); this->m_JoinButton = new UIX::UIXButton(); this->m_JoinButton->SetSize({ 178, 43 }); this->m_JoinButton->SetLocation({ 188, 63 }); this->m_JoinButton->SetTabIndex(9); this->m_JoinButton->SetText(XorStr("Join our Discord")); this->m_JoinButton->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left); this->m_JoinButton->Click += &OnJoinClick; m_BaseGroup->AddControl(this->m_JoinButton); this->m_AdvancedButton = new UIX::UIXButton(); this->m_AdvancedButton->SetSize({ 178, 43 }); this->m_AdvancedButton->SetLocation({ 188, 116 }); this->m_AdvancedButton->SetTabIndex(9); this->m_AdvancedButton->SetEnabled(m_bIsInstalled); this->m_AdvancedButton->SetText(XorStr("Advanced Options")); this->m_AdvancedButton->SetAnchor(Forms::AnchorStyles::Bottom | Forms::AnchorStyles::Left); this->m_AdvancedButton->Click += &OnAdvancedClick; m_BaseGroup->AddControl(this->m_AdvancedButton); m_ExperimentalBuildsCheckbox = new UIX::UIXCheckBox(); this->m_ExperimentalBuildsCheckbox->SetSize({ 250, 18 }); this->m_ExperimentalBuildsCheckbox->SetLocation({ 10, 170 }); this->m_ExperimentalBuildsCheckbox->SetTabIndex(0); this->m_ExperimentalBuildsCheckbox->SetText(XorStr("Also check for playtest versions updates")); this->m_ExperimentalBuildsCheckbox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left); // TODO: remove this when its made public!!! m_ExperimentalBuildsCheckbox->SetChecked(true); m_BaseGroup->AddControl(this->m_ExperimentalBuildsCheckbox); // TODO: Use a toggle item instead; remove this field. m_bPartialInstall = false; m_bUpdateViewToggled = false; Threading::Thread([this] { this->Frame(); }).Start(); } void CBaseSurface::ToggleUpdateView(bool bValue) { // Game must be installed before this can be called!! Assert(m_bIsInstalled); this->m_ManageButton->SetText(bValue ? XorStr("Update Apex") : XorStr("Install Apex")); if (bValue) { this->m_ManageButton->Click -= &OnLaunchClick; this->m_ManageButton->Click += &OnUpdateClick; } else { this->m_ManageButton->Click -= &OnUpdateClick; this->m_ManageButton->Click += &OnLaunchClick; } m_bUpdateViewToggled = bValue; } void CBaseSurface::Frame() { for (;;) { printf("%s: runframe; interval=%f\n", __FUNCTION__, g_flUpdateCheckRate); if (!m_bUpdateViewToggled && m_bIsInstalled && SDKLauncher_CheckForUpdate(m_ExperimentalBuildsCheckbox->Checked())) { ToggleUpdateView(true); printf("%s: found update; interval=%f\n", __FUNCTION__, g_flUpdateCheckRate); } std::this_thread::sleep_for(IntervalToDuration(g_flUpdateCheckRate)); } } void CBaseSurface::OnUpdateClick(Forms::Control* Sender) { //CBaseSurface* pSurf = (CBaseSurface*)Sender; vector vecHandles; EnumWindows(EnumWindowsProc, reinterpret_cast(&vecHandles)); if (!vecHandles.empty()) { Forms::MessageBox::Show("Close all game instances before updating the game!\n", "Warning", Forms::MessageBoxButtons::OK, Forms::MessageBoxIcon::Warning); return; } auto downloadSurface = std::make_unique(); CProgressPanel* pProgress = downloadSurface.get(); pProgress->SetAutoClose(true); Threading::Thread([pProgress] { if (!SDKLauncher_CreateDepotDirectories()) { Forms::MessageBox::Show(Format("Failed to create depot directories: Error code = %08x\n", GetLastError()).c_str(), "Error", Forms::MessageBoxButtons::OK, Forms::MessageBoxIcon::Error); return; } CUtlVector fileList; SDKLauncher_BeginDownload(true, false, true, fileList, pProgress); pProgress->SetCanCancel(false); SDKLauncher_InstallAssetList(false, fileList, pProgress); // Close on finish. pProgress->Close(); }).Start(); pProgress->ShowDialog(); // Restart the launcher process from here through updater.exe! SDKLauncher_Restart(); } void CBaseSurface::OnInstallClick(Forms::Control* Sender) { vector vecHandles; EnumWindows(EnumWindowsProc, reinterpret_cast(&vecHandles)); if (!vecHandles.empty()) { Forms::MessageBox::Show("Close all game instances before installing the game!\n", "Warning", Forms::MessageBoxButtons::OK, Forms::MessageBoxIcon::Warning); return; } CBaseSurface* pSurf = (CBaseSurface*)Sender; const bool bPartial = pSurf->m_bPartialInstall; const int minRequiredSpace = bPartial ? MIN_REQUIRED_DISK_SPACE : MIN_REQUIRED_DISK_SPACE_OPT; int currentDiskSpace; if (!SDKLauncher_CheckDiskSpace(minRequiredSpace, ¤tDiskSpace)) { Forms::MessageBox::Show(Format("There is not enough space available on the disk to install R5Reloaded;" " you need at least %iGB, you currently have %iGB\n", minRequiredSpace, currentDiskSpace).c_str(), "Error", Forms::MessageBoxButtons::OK, Forms::MessageBoxIcon::Error); return; } auto downloadSurface = std::make_unique(); CProgressPanel* pProgress = downloadSurface.get(); pProgress->SetAutoClose(true); Threading::Thread([pProgress] { if (!SDKLauncher_CreateDepotDirectories()) { Forms::MessageBox::Show(Format("Failed to create depot directories: Error code = %08x\n", GetLastError()).c_str(), "Error", Forms::MessageBoxButtons::OK, Forms::MessageBoxIcon::Error); return; } CUtlVector fileList; SDKLauncher_BeginDownload(true, false, false, fileList, pProgress); SDKLauncher_InstallAssetList(false, fileList, pProgress); // Close on finish. pProgress->Close(); }).Start(); pProgress->ShowDialog(); // Restart the launcher process from here through updater.exe! SDKLauncher_Restart(); } void CBaseSurface::OnLaunchClick(Forms::Control* Sender) { // !TODO: parameter building and settings loading should be its own class!! if (g_pLauncher->CreateLaunchContext(eLaunchMode::LM_CLIENT, 0, "", "startup_launcher.cfg")) g_pLauncher->LaunchProcess(); } void CBaseSurface::OnAdvancedClick(Forms::Control* Sender) { auto pAdvancedSurface = std::make_unique(); pAdvancedSurface->ShowDialog((Forms::Form*)Sender->FindForm()); } void CBaseSurface::OnSupportClick(Forms::Control* /*Sender*/) { ShellExecute(0, 0, XorStr("https://www.paypal.com/donate/?hosted_button_id=S28DHC2TF6UV4"), 0, 0, SW_SHOW); } void CBaseSurface::OnJoinClick(Forms::Control* /*Sender*/) { ShellExecute(0, 0, XorStr("https://discord.com/invite/jqMkUdXrBr"), 0, 0, SW_SHOW); }