#pragma once #include "common/protocol.h" #include "tier1/NetAdr2.h" class CBaseClient; namespace { /* ==== CNETCHAN ======================================================================================================================================================== */ #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2) ADDRESS p_NET_Init = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x41\x54\x41\x56\x41\x57\x48\x81\xEC\xC0\x01\x00", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); void*(*NET_Init)(char a1) = (void* (*)(char))p_NET_Init.GetPtr(); /*48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 48 89 7C 24 20 41 54 41 56 41 57 48 81 EC C0 01 00*/ ADDRESS p_NET_Shutdown = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x6C\x24\x18\x56\x57\x41\x56\x48\x83\xEC\x30\x83\xB9\xD8", "xxxxxxxxxxxxxxxx"); void (*NET_Shutdown)(void* thisptr, const char* a0, std::uint8_t a1, char a2) = (void (*)(void*, const char*, std::uint8_t, char))p_NET_Shutdown.GetPtr(); /*48 89 6C 24 18 56 57 41 56 48 83 EC 30 83 B9 D8*/ #elif defined (GAMEDLL_S3) ADDRESS p_NET_Init = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x41\x54\x41\x56\x41\x57\x48\x81\xEC\xF0\x01\x00", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); void* (*NET_Init)(char a1) = (void* (*)(char))p_NET_Init.GetPtr(); /*48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 48 89 7C 24 20 41 54 41 56 41 57 48 81 EC F0 01 00*/ ADDRESS p_NET_Shutdown = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x6C\x24\x18\x56\x57\x41\x56\x48\x83\xEC\x30\x83\xB9\xD0", "xxxxxxxxxxxxxxxx"); void (*NET_Shutdown)(void* thisptr, const char* szReason, std::uint8_t a1, char a2) = (void (*)(void*, const char*, std::uint8_t, char))p_NET_Shutdown.GetPtr(); /*48 89 6C 24 18 56 57 41 56 48 83 EC 30 83 B9 D0*/ #endif ADDRESS p_NET_SetKey = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x57\x48\x83\xEC\x20\x48\x8B\xF9\x41\xB8", "xxxxxxxxxxxxxxxxxxxxxxxxx"); void (*NET_SetKey)(std::uintptr_t pKey, const char* szHash) = (void (*)(std::uintptr_t, const char*))p_NET_SetKey.GetPtr(); /*48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 20 48 8B F9 41 B8*/ ADDRESS p_NET_ReceiveDatagram = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x55\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8D\xAC\x24\x50\xEB", "xxxxxxxxxxxxxxxxxxxxxxxxx"); bool (*NET_ReceiveDatagram)(int iSocket, netpacket_s* pInpacket, bool bRaw) = (bool (*)(int, netpacket_s*, bool))p_NET_ReceiveDatagram.GetPtr(); /*E8 ?? ?? ?? ?? 84 C0 75 35 48 8B D3*/ ADDRESS p_NET_SendDatagram = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x57\x41\x56\x41\x57\x48\x81\xEC\x00\x05\x00\x00", "xxxxxxxxxxxxxxxxxxxxxxx?xxx"); void*(*NET_SendDatagram)(SOCKET s, const char* szPayload, int iLenght, int nFlags) = (void*(*)(SOCKET, const char*, int, int))p_NET_SendDatagram.GetPtr(); /*48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 41 56 41 57 48 81 EC ?? 05 00 00*/ ADDRESS p_NET_PrintFunc = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x54\x24\x10\x4C\x89\x44\x24\x18\x4C\x89\x4C\x24\x20\xC3\x48", "xxxxxxxxxxxxxxxxx"); void (*NET_PrintFunc)(const char* fmt) = (void(*)(const char*))p_NET_PrintFunc.GetPtr(); /*48 89 54 24 10 4C 89 44 24 18 4C 89 4C 24 20 C3 48*/ } /////////////////////////////////////////////////////////////////////////////// bool HNET_ReceiveDatagram(int iSocket, netpacket_s* pInpacket, bool bRaw); void* HNET_SendDatagram(SOCKET s, const char* szPayload, int iLenght, int nFlags); void HNET_SetKey(std::string svNetKey); void HNET_GenerateKey(); void HNET_PrintFunc(const char* fmt, ...); void NET_DisconnectClient(CBaseClient* pClient, int nIndex, const char* szReason, std::uint8_t unk1, char unk2); void CNetChan_Attach(); void CNetChan_Detach(); void CNetChan_Trace_Attach(); void CNetChan_Trace_Detach(); /////////////////////////////////////////////////////////////////////////////// extern std::string g_szNetKey; extern std::uintptr_t g_pNetKey; /////////////////////////////////////////////////////////////////////////////// class HNetChan : public IDetour { virtual void debugp() { std::cout << "| FUN: NET_Init : 0x" << std::hex << std::uppercase << p_NET_Init.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: NET_Shutdown : 0x" << std::hex << std::uppercase << p_NET_Shutdown.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: NET_SetKey : 0x" << std::hex << std::uppercase << p_NET_SetKey.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: NET_ReceiveDatagram : 0x" << std::hex << std::uppercase << p_NET_ReceiveDatagram.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: NET_SendDatagram : 0x" << std::hex << std::uppercase << p_NET_SendDatagram.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: NET_PrintFunc : 0x" << std::hex << std::uppercase << p_NET_PrintFunc.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| VAR: g_pNetKey : 0x" << std::hex << std::uppercase << g_pNetKey << std::setw(npad) << " |" << std::endl; std::cout << "+----------------------------------------------------------------+" << std::endl; } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HNetChan);