playlists { version stable versionNum 215 Gamemodes { defaults { vars { /////////////////////////////////////////////////////////////////////////////////// //// Code Required Vars /////////////////////////////////////////////////////////////////////////////////// max_players 60 max_teams 20 bsp_build_warnings_off 0 cmdlineMapLoad 1 faq_community_count 1 faq_community_url_00 "" faq_community_version 0 faq_patchnotes_count 1 faq_patchnotes_version 0 idleKickTime_minutes 0 mixtape_onboarding "survival" observer_mode_check_same_team 1 hover_tank_revive_fix 1 player_freefall_job_enable 1 enable_report 2 enable_three_weapons 0 charselect_intro_countdown_duration 5 wait_for_players_forever 0 /////////////////////////////////////////////////////////////////////////////////// //// Script Required Vars /////////////////////////////////////////////////////////////////////////////////// canyonlands_hovertanks_circle_index 1 loot_main_weapon_energy_ar_edition 20 loot_main_weapon_lstar_edition 30 waiting_for_players_countdown_seconds 5 waiting_for_players_min_wait 0 waiting_for_players_timeout_seconds 60 waiting_for_players_has_black_screen 1 survival_enable_gladiator_intros 0 character_select_time_max 6 character_select_time_min 6 /////////////////////////////////////////////////////////////////////////////////// //// Character Configurations /////////////////////////////////////////////////////////////////////////////////// //character_wattson lock //character_crypto lock //============= Hide from Normal Use ============// /////////////////////////////////////////////////////////////////////////////////// //// Character Damage Balances /////////////////////////////////////////////////////////////////////////////////// leg_hitbox_override_character_wraith "20 21" leg_hitbox_override_character_lifeline "20 21" leg_hitbox_override_character_wattson "20 21" leg_hitbox_override_character_pathfinder "16 26 25 12" /////////////////////////////////////////////////////////////////////////////////// //// Deathfield /////////////////////////////////////////////////////////////////////////////////// deathfield_damagePercent_0 0.02 deathfield_damagePercent_1 0.10 deathfield_damagePercent_2 0.15 deathfield_damagePercent_3 0.20 deathfield_damagePercent_4 0.20 deathfield_damagePercent_5 0.25 deathfield_damagePercent_6 0.25 deathfield_damagePercent_7 0.25 deathfield_preShrinkDuration_0 180 deathfield_preShrinkDuration_1 145 deathfield_preShrinkDuration_2 135 deathfield_preShrinkDuration_3 120 deathfield_preShrinkDuration_4 90 deathfield_preShrinkDuration_5 60 deathfield_preShrinkDuration_6 20 deathfield_preShrinkDuration_7 20 deathfield_radius_0 22000 deathfield_radius_1 13000 deathfield_radius_2 8000 deathfield_radius_3 4000 deathfield_radius_4 1500 deathfield_radius_5 750 deathfield_radius_6 100 deathfield_radius_7 1 deathfield_shrinkSpeed_0 160 deathfield_shrinkSpeed_1 130 deathfield_shrinkSpeed_2 120 deathfield_shrinkSpeed_3 100 deathfield_shrinkSpeed_4 80 deathfield_shrinkSpeed_5 80 deathfield_shrinkSpeed_6 100 deathfield_shrinkSpeed_7 100 /////////////////////////////////////////////////////////////////////////////////// //// Airdrops /////////////////////////////////////////////////////////////////////////////////// //"type:dropCount:preWait:contentsLeft:contentsRight:contentsCenter" // contents can be expanded with: "contentsL1,contentsL2,contentsL3 ...:contentsR1:contentsC1" using "," as a delimiter // multiple airdrops can be added per round using " " as a delimiter //===================================================================================================================== airdrop_data_round_0 "2:30:care_package_1_L:care_package_1_R:care_package_1_C" airdrop_data_round_1 "1:15:care_package_2_L:care_package_2_R:care_package_2_C" airdrop_data_round_2 "1:0:care_package_3_L:care_package_3_R:care_package_3_C" /////////////////////////////////////////////////////////////////////////////////// //// MTX and Progression /////////////////////////////////////////////////////////////////////////////////// xp_first_game_amount 0 xp_champion_amount 500 xp_damage_dealt_amount 0.25 xp_friend_amount 3.0 xp_friend_frac 0.05 xp_kill_amount 50 xp_kill_champion_amount 500 xp_kill_leader_amount 50 xp_loot_master_amount 50 xp_respawn_ally_amount 200 xp_revive_ally_amount 25 xp_survival_duration_amount 3.0 xp_top_five_amount 300 xp_win_match_amount 900 xp_first_kill_amount 500 xp_challenge_completed_amount 1 grx_currency_bundle_crafting_common_count 15 grx_currency_bundle_crafting_epic_count 200 grx_currency_bundle_crafting_legendary_count 600 grx_currency_bundle_crafting_rare_count 30 /////////////////////////////////////////////////////////////////////////////////// //// Dialogs /////////////////////////////////////////////////////////////////////////////////// generic_dialog_header_30 "#MATCHMAKING_PENALTY_ACTIVE" generic_dialog_message_31 "#MATCHMAKING_PENALTY_1" generic_dialog_message_32 "#MATCHMAKING_PENALTY_2" generic_dialog_message_33 "#MATCHMAKING_PENALTY_3" generic_dialog_message_34 "#MATCHMAKING_PENALTY_4" generic_dialog_message_35 "#MATCHMAKING_PENALTY_5" generic_dialog_message_36 "#MATCHMAKING_PENALTY_GE_5" /////////////////////////////////////////////////////////////////////////////////// //// Hovertanks /////////////////////////////////////////////////////////////////////////////////// hovertanks_count_intro 1 hovertanks_count_mid 1 hovertanks_chance_intro 1.00 hovertanks_chance_mid 0.33 /////////////////////////////////////////////////////////////////////////////////// //// Gamemodes /////////////////////////////////////////////////////////////////////////////////// mode_fall_ltm 0 /////////////////////////////////////////////////////////////////////////////////// //// Events /////////////////////////////////////////////////////////////////////////////////// valentines_event 0 halloween_event 0 /////////////////////////////////////////////////////////////////////////////////// //// Aim Assist /////////////////////////////////////////////////////////////////////////////////// aimassist_adspull_disabled 1 aimassist_magnet_pc 0.40 aimassist_magnet 0.55 /////////////////////////////////////////////////////////////////////////////////// //// Battlepass /////////////////////////////////////////////////////////////////////////////////// //battlepass_character_max_xp 25000 //battlepass_character_max_weekly_xp 25000 /////////////////////////////////////////////////////////////////////////////////// //// Misc Configuration /////////////////////////////////////////////////////////////////////////////////// timelimit 30 enable_grx 1 enable_battlepass 1 enable_wraith_alert_effect 1 disable_hud_score_display 0 ranked_in_match_check_party 0 ranked_in_match_check_party_force_team 0 quick_melee_enabled 1 require_training 0 octane_preview 0 player_revive_enabled 1 match_ending_enabled 1 battlechatter_enabled 1 survival_shields 1 survival_jumpkit_enabled 1 survival_wallrun_enabled 1 /////////////////////////////////////////////////////////////////////////////////// //// Player Reporting /////////////////////////////////////////////////////////////////////////////////// report_player_reason_pc_friendly_count 4 report_player_reason_pc_friendly_1 "#REPORT_PLAYER_REASON_LOS" report_player_reason_pc_friendly_2 "#REPORT_PLAYER_REASON_AIMSNAP" report_player_reason_pc_friendly_3 "#REPORT_PLAYER_REASON_WEIRDMOVING" report_player_reason_pc_friendly_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL" report_player_reason_pc_enemy_count 4 report_player_reason_pc_enemy_1 "#REPORT_PLAYER_REASON_LOS" report_player_reason_pc_enemy_2 "#REPORT_PLAYER_REASON_AIMSNAP" report_player_reason_pc_enemy_3 "#REPORT_PLAYER_REASON_WEIRDMOVING" report_player_reason_pc_enemy_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL" report_player_reason_console_friendly_count 5 report_player_reason_console_friendly_1 "#REPORT_PLAYER_REASON_OFFENSIVE" report_player_reason_console_friendly_2 "#REPORT_PLAYER_REASON_SPAWN" report_player_reason_console_friendly_3 "#REPORT_PLAYER_REASON_HARRASMENT" report_player_reason_console_friendly_4 "#REPORT_PLAYER_REASON_HATE" report_player_reason_console_friendly_5 "#REPORT_PLAYER_REASON_SUICIDE" report_player_reason_console_enemy_count 4 report_player_reason_console_enemy_1 "#REPORT_PLAYER_REASON_LOS" report_player_reason_console_enemy_2 "#REPORT_PLAYER_REASON_AIMSNAP" report_player_reason_console_enemy_3 "#REPORT_PLAYER_REASON_WEIRDMOVING" report_player_reason_console_enemy_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL" /////////////////////////////////////////////////////////////////////////////////// //// Unknown /////////////////////////////////////////////////////////////////////////////////// color "254 184 0 255" /////////////////////////////////////////////////////////////////////////////////// //// Season start/end datetimes (don't delete these) /////////////////////////////////////////////////////////////////////////////////// season03_reveal_unixtime 1626656230 season03_start_unixtime 1626656230 season03_finish_unixtime 1637272618 season03_hide_unixtime 1637272618 ranked_period_02_start_unixtime 1630749435 s03e01_start_unixtime 1630749435 /////////////////////////////////////////////////////////////////////////////////// //// Dev Playlist Vars /////////////////////////////////////////////////////////////////////////////////// gamemode_select_v2_enable 1 // Enable gamemode select version 2 over 1 beta_watermark 1 // Enable Beta Watermark survival_quick_chat_enabled 1 // Quips desertlands_script_train_enable 1 // World's Edge Train thirdperson_match 0 // Third Person Mode enable_nessies 1 // Kings Canyon Easter Egg /////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////// } maps { } } survival { inherit defaults } custom_tdm { inherit defaults } } // START OF MP GAMEMODES LINE -------------------------------------------------- Playlists { survival_staging_baseline { inherit survival vars { max_teams 20 max_players 20 min_players 1 num_squads_in_staging 1 waiting_for_players_spawning_enabled 1 jump_from_plane_enabled 0 wait_for_players_forever 1 scorebar_hide_squads_remaining 1 scorebar_hide_waiting_for_players 1 airdrop_enabled 0 num_static_loot_ticks_to_spawn 0 loot_preprocessing_should_be_skipped 1 // Skip intros: waiting_for_players_spawning_enabled 1 waiting_for_players_countdown_seconds 0 waiting_for_players_timeout_seconds 1 character_select_time_max 0.0 character_select_time_min 0.0 survival_enable_gladiator_intros 0 jump_from_plane_enabled 0 // No circle: sur_circle_start_paused 1 charge_pylons_raise_time_override 15 //Shorter time in training survival_staging_area_enabled 1 battlechatter_enabled 1 make_room_for_new_players 1 } gamemodes { survival { maps { mp_rr_canyonlands_staging 1 } } } } survival_training { inherit survival_staging_baseline vars { visible 1 ui_slot training video _temp name #PL_TRAINING description #PL_TRAINING_DESC image training // survival_training 1 survival_firingrange 0 pin_match_type training } } survival_firingrange { inherit survival_staging_baseline vars { visible 1 ui_slot firing_range image firing_range name #PL_FIRINGRANGE description #PL_FIRINGRANGE_DESC video _temp // match teams will not fill with more than one party, up to max_teams of size max_team_size (or less) -- not exceeding max_players visible 1 // Skip intros: waiting_for_players_spawning_enabled 1 waiting_for_players_countdown_seconds 0 waiting_for_players_timeout_seconds 1 character_select_time_max 0.0 character_select_time_min 0.0 survival_enable_gladiator_intros 0 jump_from_plane_enabled 0 // No circle: sur_circle_start_paused 1 // Can change loadouts: dev_loadout_changeable_at_any_time 1 sur_dev_unrestricted_character_changes 1 character_reselect_enabled 1 charselect_enabled 1 // Bots: sur_bots_spawn_with_random_weapons 1 //General Gamemode Settings match_ending_enabled 0 max_teams 1 max_players 3 min_players 1 // Firing Range: survival_firingrange 1 staging_ultimates_enabled 1 survival_staging_area_enabled 0 //survival_infinite_ammo 1 pin_match_type firing_range } } /////////////////////////////////// /////////// SURVIVAL /////////// /////////////////////////////////// survival { inherit defaults vars { visible 0 battlechatter_enabled 1 name #PL_PLAY_APEX description #PL_SURVIVAL_SQUADS_DESC abbreviation #PL_PLAY_APEX pin_match_type survival enable_nessies 1 max_teams 20 max_players 60 min_players 60 survival_shields 1 is_ranked_game 0 player_revive_enabled 1 enable_apex_screens 1 skydive_ziplines_enabled 1 } gamemodes { survival { maps { mp_rr_desertlands_64k_x_64k 1 mp_rr_desertlands_64k_x_64k_nx 0 mp_rr_canyonlands_64k_x_64k 1 mp_rr_canyonlands_mu1 1 mp_rr_canyonlands_mu1_night 1 mp_rr_canyonlands_staging 1 } } } } /////////////////////////////////// ////////////// RANKED ///////////// /////////////////////////////////// defaults { vars { } } ranked { inherit defaults vars { panel_image panel_worlds_edge visible 1 battlechatter_enabled 1 name #PL_Ranked_Leagues description #PL_survival_ranked_desc abbreviation #PL_Ranked_Leagues map_name #MP_RR_DESERTLANDS_64K_X_64K visible_schedule_block_0 "2021-06-15 10:00:00 -07:00 | 2021-12-03 10:00:00 -07:00" image ranked_2 video ranked_2 max_teams 20 max_players 60 min_players 60 survival_shields 1 freelance_enabled 1 is_ranked_game 1 ui_slot regular_2 pin_match_type survival player_revive_enabled 1 enable_apex_screens 1 skydive_ziplines_enabled 1 } gamemodes { survival { maps { mp_rr_desertlands_64k_x_64k 1 } } } } /////////////////////////////////// ///////////// LTMs ////////////// /////////////////////////////////// FallLTM { inherit defaults vars { name #SHADOW_SQUAD_MODE description #SHADOW_SQUAD_MODE_DESC abbreviation #SHADOW_SQUAD_MODE_ABOUT image shadow_squad video shadow_squad visible 1 show_ltm_about_button 1 max_teams 60 max_players 60 min_players 60 survival_shields 1 freelance_enabled 1 is_ranked_game 0 //ui_slot ltm mode_fall_ltm 1 evil_leviathans 1 player_revive_enabled 0 battlechatter_enabled 1 showLTMAboutButton 1 lootbin_spiders_chance 50 lootbin_infected_chance 50 character_select_time_max 4.0 character_select_time_min 4.0 } gamemodes { survival { maps { mp_rr_canyonlands_mu1_night 1 mp_rr_desertlands_64k_x_64k_nx 0 } } } } duos { inherit defaults vars { name #PL_DES_DUO description #PL_DES_DUO_SHORT abbreviation #PL_DES_DUO_LONG image duos video duos sur_bots_spawn_with_random_weapons 1 enable_nessies 1 max_teams 30 max_players 60 min_players 60 survival_shields 1 freelance_enabled 1 visible 1 is_ranked_game 0 player_revive_enabled 1 enable_apex_screens 1 showLTMAboutButton 1 //ui_slot ltm character_select_time_max 6.0 character_select_time_min 6.0 pin_match_type duo } gamemodes { survival { maps { mp_rr_canyonlands_64k_x_64k 1 mp_rr_canyonlands_mu1 1 mp_rr_desertlands_64k_x_64k 1 mp_rr_desertlands_64k_x_64k_nx 1 mp_rr_canyonlands_mu1_night 1 } } } } iron_crown { inherit survival vars { name #PL_CAN_SOLO description #PL_CAN_SOLO_SHORT abbreviation #PL_CAN_SOLO_LONG image solo_iron_crown video solo_iron_crown enable_nessies 1 max_teams 60 max_players 60 min_players 55 visible 1 solo_mode 1 solo_mode_intro_presentation 1 solo_mode_ingame_presentation 1 solo_mode_postgame_presentation 1 showLTMAboutButton 1 ui_slot ltm waiting_for_players_timeout_seconds 120 waiting_for_players_has_black_screen 0 character_select_time_max 4.0 character_select_time_min 4.0 } gamemodes { survival { maps { mp_rr_canyonlands_mu1 1 } } } } elite { inherit survival vars { name #CAN_ELITE description #PL_survival_elite_desc abbreviation #PL_survival_elite_desc image apex_elite video apex_elite enable_nessies 1 elite_enabled 1 visible 1 showLTMAboutButton 1 //ui_slot ltm } gamemodes { survival { maps { mp_rr_canyonlands_64k_x_64k 1 } } } } armed_and_dangerous { inherit survival vars { name #SHOTGUNS_AND_SNIPERS description #SHOTGUNS_AND_SNIPERS_DESC abbreviation #SHOTGUNS_AND_SNIPERS_DESC image shotguns_and_snipers video shotguns_and_snipers enable_nessies 1 shotguns_and_snipers_mode 1 visible 1 showLTMAboutButton 1 //ui_slot ltm } gamemodes { survival { maps { mp_rr_desertlands_64k_x_64k 1 } } } } wead { inherit survival vars { name #WORLDS_EDGE_NIGHT description #WORLDS_EDGE_NIGHT_DESC abbreviation #WORLDS_EDGE_NIGHT_DESC image worlds_edge_after_dark video worlds_edge_after_dark //ui_slot ltm } gamemodes { survival { maps { mp_rr_desertlands_64k_x_64k_nx 1 } } } } custom_tdm { inherit defaults vars { //ui_slot regular_2 image worlds_edge video worlds_edge panel_image panel_worlds_edge visible 1 battlechatter_enabled 1 name custom_tdm description "You, against them, in a variety of gamemodes" abbreviation "Team Deathmatch" lobbytitle "Team Deathmatch" pin_match_type survival enable_nessies 0 max_teams 3 max_players 3 min_players 1 wait_for_players_forever 0 survival_shields 1 skydive_ziplines_enabled 0 dev_loadout_changeable_at_any_time 1 sur_dev_unrestricted_character_changes 1 character_reselect_enabled 1 charselect_enabled 1 solo_mode 1 solo_mode_intro_presentation 1 solo_mode_ingame_presentation 1 solo_mode_postgame_presentation 1 respawn_kit_enabled 1 respawn_kit_primary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider optic_cq_hcog_bruiser" respawn_kit_secondary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider" respawn_kit_tactical "mp_ability_3dash" respawn_kit_ultimate "mp_ability_phase_walk" survival_jumpkit_enabled 1 survival_wallrun_enabled 1 survival_infinite_ammo 1 survival_custom_deploy 1 ground_loot_enable 0 lootbin_loot_enable 0 character_select_time_max 4.0 character_select_time_min 4.0 charselect_picking_delay_after_all 0 survival_enable_squad_intro 0 survival_enable_gladiator_intros 0 minified_unitframes_enabled 1 jump_from_plane_enabled 0 replay_enabled 1 replay_delay 2 match_ending_enabled 0 sur_circle_start_paused 1 } gamemodes { custom_tdm { maps { mp_rr_canyonlands_64k_x_64k 1 mp_rr_canyonlands_mu1 1 mp_rr_ashs_redemption 0 mp_rr_desertlands_64k_x_64k_nx 1 } } } } tdm_gg { inherit custom_tdm vars { tdm_gungame 1 respawn_delay 1 replay_enabled 0 intro_cutscene_num_spawns 2 GG_Drop_Guns 1 respawn_kit_enabled 1 respawn_kit_primary_weapon "" respawn_kit_secondary_weapon "" respawn_kit_tactical "mp_ability_3dash" respawn_kit_ultimate "mp_ability_phase_walk" tgive_enabled 0 } gamemodes { custom_tdm { maps { mp_rr_canyonlands_64k_x_64k 1 } } } } tdm_gg_double { inherit tdm_gg vars { tdm_gungame 1 respawn_delay 1 replay_enabled 0 intro_cutscene_num_spawns 2 GG_Drop_Guns 1 double_weapon 1 respawn_kit_enabled 1 respawn_kit_tactical "mp_ability_3dash" respawn_kit_ultimate "mp_ability_phase_walk" } gamemodes { custom_tdm { maps { mp_rr_canyonlands_64k_x_64k 1 } } } } survival_dev { inherit survival vars { // Skip intros: waiting_for_players_spawning_enabled 1 waiting_for_players_countdown_seconds 0 waiting_for_players_timeout_seconds 1 character_select_time_max 0.0 character_select_time_min 0.0 survival_enable_gladiator_intros 0 jump_from_plane_enabled 0 // No circle: sur_circle_start_paused 1 // Can change loadouts: dev_loadout_changeable_at_any_time 1 sur_dev_unrestricted_character_changes 1 // Bots: sur_bots_spawn_with_random_weapons 1 match_ending_enabled 0 max_teams 1 max_players 2 min_players 1 enable_nessies 1 } gamemodes { survival { maps { mp_rr_canyonlands_mu1 1 mp_rr_desertlands_64k_x_64k 1 } } } } menufall { vars { menu_fall_ltm 1 } gamemodes { survival { maps { mp_lobby 1 } } } } // END OF MP GAMEMODES LINE ---------------------------------------------------- /////////////////////////////////// ////////////// DEV ////////////// /////////////////////////////////// dev_default { inherit survival_dev vars { // The "cmdlineMapLoad" var here makes this playlist be the default in dev: cmdlineMapLoad 1 // R5DEV-196963 reconnect_disabled 1 } gamemodes { survival { maps { mp_rr_canyonlands_64k_x_64k 1 mp_rr_canyonlands_mu1 1 mp_rr_desertlands_64k_x_64k 1 mp_rr_desertlands_64k_x_64k_nx 0 mp_rr_canyonlands_mu1_night 1 mp_rr_canyonlands_staging 1 } } } } } "LocalizedStrings" { "lang" { "Language" "english" "Tokens" { "MP_RR_DESERTLANDS_64K_X_64K_NX" "World's Edge After Dark" "MP_RR_DESERTLANDS_64K_X_64K" "World's Edge" "WORLDS_EDGE_NIGHT" "SHADOWFALL WORLD'S EDGE" "WORLDS_EDGE_NIGHT_DESC" "Dead Legends respawn as Shadows.\nSurvive and escape with final 10 Legends." "Kings_Canyon_OG" "Kings Canyon" "KC_MU1" "Kings Canyon Season 2" "KCAD" "Kings Canyon After Dark" "Playtest" "Playtest" "Playtest_Only" "Playtest" "MP_RR_ASHS_REDEMPTION" "Ash's Redemption" "MP_RR_AQUEDUCT" "Overflow" "BETA_BUILD_WATERMARK" "R5Reloaded v2.4-rc" "PROMO_LARGE_TITLE" "Welcome To R5Reloaded!" "PROMO_LARGE_DESCRIPTION" "Make sure to join the discord! discord.gg/r5reloaded" "PROMO_LEFT_TITLE" "Yes" "PROMO_LEFT_DESCRIPTION" "Your ad could be here" "PROMO_RIGHT_TITLE" "Yes2" "PROMO_RIGHT_DESCRIPTION" "Yes3" "PROMO_SDK_ERROR" "You should not see this." "DISCONNECT_BANNED" "The client's game account has been banned: Banned" } } } "KVFileOverrides" { } }