cmake_minimum_required( VERSION 3.16 ) add_module( "exe" "netconsole" "vpc" ${FOLDER_CONTEXT} TRUE TRUE ) start_sources() add_sources( SOURCE_GROUP "Core" "netconsole.cpp" "netconsole.h" "${ENGINE_SOURCE_DIR}/core/logdef.cpp" "${ENGINE_SOURCE_DIR}/core/logdef.h" "${ENGINE_SOURCE_DIR}/core/logger.cpp" "${ENGINE_SOURCE_DIR}/core/logger.h" "${ENGINE_SOURCE_DIR}/core/termutil.cpp" "${ENGINE_SOURCE_DIR}/core/termutil.h" "${ENGINE_SOURCE_DIR}/tier0/plat_time.cpp" ) add_sources( SOURCE_GROUP "Engine" "${ENGINE_SOURCE_DIR}/engine/net.cpp" "${ENGINE_SOURCE_DIR}/engine/net.h" "${ENGINE_SOURCE_DIR}/engine/shared/base_rcon.cpp" "${ENGINE_SOURCE_DIR}/engine/shared/base_rcon.h" "${ENGINE_SOURCE_DIR}/engine/shared/shared_rcon.cpp" "${ENGINE_SOURCE_DIR}/engine/shared/shared_rcon.h" ) add_sources( SOURCE_GROUP "Windows" "${ENGINE_SOURCE_DIR}/windows/console.cpp" "${ENGINE_SOURCE_DIR}/windows/console.h" ) end_sources( "${BUILD_OUTPUT_DIR}/bin/" ) set_target_properties( ${PROJECT_NAME} PROPERTIES OUTPUT_NAME "netcon32" ) set_target_properties( ${PROJECT_NAME} PROPERTIES VS_DEBUGGER_COMMAND "netcon32.exe" VS_DEBUGGER_COMMAND_ARGUMENTS "-ansicolor" VS_DEBUGGER_WORKING_DIRECTORY "$(ProjectDir)../../../${BUILD_OUTPUT_DIR}/bin/" ) target_compile_definitions( ${PROJECT_NAME} PRIVATE "_TOOLS" ) target_link_libraries( ${PROJECT_NAME} PRIVATE "tier0" "tier1" "tier2" "libprotobuf" "libspdlog" "libmbedcrypto" "libmbedtls" "libmbedx509" "NetCon_Pb" "Rpcrt4.lib" "ws2_32.lib" "bcrypt.lib" "crypt32.lib" ) target_include_directories( ${PROJECT_NAME} PRIVATE "${THIRDPARTY_SOURCE_DIR}/mbedtls/include" )