//=============================================================================// // // Purpose: Expose native code to VScript API // //----------------------------------------------------------------------------- // // Create functions here under the target VM namespace. If the function has to // be registered for 2 or more VM's, put them under the 'SHARED' namespace. // Ifdef them out for 'DEDICATED' if the target VM's do not include 'SERVER'. // //=============================================================================// #include "core/stdafx.h" #include "engine/sys_utils.h" #include "squirrel/sqapi.h" #include "squirrel/sqinit.h" #ifndef DEDICATED #include "gameui/IBrowser.h" // TODO: create dedicated class for exposing server utils to ImGui and UI VM. #endif // !DEDICATED namespace VSquirrel { namespace SHARED { SQRESULT Script_NativeTest(void* sqvm) { // Function code goes here. return SQ_OK; } } namespace SERVER { } #ifndef DEDICATED namespace CLIENT { } namespace UI { //----------------------------------------------------------------------------- // Purpose: get server's current name from serverlist index //----------------------------------------------------------------------------- SQRESULT GetServerName(void* sqvm) { int iServerIndex = hsq_getinteger(sqvm, 1); std::string svServerName = g_pIBrowser->m_vServerList[iServerIndex].svServerName; hsq_pushstring(sqvm, svServerName.c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get server's current playlist via serverlist index //----------------------------------------------------------------------------- SQRESULT GetServerPlaylist(void* sqvm) { int iServerIndex = hsq_getinteger(sqvm, 1); std::string svServerPlaylist = g_pIBrowser->m_vServerList[iServerIndex].svPlaylist; hsq_pushstring(sqvm, svServerPlaylist.c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get server's current map via serverlist index //----------------------------------------------------------------------------- SQRESULT GetServerMap(void* sqvm) { int iServerIndex = hsq_getinteger(sqvm, 1); std::string svServerMapName = g_pIBrowser->m_vServerList[iServerIndex].svMapName; hsq_pushstring(sqvm, svServerMapName.c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get current server count from pylon //----------------------------------------------------------------------------- SQRESULT GetServerCount(void* sqvm) { g_pIBrowser->GetServerList(); // Refresh svListing list. hsq_pushinteger(sqvm, g_pIBrowser->m_vServerList.size()); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: expose SDK version to the UI VM //----------------------------------------------------------------------------- SQRESULT GetSDKVersion(void* sqvm) { hsq_pushstring(sqvm, g_pR5net->GetSDKVersion().c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get promo data for serverbrowser panels //----------------------------------------------------------------------------- SQRESULT GetPromoData(void* sqvm) { enum class R5RPromoData : int { PromoLargeTitle, PromoLargeDesc, PromoLeftTitle, PromoLeftDesc, PromoRightTitle, PromoRightDesc }; R5RPromoData ePromoIndex = (R5RPromoData)hsq_getinteger(sqvm, 1); std::string svPromo = std::string(); switch (ePromoIndex) { case R5RPromoData::PromoLargeTitle: { svPromo = "Welcome To R5Reloaded!"; break; } case R5RPromoData::PromoLargeDesc: { svPromo = "Make sure to join the discord! discord.gg/r5reloaded"; break; } case R5RPromoData::PromoLeftTitle: { svPromo = "Yes"; break; } case R5RPromoData::PromoLeftDesc: { svPromo = "Your ad could be here"; break; } case R5RPromoData::PromoRightTitle: { svPromo = "Yes2"; break; } case R5RPromoData::PromoRightDesc: { svPromo = "Yes3"; break; } default: { svPromo = "You should not see this."; break; } } hsq_pushstring(sqvm, svPromo.c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: set netchannel encryption key and connect to server //----------------------------------------------------------------------------- SQRESULT SetEncKeyAndConnect(void* sqvm) { int iServerIndex = hsq_getinteger(sqvm, 1); g_pIBrowser->ConnectToServer(g_pIBrowser->m_vServerList[iServerIndex].svIpAddress, g_pIBrowser->m_vServerList[iServerIndex].svPort, g_pIBrowser->m_vServerList[iServerIndex].svEncryptionKey); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: create server via native serverbrowser entries //----------------------------------------------------------------------------- SQRESULT CreateServerFromMenu(void* sqvm) { std::string svServerName = hsq_getstring(sqvm, 1); std::string svServerMapName = hsq_getstring(sqvm, 2); std::string svServerPlaylist = hsq_getstring(sqvm, 3); EServerVisibility eServerVisibility = (EServerVisibility)hsq_getinteger(sqvm, 4); if (svServerName.empty() || svServerMapName.empty() || svServerPlaylist.empty()) return SQ_OK; // Adjust browser settings. g_pIBrowser->m_Server.svPlaylist = svServerPlaylist; g_pIBrowser->m_Server.svMapName = svServerMapName; g_pIBrowser->m_Server.svServerName = svServerName; g_pIBrowser->eServerVisibility = eServerVisibility; // Launch server. g_pIBrowser->LaunchServer(); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: request token from pylon and join server with result. //----------------------------------------------------------------------------- SQRESULT JoinPrivateServerFromMenu(void* sqvm) { std::string svHiddenServerRequestMessage = std::string(); std::string svToken = hsq_getstring(sqvm, 1); ServerListing svListing; bool result = g_pR5net->GetServerByToken(svListing, svHiddenServerRequestMessage, svToken); // Send szToken connect request. if (result) { g_pIBrowser->ConnectToServer(svListing.svIpAddress, svListing.svPort, svListing.svEncryptionKey); } return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get response from private server request //----------------------------------------------------------------------------- SQRESULT GetPrivateServerMessage(void* sqvm) { std::string svHiddenServerRequestMessage = std::string(); std::string svToken = hsq_getstring(sqvm, 1); ServerListing serverListing; bool result = g_pR5net->GetServerByToken(serverListing, svHiddenServerRequestMessage, svToken); // Send szToken connect request. if (!serverListing.svServerName.empty()) { svHiddenServerRequestMessage = "Found Server: " + serverListing.svServerName; hsq_pushstring(sqvm, svHiddenServerRequestMessage.c_str(), -1); } else { svHiddenServerRequestMessage = "Error: Server Not Found"; hsq_pushstring(sqvm, svHiddenServerRequestMessage.c_str(), -1); } DevMsg(eDLL_T::UI, "GetPrivateServeMessage response: %s\n", svHiddenServerRequestMessage.c_str()); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: connect to server from native server browser entries //----------------------------------------------------------------------------- SQRESULT ConnectToIPFromMenu(void* sqvm) { std::string svIpAddr = hsq_getstring(sqvm, 1); std::string svEncKey = hsq_getstring(sqvm, 2); if (svIpAddr.empty() || svEncKey.empty()) return SQ_OK; DevMsg(eDLL_T::UI, "Connecting to server with connection string '%s' and encryption key '%s'\n", svIpAddr.c_str(), svEncKey.c_str()); g_pIBrowser->ConnectToServer(svIpAddr, svEncKey); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: return all available maps //----------------------------------------------------------------------------- SQRESULT GetAvailableMaps(void* sqvm) { std::vector vsvMapList = g_pIBrowser->m_vszMapFileNameList; if (vsvMapList.empty()) { DevMsg(eDLL_T::UI, "Available maps is empty!!!\n"); return SQ_OK; } DevMsg(eDLL_T::UI, "Requesting an array of '%i' available maps from script\n", vsvMapList.size()); hsq_newarray(sqvm, 0); for (auto& it : vsvMapList) { hsq_pushstring(sqvm, it.c_str(), -1); hsq_arrayappend(sqvm, -2); } return SQ_OK; } } #endif // !DEDICATED }