#pragma once //struct NetGameMod_t //{ // string m_svPackage; // int m_nNumber; // bool m_bRequired; // string m_svDownloadLink; // // //NLOHMANN_DEFINE_TYPE_INTRUSIVE(NetGameMod_t, m_svPackage, m_nNumber, m_bRequired, m_svDownloadLink) //}; struct NetGameServer_t { string m_svHostName; string m_svDescription; bool m_bHidden; string m_svHostMap = "mp_lobby"; string m_svPlaylist = "dev_default"; string m_svIpAddress; int m_nGamePort; string m_svEncryptionKey; unsigned int m_nRemoteChecksum; string m_svSDKVersion; int m_nPlayerCount; int m_nMaxPlayers; int64_t m_nTimeStamp = -1; //vector m_vMods; };