#ifndef GFSDK_REFLEX_H #define GFSDK_REFLEX_H void GFX_EnableLowLatencySDK(const bool enable); bool GFX_IsLowLatencySDKEnabled(void); void GFX_MarkLowLatencyParametersOutOfDate(void); bool GFX_HasPendingLowLatencyParameterUpdates(void); void GFX_UpdateLowLatencyParameters(IUnknown* device, const bool useLowLatencyMode, const bool useLowLatencyBoost, const bool useMarkersToOptimize, const float maxFramesPerSecond); void GFX_RunLowLatencyFrame(IUnknown* device); void GFX_SetLatencyMarker(IUnknown* device, const NV_LATENCY_MARKER_TYPE markerType, const NvU64 frameID); #endif // GFSDK_REFLEX_H