Debug Win32 Release Win32 Debug x64 Release x64 16.0 Win32Proj {42214a91-2eef-4717-bd99-6fd7fccf2dbe} pluginsdk 10.0 Application true v143 Unicode Application false v143 true Unicode DynamicLibrary true v143 Unicode Static DynamicLibrary false v143 true Unicode Static true false true $(SolutionDir)game\bin\x64_retail\plugins\ $(SolutionDir)build\$(ProjectName)\$(Configuration)\ PluginSDK $(SolutionDir)r5dev\;$(IncludePath); false $(SolutionDir)game\bin\x64_retail\plugins\ $(SolutionDir)build\$(ProjectName)\$(Configuration)\ PluginSDK $(SolutionDir)r5dev\;$(IncludePath); Level3 true WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) true Console true Level3 true true true WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) true Console true true true Level3 true _DEBUG;_CONSOLE;%(PreprocessorDefinitions) true stdcpp17 Use core\stdafx.h /D PLUGINSDK /D _CRT_SECURE_NO_WARNINGS Console true $(SolutionDir)lib\$(Configuration)\ 8000000 IF EXIST "$(SolutionDir)..\..\r5apexdata.bin" del "$(SolutionDir)..\..\bin\x64_plugins\pluginsdk_x64.dll" && copy /Y "$(TargetPath)" "$(SolutionDir)..\..\bin\x64_plugins Level3 true true true NDEBUG;_CONSOLE;%(PreprocessorDefinitions) true stdcpp17 Use core\stdafx.h /D PLUGINSDK /D _CRT_SECURE_NO_WARNINGS Console true true true $(SolutionDir)lib\$(Configuration)\ 8000000 IF EXIST "$(SolutionDir)..\..\r5apexdata.bin" del "$(SolutionDir)..\..\bin\x64_plugins\pluginsdk_x64.dll" && copy /Y "$(TargetPath)" "$(SolutionDir)..\..\bin\x64_plugins Create Create