#ifndef ISURFACESYSTEM_H #define ISURFACESYSTEM_H class ISurface { public: virtual ~ISurface() { }; virtual bool Init() = 0; virtual void Think() = 0; virtual void RunFrame() = 0; virtual void RunTask() = 0; virtual void DrawSurface() = 0; virtual void SetStyleVar() = 0; }; struct CSuggest { CSuggest(const string& svName, int nFlags) { m_svName = svName; m_nFlags = nFlags; } bool operator==(const string& a) const { return m_svName.compare(a) == 0; } bool operator<(const CSuggest& a) const { return m_svName < a.m_svName; } string m_svName; int m_nFlags; }; #endif // ISURFACESYSTEM_H