#include "stdafx.h" #include "Material.h" #include "XXHash.h" namespace Assets { Material::Material() : Material("default_material", Hashing::XXHash::ComputeHash((uint8_t*)"default_material", 0, 16)) { } Material::Material(const String& Name, const uint64_t Hash) : Name(Name), Hash(Hash), SourceHash((uint64_t)-1), SourceString("") { } }