/****************************************************************************** ------------------------------------------------------------------------------- File : IConsole.cpp Date : 18:07:2021 Author : Kawe Mazidjatari Purpose: Implements the in-game console front-end ------------------------------------------------------------------------------- History: - 15:06:2021 | 14:56 : Created by Kawe Mazidjatari - 07:08:2021 | 15:22 : Multithread 'CommandExecute' operations to prevent deadlock in render thread - 07:08:2021 | 15:25 : Fix a race condition that occured when detaching the 'CommandExecute' thread ******************************************************************************/ #include "core/stdafx.h" #include "core/init.h" #include "tier0/cvar.h" #include "windows/id3dx.h" #include "windows/console.h" #include "gameui/IConsole.h" #include "client/IVEngineClient.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CConsole::CConsole() { ClearLog(); memset(m_szInputBuf, 0, sizeof(m_szInputBuf)); m_nHistoryPos = -1; m_bAutoScroll = true; m_bScrollToBottom = false; m_bInitialized = false; m_ivCommands.push_back("CLEAR"); m_ivCommands.push_back("HELP"); m_ivCommands.push_back("HISTORY"); AddLog("[DEBUG] THREAD ID: %ld\n", g_dThreadId); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CConsole::~CConsole() { ClearLog(); for (int i = 0; i < m_ivHistory.Size; i++) { free(m_ivHistory[i]); } } //----------------------------------------------------------------------------- // Purpose: draws the console frontend //----------------------------------------------------------------------------- void CConsole::Draw(const char* title, bool* bDraw) { if (!m_bInitialized) { SetStyleVar(); m_bInitialized = true; } if (g_pImGuiConfig->IConsole_Config.m_bAutoClear) // Check if Auto-Clear is enabled. { // Loop and clear the beginning of the vector until we are below our limit. while (m_ivConLog.Size > g_pImGuiConfig->IConsole_Config.m_nAutoClearLimit) { m_ivConLog.erase(m_ivConLog.begin()); } while (m_ivHistory.Size > 512) { m_ivHistory.erase(m_ivHistory.begin()); } } //ImGui::ShowStyleEditor(); ImGui::SetNextWindowSize(ImVec2(1000, 600), ImGuiCond_FirstUseEver); ImGui::SetWindowPos(ImVec2(-1000, 50), ImGuiCond_FirstUseEver); if (!ImGui::Begin(title, bDraw)) { ImGui::End(); return; } if (!*bDraw) { m_bActivate = false; } // Reserve enough left-over height and width for 1 separator + 1 input text const float footer_height_to_reserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing(); const float footer_width_to_reserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetWindowWidth(); /////////////////////////////////////////////////////////////////////// ImGui::Separator(); if (ImGui::BeginPopup("Options")) { Options(); } if (ImGui::Button("Options")) { ImGui::OpenPopup("Options"); } ImGui::SameLine(); m_itFilter.Draw("Filter [\"-incl,-excl\"] [\"error\"]", footer_width_to_reserve - 500); ImGui::Separator(); /////////////////////////////////////////////////////////////////////// ImGui::BeginChild("ScrollingRegion", ImVec2(0, -footer_height_to_reserve), true, ImGuiWindowFlags_AlwaysVerticalScrollbar); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2{ 4.f, 6.f }); if (m_bCopyToClipBoard) { ImGui::LogToClipboard(); } ColorLog(); if (m_bCopyToClipBoard) { ImGui::LogToClipboard(); ImGui::LogFinish(); m_bCopyToClipBoard = false; } if (m_bScrollToBottom || (m_bAutoScroll && ImGui::GetScrollY() >= ImGui::GetScrollMaxY())) { ImGui::SetScrollHereY(1.0f); m_bScrollToBottom = false; } /////////////////////////////////////////////////////////////////////// ImGui::PopStyleVar(); ImGui::EndChild(); ImGui::Separator(); ImGui::PushItemWidth(footer_width_to_reserve - 80); if (ImGui::IsWindowAppearing()) { ImGui::SetKeyboardFocusHere(); } ImGuiInputTextFlags input_text_flags = ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory; if (ImGui::InputText("##input", m_szInputBuf, IM_ARRAYSIZE(m_szInputBuf), input_text_flags, &TextEditCallbackStub, (void*)this)) { char* s = m_szInputBuf; const char* replace = ""; if (strstr(m_szInputBuf, "`")) { strcpy_s(s, sizeof(replace), replace); } Strtrim(s); if (s[0]) { ProcessCommand(s); } strcpy_s(s, sizeof(replace), replace); m_bReclaimFocus = true; } ImGui::SameLine(); if (ImGui::Button("Submit")) { char* s = m_szInputBuf; const char* replace = ""; if (s[0]) { ProcessCommand(s); } strcpy_s(s, sizeof(replace), replace); m_bReclaimFocus = true; } // Auto-focus on window apparition. ImGui::SetItemDefaultFocus(); // Auto focus previous widget. if (m_bReclaimFocus) { ImGui::SetKeyboardFocusHere(); m_bReclaimFocus = false; } ImGui::End(); } //----------------------------------------------------------------------------- // Purpose: draws the options panel //----------------------------------------------------------------------------- void CConsole::Options() { ImGui::Checkbox("Auto-Scroll", &m_bAutoScroll); if (ImGui::Checkbox("Auto-Clear", &g_pImGuiConfig->IConsole_Config.m_bAutoClear)) { g_pImGuiConfig->Save(); } ImGui::SameLine(); ImGui::PushItemWidth(100); if (ImGui::InputInt("Limit##AutoClearFirstIConsole", &g_pImGuiConfig->IConsole_Config.m_nAutoClearLimit)) { g_pImGuiConfig->Save(); } ImGui::PopItemWidth(); if (ImGui::SmallButton("Clear")) { ClearLog(); } ImGui::SameLine(); m_bCopyToClipBoard = ImGui::SmallButton("Copy"); ImGui::Text("Console Hotkey:"); ImGui::SameLine(); if (ImGui::Hotkey("##OpenIConsoleBind0", &g_pImGuiConfig->IConsole_Config.m_nBind0, ImVec2(80, 80))) { g_pImGuiConfig->Save(); } ImGui::Text("Browser Hotkey:"); ImGui::SameLine(); if (ImGui::Hotkey("##OpenIBrowserBind0", &g_pImGuiConfig->IBrowser_Config.m_nBind0, ImVec2(80, 80))) { g_pImGuiConfig->Save(); } ImGui::EndPopup(); } //----------------------------------------------------------------------------- // Purpose: executes submitted commands in a separate thread //----------------------------------------------------------------------------- void CConsole::ProcessCommand(const char* command_line) { AddLog("# %s\n", command_line); std::thread t(IVEngineClient_CommandExecute, this, command_line); t.detach(); // Detach from render thread. // This is to avoid a race condition. std::this_thread::sleep_for(std::chrono::milliseconds(1)); m_nHistoryPos = -1; for (int i = m_ivHistory.Size - 1; i >= 0; i--) { if (Stricmp(m_ivHistory[i], command_line) == 0) { delete m_ivHistory[i]; m_ivHistory.erase(m_ivHistory.begin() + i); break; } } m_ivHistory.push_back(Strdup(command_line)); if (Stricmp(command_line, "CLEAR") == 0) { ClearLog(); } else if (Stricmp(command_line, "HELP") == 0) { AddLog("Commands:"); for (int i = 0; i < m_ivCommands.Size; i++) { AddLog("- %s", m_ivCommands[i]); } AddLog("Log types:"); AddLog("Script(S): = Server DLL (Script VM)"); AddLog("Script(C): = Client DLL (Script VM)"); AddLog("Script(U): = UI DLL (Script VM)"); AddLog("Native(S): = Server DLL (Code)"); AddLog("Native(C): = Client DLL (Code)"); AddLog("Native(U): = UI DLL (Code)"); AddLog("Native(E): = Engine DLL (Code)"); AddLog("Native(F): = FileSys DLL (Code)"); AddLog("Native(R): = RTech DLL (Code)"); AddLog("Native(M): = MatSys DLL (Code)"); } else if (Stricmp(command_line, "HISTORY") == 0) { int first = m_ivHistory.Size - 10; for (int i = first > 0 ? first : 0; i < m_ivHistory.Size; i++) { AddLog("%3d: %s\n", i, m_ivHistory[i]); } } m_bScrollToBottom = true; } //----------------------------------------------------------------------------- // Purpose: text edit callback //----------------------------------------------------------------------------- int CConsole::TextEditCallback(ImGuiInputTextCallbackData* data) { switch (data->EventFlag) { case ImGuiInputTextFlags_CallbackCompletion: { // Locate beginning of current word. const char* word_end = data->Buf + data->CursorPos; const char* word_start = word_end; while (word_start > data->Buf) { const char c = word_start[-1]; if (c == ' ' || c == '\t' || c == ',' || c == ';') { break; } word_start--; } break; } case ImGuiInputTextFlags_CallbackHistory: { const int prev_history_pos = m_nHistoryPos; if (data->EventKey == ImGuiKey_UpArrow) { if (m_nHistoryPos == -1) { m_nHistoryPos = m_ivHistory.Size - 1; } else if (m_nHistoryPos > 0) { m_nHistoryPos--; } } else if (data->EventKey == ImGuiKey_DownArrow) { if (m_nHistoryPos != -1) { if (++m_nHistoryPos >= m_ivHistory.Size) { m_nHistoryPos = -1; } } } if (prev_history_pos != m_nHistoryPos) { const char* history_str = (m_nHistoryPos >= 0) ? m_ivHistory[m_nHistoryPos] : ""; data->DeleteChars(0, data->BufTextLen); data->InsertChars(0, history_str); } } } return 0; } //----------------------------------------------------------------------------- // Purpose: text edit callback stub //----------------------------------------------------------------------------- int CConsole::TextEditCallbackStub(ImGuiInputTextCallbackData* data) { CConsole* console = (CConsole*)data->UserData; return console->TextEditCallback(data); } //----------------------------------------------------------------------------- // Purpose: adds logs to the vector //----------------------------------------------------------------------------- void CConsole::AddLog(const char* fmt, ...) IM_FMTARGS(2) { char buf[1024]; va_list args; va_start(args, fmt); vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args); buf[IM_ARRAYSIZE(buf) - 1] = 0; va_end(args); m_ivConLog.push_back(Strdup(buf)); } //----------------------------------------------------------------------------- // Purpose: clears the entire vector //----------------------------------------------------------------------------- void CConsole::ClearLog() { for (int i = 0; i < m_ivConLog.Size; i++) { free(m_ivConLog[i]); } m_ivConLog.clear(); } //----------------------------------------------------------------------------- // Purpose: colors important logs //----------------------------------------------------------------------------- void CConsole::ColorLog() { for (int i = 0; i < m_ivConLog.Size; i++) { const char* item = m_ivConLog[i]; if (!m_itFilter.PassFilter(item)) { continue; } /////////////////////////////////////////////////////////////////////// ImVec4 color; bool has_color = false; // General if (strstr(item, "[INFO]")) { color = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); has_color = true; } if (strstr(item, "[ERROR]")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } if (strstr(item, "[DEBUG]")) { color = ImVec4(0.00f, 0.30f, 1.00f, 1.00f); has_color = true; } if (strstr(item, "[WARNING]")) { color = ImVec4(1.00f, 1.00f, 0.00f, 0.80f); has_color = true; } if (strncmp(item, "# ", 2) == 0) { color = ImVec4(1.00f, 0.80f, 0.60f, 1.00f); has_color = true; } // Script virtual machines per game dll if (strstr(item, "Script(S):")) { color = ImVec4(0.59f, 0.58f, 0.73f, 1.00f); has_color = true; } if (strstr(item, "Script(C):")) { color = ImVec4(0.59f, 0.58f, 0.63f, 1.00f); has_color = true; } if (strstr(item, "Script(U):")) { color = ImVec4(0.59f, 0.48f, 0.53f, 1.00f); has_color = true; } // Native per game dll if (strstr(item, "Native(S):")) { color = ImVec4(0.59f, 0.58f, 0.73f, 1.00f); has_color = true; } if (strstr(item, "Native(C):")) { color = ImVec4(0.59f, 0.58f, 0.63f, 1.00f); has_color = true; } if (strstr(item, "Native(U):")) { color = ImVec4(0.59f, 0.48f, 0.53f, 1.00f); has_color = true; } // Native per sys dll if (strstr(item, "Native(E):")) { color = ImVec4(0.70f, 0.70f, 0.70f, 1.00f); has_color = true; } if (strstr(item, "Native(F):")) { color = ImVec4(0.32f, 0.64f, 0.72f, 1.00f); has_color = true; } if (strstr(item, "Native(R):")) { color = ImVec4(0.36f, 0.70f, 0.35f, 1.00f); has_color = true; } if (strstr(item, "Native(M):")) { color = ImVec4(0.75f, 0.41f, 0.67f, 1.00f); has_color = true; } // Callbacks //if (strstr(item, "CodeCallback_")) { color = ImVec4(0.00f, 0.30f, 1.00f, 1.00f); has_color = true; } // Squirrel VM script errors if (strstr(item, ".gnut")) { color = ImVec4(1.00f, 1.00f, 1.00f, 0.60f); has_color = true; } if (strstr(item, ".nut")) { color = ImVec4(1.00f, 1.00f, 1.00f, 0.60f); has_color = true; } if (strstr(item, "[CLIENT]")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } if (strstr(item, "[SERVER]")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } if (strstr(item, "[UI]")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } if (strstr(item, "SCRIPT ERROR")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } if (strstr(item, "SCRIPT COMPILE")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } if (strstr(item, ".gnut #")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } if (strstr(item, ".nut #")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } if (strstr(item, "): -> ")) { color = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); has_color = true; } // Squirrel VM script debug if (strstr(item, "CALLSTACK")) { color = ImVec4(1.00f, 1.00f, 0.00f, 0.80f); has_color = true; } if (strstr(item, "LOCALS")) { color = ImVec4(1.00f, 1.00f, 0.00f, 0.80f); has_color = true; } if (strstr(item, "*FUNCTION")) { color = ImVec4(1.00f, 1.00f, 0.00f, 0.80f); has_color = true; } if (strstr(item, "DIAGPRINTS")) { color = ImVec4(1.00f, 1.00f, 0.00f, 0.80f); has_color = true; } if (strstr(item, " File : ")) { color = ImVec4(0.00f, 0.30f, 1.00f, 1.00f); has_color = true; } if (strstr(item, "<><>GRX<><>")) { color = ImVec4(0.00f, 0.30f, 1.00f, 1.00f); has_color = true; } // Filters //if (strstr(item, ") -> ")) { color = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); has_color = true; } if (has_color) { ImGui::PushStyleColor(ImGuiCol_Text, color); } ImGui::TextWrapped(item); if (has_color) { ImGui::PopStyleColor(); } } } //----------------------------------------------------------------------------- // Purpose: sets the console front-end style //----------------------------------------------------------------------------- void CConsole::SetStyleVar() { ImGuiStyle& style = ImGui::GetStyle(); ImVec4* colors = style.Colors; colors[ImGuiCol_Text] = ImVec4(0.81f, 0.81f, 0.81f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.56f, 0.56f, 0.56f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f); colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f); colors[ImGuiCol_Border] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_BorderShadow] = ImVec4(0.04f, 0.04f, 0.04f, 0.64f); colors[ImGuiCol_FrameBg] = ImVec4(0.13f, 0.13f, 0.13f, 1.00f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.19f, 0.19f, 0.19f, 1.00f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.24f, 0.24f, 0.24f, 1.00f); colors[ImGuiCol_TitleBg] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.10f, 0.10f, 0.10f, 1.00f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f); colors[ImGuiCol_CheckMark] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f); colors[ImGuiCol_Button] = ImVec4(0.35f, 0.35f, 0.35f, 1.00f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.45f, 0.45f, 0.45f, 1.00f); colors[ImGuiCol_ButtonActive] = ImVec4(0.52f, 0.52f, 0.52f, 1.00f); colors[ImGuiCol_Header] = ImVec4(0.35f, 0.35f, 0.35f, 1.00f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.45f, 1.00f); colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f); colors[ImGuiCol_Separator] = ImVec4(0.53f, 0.53f, 0.57f, 1.00f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.52f, 0.52f, 0.52f, 1.00f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f); colors[ImGuiCol_Tab] = ImVec4(0.18f, 0.18f, 0.18f, 1.00f); colors[ImGuiCol_TabHovered] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); colors[ImGuiCol_TabActive] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); style.WindowBorderSize = 0.0f; style.FrameBorderSize = 1.0f; style.ChildBorderSize = 1.0f; style.PopupBorderSize = 1.0f; style.TabBorderSize = 1.0f; style.WindowRounding = 2.5f; style.FrameRounding = 0.0f; style.ChildRounding = 0.0f; style.PopupRounding = 0.0f; style.TabRounding = 1.0f; style.ScrollbarRounding = 1.0f; style.ItemSpacing = ImVec2(4, 4); style.WindowPadding = ImVec2(5, 5); } CConsole* g_pIConsole = new CConsole();