#pragma once #include "tier0/basetypes.h" namespace { /* ==== STRYDER ================================================================================================================================================ */ #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) ADDRESS p_Stryder_StitchRequest = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x8B\xC4\x53\x57\x41\x56\x48\x81\xEC\x20", "xxxxxxxxxxx"); void* (*Stryder_StitchRequest)(void* a1) = (void* (*)(void*))p_Stryder_StitchRequest.GetPtr(); /*48 8B C4 53 57 41 56 48 81 EC 20*/ #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) ADDRESS p_Stryder_StitchRequest = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x57\x48\x83\xEC\x20\x48\x8B\xF9\xE8\xB4", "xxxxxxxxxxxxxxxxxxxxxxxxx"); void* (*Stryder_StitchRequest)(void* a1) = (void* (*)(void*))p_Stryder_StitchRequest.GetPtr(); /*48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 20 48 8B F9 E8 B4*/ #endif } /////////////////////////////////////////////////////////////////////////////// class HStryder : public IDetour { virtual void debugp() { std::cout << "| FUN: Stryder_StitchRequest : 0x" << std::hex << std::uppercase << p_Stryder_StitchRequest.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "+----------------------------------------------------------------+" << std::endl; } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HStryder);