#include "stdafx.h" #include "KeyEventArgs.h" namespace Forms { KeyEventArgs::KeyEventArgs(Keys KeyData) : _KeyData(KeyData), _SuppressKeyPress(false), _Handled(false) { } bool KeyEventArgs::Alt() { return ((int)_KeyData & (int)Keys::Alt) == (int)Keys::Alt; } bool KeyEventArgs::Control() { return ((int)_KeyData & (int)Keys::Control) == (int)Keys::Control; } bool KeyEventArgs::Shift() { return ((int)_KeyData & (int)Keys::Shift) == (int)Keys::Shift; } bool KeyEventArgs::Handled() { return this->_Handled; } void KeyEventArgs::SetHandled(bool Value) { this->_Handled = Value; } bool KeyEventArgs::SuppressKeyPress() { return _SuppressKeyPress; } void KeyEventArgs::SetSurpressKeyPress(bool Value) { _SuppressKeyPress = Value; _Handled = Value; } Keys KeyEventArgs::KeyCode() { return (Keys)((int)_KeyData & (int)Keys::KeyCode); } uint32_t KeyEventArgs::KeyValue() { return (uint32_t)((int)_KeyData & (int)Keys::KeyCode); } Keys KeyEventArgs::KeyData() { return _KeyData; } Keys KeyEventArgs::Modifiers() { return (Keys)((int)_KeyData & (int)Keys::Modifiers); } }