//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // //=============================================================================// #include "core/stdafx.h" #include "entitylist_base.h" #include "public/ihandleentity.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" enum { SERIAL_MASK = 0x7fff // the max value of a serial number, rolls back to 0 when it hits this limit }; void CEntInfo::ClearLinks() { m_pPrev = m_pNext = this; } // !TODO: entity list.