#pragma once //----------------------------------------------------------------------------- // Purpose: Command tokenizer //----------------------------------------------------------------------------- class CCommand { private: enum { COMMAND_MAX_ARGC = 64, COMMAND_MAX_LENGTH = 512, }; public: CCommand() = delete; int MaxCommandLength(); std::int64_t ArgC(void) const; const char** ArgV(void) const; const char* ArgS(void) const; const char* GetCommandString(void) const; const char* Arg(int nIndex) const; const char* operator[](int nIndex) const; private: std::int64_t m_nArgc; std::int64_t m_nArgv0Size; char m_pArgSBuffer[COMMAND_MAX_LENGTH]; char m_pArgvBuffer[COMMAND_MAX_LENGTH]; const char* m_ppArgv[COMMAND_MAX_ARGC]; }; //----------------------------------------------------------------------------- // Purpose: The console invoked command //----------------------------------------------------------------------------- class ConCommand { friend class CCVar; public: ConCommand(void) {}; ConCommand(const char* szName, const char* szHelpString, int nFlags, void* pCallback, void* pCommandCompletionCallback); void Init(void); // TODO }; //----------------------------------------------------------------------------- // Purpose: The base console invoked command/cvar interface //----------------------------------------------------------------------------- class ConCommandBase { public: void AddFlags(int nFlags); void RemoveFlags(int nFlags); bool HasFlags(int nFlags); static bool IsFlagSet(ConCommandBase* pCommandBase, int nFlags); void* m_pConCommandBaseVTable; //0x0000 ConCommandBase* m_pNext; //0x0008 bool m_bRegistered; //0x0010 private: char pad_0011[7]; //0x0011 public: const char* m_pszName; //0x0018 const char* m_pszHelpString; //0x0020 private: char pad_0028[16]; //0x0028 public: int m_nFlags; //0x0038 private: char pad_003C[4]; //0x003C }; //Size: 0x0038 namespace { /* ==== CONCOMMAND ====================================================================================================================================================== */ ADDRESS p_ConCommandBase_IsFlagSet = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x85\x51\x38\x0F\x95\xC0\xC3", "xxxxxxx"); bool (*ConCommandBase_IsFlagSet)(ConCommandBase* cmd, int flag) = (bool (*)(ConCommandBase*, int))p_ConCommandBase_IsFlagSet.GetPtr(); /*85 51 38 0F 95 C0 C3*/ ADDRESS p_ConCommand_CMaterialSystemCmdInit = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x00\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x55\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8B\xEC\x48\x83\xEC\x50\x48\x8B\x15\x00\x00\x00\x00", "xxxx?xxxx?xxxx?xxxxxxxxxxxxxxxxxxx????"); ConCommand*(*ConCommand_CMaterialSystemCmdInit)() = (ConCommand* (*)())p_ConCommand_CMaterialSystemCmdInit.GetPtr(); ADDRESS p_ConCommand_NullSub = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\xC2\x00\x00\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x40\x53\x48\x83\xEC\x20\x48\x8D\x05\x00\x00\x00\x00", "xxxxxxxxxxxxxxxxxxxxxxxxx????"); void (*ConCommand_NullSub)() = (void (*)())p_ConCommand_NullSub.GetPtr(); /*C2 00 00 CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53 48 83 EC 20 48 8D 05 ?? ?? ?? ??*/ ADDRESS p_ConCommand_CallbackCompletion = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x33\xC0\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x80\x49\x68\x08", "xxxxxxxxxxxxxxxxxxxx"); void* (*ConCommand_CallbackCompletion)(struct _exception* _exc) = (void* (*)(struct _exception*))p_ConCommand_CallbackCompletion.GetPtr(); /*33 C0 C3 CC CC CC CC CC CC CC CC CC CC CC CC CC 80 49 68 08*/ /*UserMathErrorFunction*/ ADDRESS p_ConCommand_RegisterConCommand = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x8B\xD1\x48\x8B\x0D\x00\x00\x00\x00\x48\x85\xC9\x74\x06", "xxxxxx????xxxxx"); void* (*ConCommand_RegisterConCommand)(ConCommandBase* pCommandBase) = (void* (*)(ConCommandBase*))p_ConCommand_RegisterConCommand.GetPtr(); /*48 8B D1 48 8B 0D ?? ?? ?? ?? 48 85 C9 74 06 */ static ADDRESS g_pConCommandVtable = p_ConCommand_CMaterialSystemCmdInit.FindPatternSelf("4C 8D 25", ADDRESS::Direction::DOWN, 150).ResolveRelativeAddressSelf(0x3, 0x7); } /////////////////////////////////////////////////////////////////////////////// void ConCommand_Attach(); void ConCommand_Detach(); extern ConCommand* g_pConCommand; /////////////////////////////////////////////////////////////////////////////// class HConCommand : public IDetour { virtual void debugp() { std::cout << "| FUN: ConCommandBase::IsFlagSet : 0x" << std::hex << std::uppercase << p_ConCommandBase_IsFlagSet.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: ConCommand::CMaterialSystemCmdInit : 0x" << std::hex << std::uppercase << p_ConCommand_CMaterialSystemCmdInit.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: ConCommand::NullSub : 0x" << std::hex << std::uppercase << p_ConCommand_NullSub.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: ConCommand::CallbackCompletion : 0x" << std::hex << std::uppercase << p_ConCommand_CallbackCompletion.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| FUN: ConCommand::RegisterConCommand : 0x" << std::hex << std::uppercase << p_ConCommand_RegisterConCommand.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "| VAR: g_pConCommandVtable : 0x" << std::hex << std::uppercase << g_pConCommandVtable.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "+----------------------------------------------------------------+" << std::endl; } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HConCommand);