#include "core/stdafx.h" #include "vphysics/QHull.h" #ifndef DEDICATED #include "gameui/IConsole.h" #endif // !DEDICATED //----------------------------------------------------------------------------- // Purpose: qhull error and debug prints //----------------------------------------------------------------------------- int QHull_PrintFunc(const char* fmt, ...) { va_list args; va_start(args, fmt); CoreMsgV(LogType_t::LOG_INFO, LogLevel_t::LEVEL_NOTIFY, eDLL_T::COMMON, "message", fmt, args); va_end(args); return NULL; } /////////////////////////////////////////////////////////////////////////////// void VQHull::Attach() const { DetourAttach((LPVOID*)&v_QHull_PrintFunc, &QHull_PrintFunc); } void VQHull::Detach() const { DetourDetach((LPVOID*)&v_QHull_PrintFunc, &QHull_PrintFunc); }