#include "core/stdafx.h" #include "core/logdef.h" #include "vphysics/QHull.h" #ifndef DEDICATED #include "gameui/IConsole.h" #endif // !DEDICATED //----------------------------------------------------------------------------- // Purpose: qhull error and debug prints //----------------------------------------------------------------------------- int HQHull_PrintFunc(const char* fmt, ...) { static char buf[1024] = {}; static std::shared_ptr iconsole = spdlog::get("game_console"); static std::shared_ptr wconsole = spdlog::get("win_console"); static std::shared_ptr qhlogger = spdlog::get("qhull_debug_logger"); {///////////////////////////// va_list args{}; va_start(args, fmt); vsnprintf(buf, sizeof(buf), fmt, args); buf[sizeof(buf) - 1] = 0; va_end(args); }///////////////////////////// qhlogger->debug(buf); wconsole->debug(buf); #ifndef DEDICATED g_spd_sys_w_oss.str(""); g_spd_sys_w_oss.clear(); iconsole->debug(buf); std::string s = g_spd_sys_w_oss.str(); g_pIConsole->m_ivConLog.push_back(Strdup(s.c_str())); #endif // !DEDICATED return NULL; } /////////////////////////////////////////////////////////////////////////////// void QHull_Attach() { DetourAttach((LPVOID*)&QHull_PrintFunc, &HQHull_PrintFunc); } void QHull_Detach() { DetourDetach((LPVOID*)&QHull_PrintFunc, &HQHull_PrintFunc); }