#include "core/stdafx.h" #include "tier1/cvar.h" #include "filesystem/basefilesystem.h" #include "filesystem/filesystem.h" #include "bspfile.h" #include "engine/modelloader.h" //--------------------------------------------------------------------------------- // Purpose: prints the output of the filesystem based on the warning level // Input : *this - // level - // *pFmt - //--------------------------------------------------------------------------------- void CBaseFileSystem::Warning(CBaseFileSystem* pFileSystem, FileWarningLevel_t level, const char* pFmt, ...) { if (level >= FileWarningLevel_t::FILESYSTEM_WARNING_REPORTALLACCESSES) { // Logging reads are very verbose! Explicitly toggle.. if (!fs_showAllReads->GetBool()) { return; } } va_list args; va_start(args, pFmt); CoreMsgV(LogType_t::LOG_WARNING, static_cast(fs_showWarnings->GetInt()), eDLL_T::FS, "filesystem", pFmt, args); va_end(args); } //--------------------------------------------------------------------------------- // Purpose: attempts to load files from disk if exist before loading from VPK/cache // Input : *pszFilePath - // Output : handle to file on success, NULL on failure //--------------------------------------------------------------------------------- bool CBaseFileSystem::VCheckDisk(const char* pszFilePath) { // Only load material files from the disk if the mode isn't zero, // use -novpk to load valve materials from the disk. if (FileSystem()->CheckVPKMode(0) && strstr(pszFilePath, ".vmt")) { return false; } std::string svFilePath = ConvertToWinPath(pszFilePath); if (svFilePath.find("\\*\\") != string::npos) { // Erase '//*/'. svFilePath.erase(0, 4); } fs::path filePath(svFilePath); if (filePath.is_absolute()) { // Skip absolute file paths. return false; } // TODO: obtain 'mod' SearchPath's instead. svFilePath.insert(0, "platform\\"); if (::FileExists(svFilePath) /*|| ::FileExists(pszFilePath)*/) { return true; } return false; } //--------------------------------------------------------------------------------- // Purpose: loads files from VPK // Input : *this - // *pResults - // *pszFilePath - // Output : handle to file on success, NULL on failure //--------------------------------------------------------------------------------- FileHandle_t CBaseFileSystem::VReadFromVPK(CBaseFileSystem* pFileSystem, FileHandle_t pResults, char* pszFilePath) { if (VCheckDisk(pszFilePath)) { *reinterpret_cast(pResults) = -1; return pResults; } return v_CBaseFileSystem_LoadFromVPK(pFileSystem, pResults, pszFilePath); } //--------------------------------------------------------------------------------- // Purpose: loads files from cache // Input : *this - // *pszFilePath - // *pCache - // Output : true if file exists, false otherwise //--------------------------------------------------------------------------------- bool CBaseFileSystem::VReadFromCache(CBaseFileSystem* pFileSystem, char* pszFilePath, FileSystemCache* pCache) { if (VCheckDisk(pszFilePath)) { return false; } bool result = v_CBaseFileSystem_LoadFromCache(pFileSystem, pszFilePath, pCache); return result; } //--------------------------------------------------------------------------------- // Purpose: mounts a BSP packfile lump as search path // Input : *this - // *pPath - // *pPathID - // *addType - //--------------------------------------------------------------------------------- void CBaseFileSystem::VAddMapPackFile(CBaseFileSystem* pFileSystem, const char* pPath, const char* pPathID, SearchPathAdd_t addType) { // Since the mounting of the packfile lump is performed before the BSP header // is loaded and parsed, we have to do it here. The internal 'AddMapPackFile' // function has been patched to load the fields in the global 's_MapHeader' // field, instead of the one that is getting initialized (see r5apex.patch). if (s_MapHeader->ident != IDBSPHEADER || s_MapHeader->version != BSPVERSION) { FileHandle_t hBspFile = FileSystem()->Open(pPath, "rb", pPathID); if (hBspFile != FILESYSTEM_INVALID_HANDLE) { memset(s_MapHeader, '\0', sizeof(BSPHeader_t)); FileSystem()->Read(s_MapHeader, sizeof(BSPHeader_t), hBspFile); } } // If a lump exists, replace the path pointer with that of the lump so that // the internal function loads this instead. char lumpPathBuf[MAX_PATH]; V_snprintf(lumpPathBuf, sizeof(lumpPathBuf), "%s.%.4X.bsp_lump", pPath, LUMP_PAKFILE); if (FileSystem()->FileExists(lumpPathBuf, pPathID)) { pPath = lumpPathBuf; } v_CBaseFileSystem_AddMapPackFile(pFileSystem, pPath, pPathID, addType); } //--------------------------------------------------------------------------------- // Purpose: attempts to mount VPK file for filesystem usage // Input : *this - // *pszVpkPath - // Output : pointer to VPK on success, NULL on failure //--------------------------------------------------------------------------------- VPKData_t* CBaseFileSystem::VMountVPKFile(CBaseFileSystem* pFileSystem, const char* pszVpkPath) { int nHandle = v_CBaseFileSystem_GetMountedVPKHandle(pFileSystem, pszVpkPath); VPKData_t* pPakData = v_CBaseFileSystem_MountVPKFile(pFileSystem, pszVpkPath); if (pPakData) { if (nHandle < 0) // Only log if VPK hasn't been mounted yet. { ::DevMsg(eDLL_T::FS, "Mounted vpk file: '%s' with handle: '%i'\n", pszVpkPath, pPakData->m_nHandle); } } else // VPK failed to load or does not exist... { ::Warning(eDLL_T::FS, "Unable to mount vpk file: '%s'\n", pszVpkPath); } return pPakData; } //--------------------------------------------------------------------------------- // Purpose: unmount a VPK file // Input : *this - // *pszVpkPath - // Output : pointer to formatted VPK path string //--------------------------------------------------------------------------------- const char* CBaseFileSystem::VUnmountVPKFile(CBaseFileSystem* pFileSystem, const char* pszVpkPath) { int nHandle = v_CBaseFileSystem_GetMountedVPKHandle(pFileSystem, pszVpkPath); const char* pRet = v_CBaseFileSystem_UnmountVPKFile(pFileSystem, pszVpkPath); if (nHandle >= 0) { ::DevMsg(eDLL_T::FS, "Unmounted vpk file: '%s' with handle: '%i'\n", pszVpkPath, nHandle); } return pRet; } //--------------------------------------------------------------------------------- // Purpose: reads a string until its null terminator // Input : *pFile - // Output : string //--------------------------------------------------------------------------------- CUtlString CBaseFileSystem::ReadString(FileHandle_t pFile) { CUtlString result; char c = '\0'; do { Read(&c, sizeof(char), pFile); if (c) result += c; } while (c); return result; } void VBaseFileSystem::Attach() const { DetourAttach((LPVOID*)&v_CBaseFileSystem_Warning, &CBaseFileSystem::Warning); DetourAttach((LPVOID*)&v_CBaseFileSystem_LoadFromVPK, &CBaseFileSystem::VReadFromVPK); DetourAttach((LPVOID*)&v_CBaseFileSystem_LoadFromCache, &CBaseFileSystem::VReadFromCache); DetourAttach((LPVOID*)&v_CBaseFileSystem_AddMapPackFile, &CBaseFileSystem::VAddMapPackFile); DetourAttach((LPVOID*)&v_CBaseFileSystem_MountVPKFile, &CBaseFileSystem::VMountVPKFile); DetourAttach((LPVOID*)&v_CBaseFileSystem_UnmountVPKFile, &CBaseFileSystem::VUnmountVPKFile); } void VBaseFileSystem::Detach() const { DetourDetach((LPVOID*)&v_CBaseFileSystem_Warning, &CBaseFileSystem::Warning); DetourDetach((LPVOID*)&v_CBaseFileSystem_LoadFromVPK, &CBaseFileSystem::VReadFromVPK); DetourDetach((LPVOID*)&v_CBaseFileSystem_LoadFromCache, &CBaseFileSystem::VReadFromCache); DetourDetach((LPVOID*)&v_CBaseFileSystem_AddMapPackFile, &CBaseFileSystem::VAddMapPackFile); DetourDetach((LPVOID*)&v_CBaseFileSystem_MountVPKFile, &CBaseFileSystem::VMountVPKFile); DetourDetach((LPVOID*)&v_CBaseFileSystem_UnmountVPKFile, &CBaseFileSystem::VUnmountVPKFile); } CBaseFileSystem* g_pFileSystem = nullptr;