/*H********************************************************************************/ /*! \File registry.c \Description Handles registry for tester2. \Copyright Copyright (c) 2005 Electronic Arts Inc. \Version 04/11/2005 (jfrank) First Version */ /********************************************************************************H*/ /*** Include files ****************************************************************/ #include "DirtySDK/dirtysock.h" #include "DirtySDK/platform.h" #include "libsample/zlib.h" #include "testerregistry.h" #include "testermodules.h" /*** Defines **********************************************************************/ /*** Type Definitions *************************************************************/ /*** Variables ********************************************************************/ /*** Private Functions ************************************************************/ /*** Public functions *************************************************************/ /*F********************************************************************************/ /*! \Function CmdRegistry \Description Do some registry operations \Input *argz - environment \Input argc - number of args \Input *argv[] - argument list \Output int32_t - standard return code \Version 04/11/2005 (jfrank) */ /********************************************************************************F*/ int32_t CmdRegistry(ZContext *argz, int32_t argc, char *argv[]) { if(argc < 1) { ZPrintf(" print registry\n"); ZPrintf(" usage: %s\n", argv[0]); } else { ZPrintf("registry: printing registry:\n"); TesterRegistryPrint(); ZPrintf("registry: done\n"); } return(0); }