//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $NoKeywords: $ //===========================================================================// #include "core/stdafx.h" #include "public/basehandle.h" #include "baseentity.h" #include "networkproperty.h" edict_t CServerNetworkProperty::GetEdict(void) const { return m_edict; }