#pragma once #if ((defined(_MSVC_LANG) && _MSVC_LANG >= 201703L) || __cplusplus >= 201703L) //C++17 specific #define SDK_HAS_CPP17 1 #define KORE_CONSTEXPR constexpr #else #define KORE_CONSTEXPR #endif // These are the base implementations of the Kore library and are required for everything #include "ListBase.h" #include "StringBase.h" #include "DictionaryBase.h" #include "ImmutableStringBase.h" // Data\* is used in several support classes so it will always be defined //#include "Pattern.h" #include "SecureString.h" // System\* is always included and used for organization #include "Environment.h" #include "Console.h" #include "ConsoleKey.h" #include "ConsoleColor.h" #include "ConsoleKeyInfo.h" //#include "Settings.h" #ifndef KORE_ENABLE_IO #define KORE_ENABLE_IO 1 #endif #ifndef KORE_ENABLE_NET #define KORE_ENABLE_NET 1 #endif #ifndef KORE_ENABLE_THREAD #define KORE_ENABLE_THREAD 0 #endif #ifndef KORE_ENABLE_DIAG #define KORE_ENABLE_DIAG 1 #endif #ifndef KORE_ENABLE_MATH #define KORE_ENABLE_MATH 0 #endif #ifndef KORE_ENABLE_WIN32 #define KORE_ENABLE_WIN32 1 #endif #ifndef KORE_ENABLE_COMP #define KORE_ENABLE_COMP 0 #endif #ifndef KORE_ENABLE_HASH #define KORE_ENABLE_HASH 0 #endif #ifndef KORE_ENABLE_FORMS #define KORE_ENABLE_FORMS 1 #endif #ifndef KORE_ENABLE_DRAWING #define KORE_ENABLE_DRAWING 1 #endif #ifndef KORE_ENABLE_ASSETS #define KORE_ENABLE_ASSETS 0 #endif #if KORE_ENABLE_IO #include "Path.h" #include "File.h" #include "Stream.h" #include "IOError.h" #include "FileMode.h" #include "FileShare.h" #include "Directory.h" #include "SeekOrigin.h" #include "FileAccess.h" #include "FileStream.h" #include "TextReader.h" #include "TextWriter.h" #include "MemoryStream.h" #include "ProcessStream.h" #include "ProcessReader.h" #include "BinaryReader.h" #include "BinaryWriter.h" #include "StreamReader.h" #include "StreamWriter.h" #endif #if KORE_ENABLE_NET #include "Uri.h" #include "InternetPortType.h" #endif #if KORE_ENABLE_THREAD #include "Task.h" #include "Thread.h" #include "ParallelTask.h" #include "ThreadStart.h" #endif #if KORE_ENABLE_DIAG #include "Process.h" #include "ProcessInfo.h" #endif #if KORE_ENABLE_MATH #include "MathHelper.h" #include "Vector2.h" #include "Vector3.h" #include "Quaternion.h" #include "Matrix.h" #include "Half.h" #endif #if KORE_ENABLE_WIN32 #include "RegistryView.h" #include "RegistryHive.h" #include "RegistryKey.h" #include "RegistryValueType.h" #include "Registry.h" #include "Win32Error.h" #include "clipboard/clip.h" #endif #if KORE_ENABLE_COMP #include "LZ4Codec.h" #include "LZ4Stream.h" #include "ZLibCodec.h" #include "ZipArchive.h" #include "DeflateStream.h" #include "DeflateCodec.h" #include "LZO1XCodec.h" #include "LZHAMCodec.h" #include "CompressionMode.h" #endif #if KORE_ENABLE_HASH #include "XXHash.h" #include "CRC32.h" #endif #if KORE_ENABLE_FORMS #include "Application.h" #include "Form.h" #include "Keys.h" #include "Control.h" #include "ButtonBase.h" #include "Button.h" #include "Panel.h" #include "GroupBox.h" #include "Label.h" #include "MessageBox.h" #include "ListView.h" #include "ComboBox.h" #include "ToolTip.h" #include "CheckBox.h" #include "ListViewItem.h" #include "RadioButton.h" #include "Message.h" #include "FlatStyle.h" #include "TextBox.h" #include "TextBoxBase.h" #include "BorderStyle.h" #include "ProgressBar.h" #include "DialogResult.h" #include "OpenGLViewport.h" #include "CreateParams.h" #include "MouseButtons.h" #include "AnchorStyles.h" #include "ControlStyles.h" #include "OpenFileDialog.h" #include "SaveFileDialog.h" #include "ControlStates.h" #include "PaintEventArgs.h" #include "MouseEventArgs.h" #include "KeyEventArgs.h" #include "InvalidateEventArgs.h" #include "KeyPressEventArgs.h" #endif #if KORE_ENABLE_DRAWING #include "Font.h" #include "Icon.h" #include "DrawingBase.h" #include "TextRenderer.h" #include "ContentAlignment.h" #include "BufferedGraphics.h" #endif #if KORE_ENABLE_ASSETS #include "Model.h" #include "DDS.h" #include "WAV.h" #include "WavefrontOBJ.h" #include "Texture.h" #include "AssetRenderer.h" #include "UnrealEngine.h" #include "ValveSMD.h" #include "SEAsset.h" #include "XNALaraAscii.h" #include "KaydaraFBX.h" #include "AutodeskMaya.h" #include "XNALaraBinary.h" #include "CoDXAssetExport.h" #endif