//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // //===========================================================================// #include "core/stdafx.h" #include "util_shared.h" #ifndef CLIENT_DLL #include "game/server/player.h" #include "game/server/gameinterface.h" #endif // !CLIENT_DLL #ifndef CLIENT_DLL CPlayer* UTIL_PlayerByIndex(int nIndex) { } #endif // CLIENT_DLL