#ifndef LAUNCHER_H #define LAUNCHER_H inline int(*v_LauncherMain)(HINSTANCE hInstance); inline LONG(*v_TopLevelExceptionFilter)(EXCEPTION_POINTERS* pExceptionPointer); inline void(*v_RemoveSpuriousGameParameters)(void); const char* ExitCodeToString(int nCode); /////////////////////////////////////////////////////////////////////////////// class VLauncher : public IDetour { virtual void GetAdr(void) const { LogFunAdr("LauncherMain", v_LauncherMain); LogFunAdr("TopLevelExceptionFilter", v_TopLevelExceptionFilter); LogFunAdr("RemoveSpuriousGameParameters", v_RemoveSpuriousGameParameters); } virtual void GetFun(void) const { g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 8B C8 E8 ?? ?? ?? ?? CC").FollowNearCallSelf().GetPtr(v_LauncherMain); g_GameDll.FindPatternSIMD("40 53 48 83 EC 20 48 8B 05 ?? ?? ?? ?? 48 8B D9 48 85 C0 74 06").GetPtr(v_TopLevelExceptionFilter); g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 81 EC ?? ?? ?? ?? 33 ED 48 8D 3D ?? ?? ?? ??").GetPtr(v_RemoveSpuriousGameParameters); } virtual void GetVar(void) const { } virtual void GetCon(void) const { } virtual void Detour(const bool bAttach) const; }; /////////////////////////////////////////////////////////////////////////////// #endif // LAUNCHER_H