//=============================================================================// // // Purpose: Expose native code to VScript API // //----------------------------------------------------------------------------- // // Create functions here under the target VM namespace. If the function has to // be registered for 2 or more VM's, put them under the 'SHARED' namespace. // Ifdef them out for 'DEDICATED' / 'CLIENT_DLL' if the target VM's do not // include 'SERVER' / 'CLIENT'. // //=============================================================================// #include "core/stdafx.h" #include "engine/sys_utils.h" #include "engine/server/server.h" #include "squirrel/sqtype.h" #include "squirrel/sqapi.h" #include "squirrel/sqinit.h" #include "networksystem/r5net.h" #ifndef DEDICATED #include "gameui/IBrowser.h" // TODO: create dedicated class for exposing server utils to ImGui and UI VM. #endif // !DEDICATED namespace VSquirrel { namespace SHARED { //----------------------------------------------------------------------------- // Purpose: SDK test and example body //----------------------------------------------------------------------------- SQRESULT SDKNativeTest(HSQUIRRELVM v) { // Function code goes here. return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: expose SDK version to the VScript API //----------------------------------------------------------------------------- SQRESULT GetSDKVersion(HSQUIRRELVM v) { sq_pushstring(v, g_pR5net->GetSDKVersion().c_str(), -1); return SQ_OK; } } #ifndef CLIENT_DLL namespace SERVER { //----------------------------------------------------------------------------- // Purpose: gets the number of real players on this server //----------------------------------------------------------------------------- SQRESULT GetNumHumanPlayers(HSQUIRRELVM v) { sq_pushinteger(v, g_pServer->GetNumHumanPlayers()); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: gets the number of fake players on this server //----------------------------------------------------------------------------- SQRESULT GetNumFakeClients(HSQUIRRELVM v) { sq_pushinteger(v, g_pServer->GetNumFakeClients()); return SQ_OK; } } #endif // !CLIENT_DLL #ifndef DEDICATED namespace CLIENT { } namespace UI { //----------------------------------------------------------------------------- // Purpose: get server's current name from serverlist index //----------------------------------------------------------------------------- SQRESULT GetServerName(HSQUIRRELVM v) { int iServerIndex = sq_getinteger(v, 1); std::string svServerName = g_pIBrowser->m_vServerList[iServerIndex].svServerName; sq_pushstring(v, svServerName.c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get server's current playlist via serverlist index //----------------------------------------------------------------------------- SQRESULT GetServerPlaylist(HSQUIRRELVM v) { int iServerIndex = sq_getinteger(v, 1); std::string svServerPlaylist = g_pIBrowser->m_vServerList[iServerIndex].svPlaylist; sq_pushstring(v, svServerPlaylist.c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get server's current map via serverlist index //----------------------------------------------------------------------------- SQRESULT GetServerMap(HSQUIRRELVM v) { int iServerIndex = sq_getinteger(v, 1); std::string svServerMapName = g_pIBrowser->m_vServerList[iServerIndex].svMapName; sq_pushstring(v, svServerMapName.c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get current server count from pylon //----------------------------------------------------------------------------- SQRESULT GetServerCount(HSQUIRRELVM v) { g_pIBrowser->GetServerList(); // Refresh svListing list. sq_pushinteger(v, g_pIBrowser->m_vServerList.size()); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get promo data for serverbrowser panels //----------------------------------------------------------------------------- SQRESULT GetPromoData(HSQUIRRELVM v) { enum class R5RPromoData : int { PromoLargeTitle, PromoLargeDesc, PromoLeftTitle, PromoLeftDesc, PromoRightTitle, PromoRightDesc }; R5RPromoData ePromoIndex = (R5RPromoData)sq_getinteger(v, 1); std::string svPromo = std::string(); switch (ePromoIndex) { case R5RPromoData::PromoLargeTitle: { svPromo = "#PROMO_LARGE_TITLE"; break; } case R5RPromoData::PromoLargeDesc: { svPromo = "#PROMO_LARGE_DESCRIPTION"; break; } case R5RPromoData::PromoLeftTitle: { svPromo = "#PROMO_LEFT_TITLE"; break; } case R5RPromoData::PromoLeftDesc: { svPromo = "#PROMO_LEFT_DESCRIPTION"; break; } case R5RPromoData::PromoRightTitle: { svPromo = "#PROMO_RIGHT_TITLE"; break; } case R5RPromoData::PromoRightDesc: { svPromo = "#PROMO_RIGHT_DESCRIPTION"; break; } default: { svPromo = "#PROMO_SDK_ERROR"; break; } } sq_pushstring(v, svPromo.c_str(), -1); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: set netchannel encryption key and connect to server //----------------------------------------------------------------------------- SQRESULT SetEncKeyAndConnect(HSQUIRRELVM v) { int iServerIndex = sq_getinteger(v, 1); // !TODO: Create glue class instead. g_pIBrowser->ConnectToServer(g_pIBrowser->m_vServerList[iServerIndex].svIpAddress, g_pIBrowser->m_vServerList[iServerIndex].svPort, g_pIBrowser->m_vServerList[iServerIndex].svEncryptionKey); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: create server via native serverbrowser entries //----------------------------------------------------------------------------- SQRESULT CreateServerFromMenu(HSQUIRRELVM v) { std::string svServerName = sq_getstring(v, 1); std::string svServerMapName = sq_getstring(v, 2); std::string svServerPlaylist = sq_getstring(v, 3); EServerVisibility eServerVisibility = (EServerVisibility)sq_getinteger(v, 4); if (svServerName.empty() || svServerMapName.empty() || svServerPlaylist.empty()) return SQ_OK; // Adjust browser settings. g_pIBrowser->m_Server.svPlaylist = svServerPlaylist; g_pIBrowser->m_Server.svMapName = svServerMapName; g_pIBrowser->m_Server.svServerName = svServerName; g_pIBrowser->eServerVisibility = eServerVisibility; // Launch server. g_pIBrowser->LaunchServer(); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: request token from pylon and join server with result. //----------------------------------------------------------------------------- SQRESULT JoinPrivateServerFromMenu(HSQUIRRELVM v) { std::string svHiddenServerRequestMessage = std::string(); std::string svToken = sq_getstring(v, 1); ServerListing svListing; bool result = g_pR5net->GetServerByToken(svListing, svHiddenServerRequestMessage, svToken); // Send szToken connect request. if (result) { g_pIBrowser->ConnectToServer(svListing.svIpAddress, svListing.svPort, svListing.svEncryptionKey); } return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: get response from private server request //----------------------------------------------------------------------------- SQRESULT GetPrivateServerMessage(HSQUIRRELVM v) { std::string svHiddenServerRequestMessage = std::string(); std::string svToken = sq_getstring(v, 1); ServerListing serverListing; bool result = g_pR5net->GetServerByToken(serverListing, svHiddenServerRequestMessage, svToken); // Send szToken connect request. if (!serverListing.svServerName.empty()) { svHiddenServerRequestMessage = "Found Server: " + serverListing.svServerName; sq_pushstring(v, svHiddenServerRequestMessage.c_str(), -1); } else { svHiddenServerRequestMessage = "Error: Server Not Found"; sq_pushstring(v, svHiddenServerRequestMessage.c_str(), -1); } DevMsg(eDLL_T::UI, "GetPrivateServeMessage response: %s\n", svHiddenServerRequestMessage.c_str()); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: connect to server from native server browser entries //----------------------------------------------------------------------------- SQRESULT ConnectToIPFromMenu(HSQUIRRELVM v) { std::string svIpAddr = sq_getstring(v, 1); std::string svEncKey = sq_getstring(v, 2); if (svIpAddr.empty() || svEncKey.empty()) return SQ_OK; DevMsg(eDLL_T::UI, "Connecting to server with ip-address '%s' and encryption key '%s'\n", svIpAddr.c_str(), svEncKey.c_str()); g_pIBrowser->ConnectToServer(svIpAddr, svEncKey); return SQ_OK; } //----------------------------------------------------------------------------- // Purpose: return all available maps //----------------------------------------------------------------------------- SQRESULT GetAvailableMaps(HSQUIRRELVM v) { std::vector vsvMapList = g_pIBrowser->m_vszMapsList; if (vsvMapList.empty()) { Warning(eDLL_T::UI, "%s: Available maps is empty!\n", __FUNCTION__); return SQ_OK; } DevMsg(eDLL_T::UI, "Requesting an array of '%i' available maps from script\n", vsvMapList.size()); sq_newarray(v, 0); for (auto& it : vsvMapList) { sq_pushstring(v, it.c_str(), -1); sq_arrayappend(v, -2); } return SQ_OK; } } #endif // !DEDICATED }